Player Matchup

Merlin
Merlin
Deymen
Merlin
Level 160
God Stats
0W - 3L
1,349 SR
Queue Stats
28W - 25L
1,550 Elo+
Solo
Izanami
Izanami
Marvash91
Izanami
Level 45
God Stats
4W - 3L
1,662 SR
Queue Stats
128W - 130L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
xIanMoone
Jormungandr
Level 104
God Stats
1W - 3L
1,296 SR
Queue Stats
197W - 204L
1,510 Elo+
Party 1
Team Averages
Level 103
1,436 SR
1,520 Elo+

VS

Team Averages
Level 67
1,612 SR
1,449 Elo+
Danzaburou
Danzaburou
FrozenBirdie
Danzaburou
Level 105
God Stats
3W - 1L
1,682 SR
Queue Stats
33W - 49L
1,437 Elo+
Solo
Tiamat
Tiamat
IHZephyr
Tiamat
Level 8
God Stats
2W - 1L
1,653 SR
Queue Stats
2W - 1L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Prosecta
Aphrodite
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 141L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deymen
Merlin
15
2 / 3 / 1
11,097
584
9,773
9,477
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Marvash91
Izanami
16
1 / 5 / 5
11,240
592
8,258
11,985
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
xIanMoone
Jormungandr
16
4 / 5 / 3
11,954
629
13,759
25,661
26,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrozenBirdie
Danzaburou
17
2 / 1 / 8
12,353
650
11,917
16,066
6,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
IHZephyr
Tiamat
18
11 / 3 / 2
13,467
709
20,345
18,506
14,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Prosecta
Aphrodite
16
0 / 3 / 12
11,217
590
8,152
12,708
8,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
13
13
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
Deymen
Merlin
2
3
1
0.83
W
Danzaburou
FrozenBirdie
Danzaburou
2
1
8
6
W
Tiamat
IHZephyr
Tiamat
11
3
2
4
L
Izanami
Marvash91
Izanami
1
5
5
0.7
W
Aphrodite
Prosecta
Aphrodite
0
3
12
2
L
Jormungandr
xIanMoone
Jormungandr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
40,414
47,123
Taken
47,280
35,498
Mitigated
29,939
3,611
Healing
25,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Deymen
Merlin
9,773
301
0
1,651
9,477
4,535
0
8,047
1,430
46,067
0
W
Danzaburou
FrozenBirdie
Danzaburou
11,917
5,934
0
6,769
16,066
6,758
1,793
8,863
7,203
0
72,767
W
Tiamat
IHZephyr
Tiamat
20,345
827
0
2,465
18,506
14,529
414
7,565
10,941
75,351
0
L
Izanami
Marvash91
Izanami
8,258
3,997
0
1,130
11,985
4,892
0
8,220
3,765
0
41,676
W
Aphrodite
Prosecta
Aphrodite
8,152
1,391
9,249
6,921
12,708
8,652
745
7,104
5,604
32,807
0
L
Jormungandr
xIanMoone
Jormungandr
13,759
2,626
0
830
25,661
26,071
0
12,230
13,431
42,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
37,037
217
Minions Killed
253
0
Camps Cleared
0
812,024
Distance Traveled
985,303
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,097
584
73
4
0
251,084
3
W
Danzaburou
12,353
650
88
5
0
328,670
5
W
Tiamat
13,467
709
110
6
0
327,958
2
L
Izanami
11,240
592
85
4
0
278,333
1
W
Aphrodite
11,217
590
55
3
0
328,675
2
L
Jormungandr
11,954
629
59
3
0
282,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role