Player Matchup

Jormungandr
Jormungandr
FrNeXyZ
Jormungandr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
Iruushy
Danzaburou
Level 59
God Stats
1W - 1L
1,725 SR
Queue Stats
43W - 48L
1,462 Elo+
Party 1
Nemesis
Nemesis
Ronshon
Nemesis
Level 77
God Stats
2W - 1L
1,699 SR
Queue Stats
44W - 36L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yongenitales
Morgan Le Fay
Level 105
God Stats
13W - 7L
1,814 SR
Queue Stats
481W - 495L
1,548 Elo+
Solo
Ra
Ra
pjoyce638
Ra
Level 104
God Stats
1W - 2L
1,488 SR
Queue Stats
169W - 158L
1,562 Elo+
Solo
Team Averages
Level 81
1,645 SR
1,521 Elo+

VS

Team Averages
Level 124
1,484 SR
1,457 Elo+
Ratatoskr
Ratatoskr
FightMeBrah44
Ratatoskr
Level 74
God Stats
17W - 13L
1,406 SR
Queue Stats
239W - 213L
1,468 Elo+
Solo
Ah Puch
Ah Puch
Gazzellen
Ah Puch
Level 126
God Stats
2W - 0L
1,721 SR
Queue Stats
26W - 22L
1,303 Elo+
Solo
Cthulhu
Cthulhu
Raiikage
Cthulhu
Level 154
God Stats
24W - 18L
1,675 SR
Queue Stats
157W - 143L
1,527 Elo+
Party 2
Tyr
Tyr
SunaLa112
Tyr
Level 140
God Stats
11W - 8L
1,484 SR
Queue Stats
348W - 342L
1,521 Elo+
Solo
Cernunnos
Cernunnos
mates757
Cernunnos
Level 124
God Stats
1W - 3L
1,135 SR
Queue Stats
89W - 88L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrNeXyZ
Jormungandr
12
1 / 4 / 1
8,250
458
6,196
14,018
9,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Iruushy
Danzaburou
14
0 / 3 / 1
8,508
473
5,884
9,212
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Ronshon
Nemesis
14
3 / 3 / 0
8,678
482
10,421
12,992
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Yongenitales
Morgan Le Fay
15
1 / 4 / 3
8,891
494
13,486
14,032
11,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 5 / 1
9,030
502
8,519
10,919
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FightMeBrah44
Ratatoskr
16
7 / 1 / 7
10,846
603
10,430
18,780
8,609
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Gazzellen
Ah Puch
17
6 / 1 / 6
10,621
590
12,128
7,527
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Raiikage
Cthulhu
15
3 / 0 / 10
9,758
542
10,755
15,805
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 3
8,952
497
6,035
16,584
10,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
mates757
Cernunnos
15
2 / 1 / 2
8,697
483
7,153
12,549
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
19
19
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
FightMeBrah44
Ratatoskr
7
1
7
10.5
L
Jormungandr
FrNeXyZ
Jormungandr
1
4
1
0.38
W
Ah Puch
Gazzellen
Ah Puch
6
1
6
9
L
Danzaburou
Iruushy
Danzaburou
0
3
1
0.17
W
Cthulhu
Raiikage
Cthulhu
3
0
10
8
L
Nemesis
Ronshon
Nemesis
3
3
0
1
W
1
3
3
0.83
L
Morgan Le Fay
Yongenitales
Morgan Le Fay
1
4
3
0.63
W
Cernunnos
mates757
Cernunnos
2
1
2
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,506
Damage
46,501
61,173
Taken
71,245
34,364
Mitigated
40,394
13,862
Healing
30,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
FightMeBrah44
Ratatoskr
10,430
4,020
1,198
6,650
18,780
8,609
693
7,481
11,299
0
57,074
L
Jormungandr
FrNeXyZ
Jormungandr
6,196
936
0
0
14,018
9,986
0
6,411
7,508
25,715
0
W
Ah Puch
Gazzellen
Ah Puch
12,128
717
0
3,013
7,527
2,819
130
3,036
4,491
79,923
0
L
Danzaburou
Iruushy
Danzaburou
5,884
2,388
0
2,519
9,212
2,745
0
2,893
6,233
0
49,060
W
Cthulhu
Raiikage
Cthulhu
10,755
679
975
4,471
15,805
13,534
303
6,259
9,546
38,501
0
L
Nemesis
Ronshon
Nemesis
10,421
5,054
0
2,559
12,992
5,986
0
3,870
8,914
0
61,190
W
6,035
551
0
7,973
16,584
10,453
455
8,343
8,241
0
55,962
L
Morgan Le Fay
Yongenitales
Morgan Le Fay
13,486
782
0
5,357
14,032
11,173
328
3,004
10,992
58,884
0
W
Cernunnos
mates757
Cernunnos
7,153
3,426
0
6,322
12,549
4,979
1,000
3,082
9,467
0
69,301
L
8,519
379
450
2,977
10,919
4,474
0
5,978
4,643
78,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
48,874
496
Minions Killed
545
0
Camps Cleared
0
1,606,339
Distance Traveled
1,745,093
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,846
603
100
6
0
366,995
3
L
Jormungandr
8,250
458
32
2
0
302,626
3
W
Ah Puch
10,621
590
171
10
0
347,785
6
L
Danzaburou
8,508
473
123
7
0
313,049
3
W
Cthulhu
9,758
542
37
2
0
362,595
2
L
Nemesis
8,678
482
106
6
0
363,486
1
W
Tyr
8,952
497
118
7
0
366,811
8
L
Morgan Le Fay
8,891
494
81
5
0
314,440
4
W
Cernunnos
8,697
483
119
7
0
300,907
1
L
Ra
9,030
502
154
9
0
312,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role