Player Matchup

Morgan Le Fay
Morgan Le Fay
BidenSucks4031
Morgan Le Fay
Level 22
God Stats
9W - 2L
1,673 SR
Queue Stats
240W - 94L
1,631 Elo+
Solo
Tyr
Tyr
Princ3ss-w-
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,552 Elo+
Solo
Arachne
Arachne
XBankroll3
Arachne
Level 18
God Stats
5W - 1L
1,648 SR
Queue Stats
35W - 16L
1,582 Elo+
Solo
Team Averages
Level 18
1,607 SR
1,588 Elo+

VS

Team Averages
Level 58
1,637 SR
1,516 Elo+
Baron Samedi
Baron Samedi
devilD13147
Baron Samedi
Level 11
God Stats
11W - 10L
1,758 SR
Queue Stats
31W - 37L
1,314 Elo+
Party 1
Khepri
Khepri
fatcatt101
Khepri
Level 127
God Stats
3W - 3L
1,653 SR
Queue Stats
276W - 189L
1,649 Elo+
Party 1
Thoth
Thoth
shadowdragon_518
Thoth
Level 37
God Stats
3W - 6L
1,500 SR
Queue Stats
175W - 98L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BidenSucks4031
Morgan Le Fay
17
9 / 2 / 7
11,158
858
16,096
7,873
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 1 / 10
9,151
704
7,660
6,588
3,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
XBankroll3
Arachne
15
7 / 3 / 7
10,677
821
9,180
13,442
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
devilD13147
Baron Samedi
11
2 / 4 / 2
8,544
657
6,040
11,120
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
fatcatt101
Khepri
10
1 / 5 / 0
8,050
619
4,233
15,653
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 8 / 3
8,417
647
7,233
10,388
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
5
6
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BidenSucks4031
Morgan Le Fay
9
2
7
6.25
W
1
1
10
6
W
Arachne
XBankroll3
Arachne
7
3
7
3.5
L
Baron Samedi
devilD13147
Baron Samedi
2
4
2
0.75
L
Khepri
fatcatt101
Khepri
1
5
0
0.2
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,936
Damage
17,506
27,903
Taken
37,161
13,178
Mitigated
19,798
7,766
Healing
3,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BidenSucks4031
Morgan Le Fay
16,096
1,514
0
1,295
7,873
4,491
824
4,836
2,697
60,518
0
W
7,660
1,642
355
1,816
6,588
3,112
0
4,321
1,865
0
26,737
W
Arachne
XBankroll3
Arachne
9,180
6,757
0
4,300
13,442
5,575
534
7,173
5,835
0
38,060
L
Baron Samedi
devilD13147
Baron Samedi
6,040
596
814
1,843
11,120
4,059
0
5,072
5,827
18,381
0
L
Khepri
fatcatt101
Khepri
4,233
532
0
584
15,653
12,560
0
5,272
10,035
14,141
0
L
7,233
623
0
580
10,388
3,179
256
4,861
5,203
23,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,986
Gold Earned
25,011
188
Minions Killed
96
0
Camps Cleared
0
833,913
Distance Traveled
601,379
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,158
858
88
7
0
239,485
2
W
Tyr
9,151
704
51
4
0
306,189
0
W
Arachne
10,677
821
49
4
0
288,239
4
L
Baron Samedi
8,544
657
36
3
0
172,096
1
L
Khepri
8,050
619
12
1
0
230,489
3
L
Thoth
8,417
647
48
4
0
198,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role