Player Matchup

Hercules
Hercules
FernyxTx
Hercules
Level 38
God Stats
8W - 8L
1,562 SR
Queue Stats
216W - 160L
1,611 Elo+
Party 1
Raijin
Raijin
Poltae
Raijin
Level 17
God Stats
3W - 1L
1,573 SR
Queue Stats
40W - 17L
1,722 Elo+
Party 1
Tyr
Tyr
Tokaju
Tyr
Level 159
God Stats
2W - 0L
1,636 SR
Queue Stats
233W - 119L
1,772 Elo+
Party 1
Team Averages
Level 71
1,590 SR
1,702 Elo+

VS

Team Averages
Level 6
1,263 SR
1,640 Elo+
Tiamat
Tiamat
Arrlyn
Tiamat
Level 4
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 2
Cthulhu
Cthulhu
TheOppressive1
Cthulhu
Level 8
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Set
Set
vicdro
Set
Level 5
God Stats
1W - 1L
1,241 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FernyxTx
Hercules
11
4 / 0 / 6
7,785
779
4,575
8,628
4,007
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Poltae
Raijin
12
6 / 0 / 6
7,868
787
8,056
4,810
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
Tokaju
Tyr
11
5 / 0 / 6
7,951
795
7,061
7,704
3,633
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arrlyn
Tiamat
8
0 / 5 / 0
5,464
546
3,736
5,664
2,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 0
5,725
573
2,529
11,236
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
vicdro
Set
8
0 / 6 / 0
5,519
552
3,208
6,523
2,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
15
Kills
0
0
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arrlyn
Tiamat
0
5
0
0
W
Hercules
FernyxTx
Hercules
4
0
6
7
W
Raijin
Poltae
Raijin
6
0
6
9
L
0
4
0
0
W
Tyr
Tokaju
Tyr
5
0
6
8
L
Set
vicdro
Set
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,692
Damage
9,473
21,142
Taken
23,423
9,178
Mitigated
10,472
6,464
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arrlyn
Tiamat
3,736
698
0
289
5,664
2,566
0
1,545
3,996
12,040
0
W
Hercules
FernyxTx
Hercules
4,575
1,289
0
948
8,628
4,007
88
1,404
7,194
0
21,152
W
Raijin
Poltae
Raijin
8,056
1,090
0
2,509
4,810
1,538
466
1,905
2,695
28,777
0
L
2,529
163
158
3,932
11,236
5,649
0
3,434
7,447
12,722
0
W
Tyr
Tokaju
Tyr
7,061
1,349
0
3,007
7,704
3,633
0
2,536
4,988
0
29,658
L
Set
vicdro
Set
3,208
1,477
0
385
6,523
2,257
0
2,327
3,924
0
8,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,604
Gold Earned
16,708
130
Minions Killed
59
0
Camps Cleared
0
563,518
Distance Traveled
497,129
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,464
546
16
2
0
167,699
1
W
Hercules
7,785
779
29
3
0
185,496
0
W
Raijin
7,868
787
60
6
0
166,043
0
L
Cthulhu
5,725
573
25
3
0
168,088
0
W
Tyr
7,951
795
41
4
0
211,979
1
L
Set
5,519
552
18
2
0
161,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role