Player Matchup

Freya
Freya
Cesar-Senpai
Freya
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 27L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
Damidge420
Danzaburou
Level 18
God Stats
105W - 123L
1,480 SR
Queue Stats
151W - 173L
1,407 Elo+
Solo
Hun Batz
Hun Batz
ImKindaNuts
Hun Batz
Level 8
God Stats
86W - 80L
1,254 SR
Queue Stats
141W - 152L
1,412 Elo+
Solo
Ymir
Ymir
VolodimirPyrtin
Ymir
Level 6
God Stats
2W - 2L
1,278 SR
Queue Stats
3W - 5L
1,227 Elo+
Solo
Ares
Ares
Yamihari
Ares
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Team Averages
Level 30
1,402 SR
1,415 Elo+

VS

Team Averages
Level 8
1,406 SR
1,283 Elo+
Cthulhu
Cthulhu
KiroEthane
Cthulhu
Level 5
God Stats
4W - 4L
1,525 SR
Queue Stats
4W - 7L
1,376 Elo+
Solo
Amaterasu
Amaterasu
PDestroyer8
Amaterasu
Level 14
God Stats
17W - 29L
1,223 SR
Queue Stats
23W - 41L
1,255 Elo+
Solo
Cerberus
Cerberus
Purrpy
Cerberus
Level 4
God Stats
1W - 2L
1,219 SR
Queue Stats
5W - 12L
1,161 Elo+
Party 1
Set
Set
WowYikes
Set
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,161 Elo+
Party 1
Nu Wa
Nu Wa
punkenglish
Nu Wa
Level 15
God Stats
5W - 6L
1,565 SR
Queue Stats
92W - 90L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 20
15,961
1,596
36,254
18,090
6,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Damidge420
Danzaburou
20
13 / 2 / 29
14,160
1,416
21,824
8,979
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
ImKindaNuts
Hun Batz
20
12 / 7 / 23
14,288
1,429
21,292
14,338
5,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 5 / 23
11,270
1,127
13,309
16,882
13,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
18
3 / 7 / 21
10,926
1,093
7,692
12,360
9,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KiroEthane
Cthulhu
17
0 / 10 / 18
10,101
1,010
5,119
19,435
14,557
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
PDestroyer8
Amaterasu
17
6 / 8 / 13
12,115
1,212
9,647
24,409
13,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Purrpy
Cerberus
17
1 / 13 / 16
10,290
1,029
9,866
25,118
26,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
13 / 17 / 9
13,387
1,339
20,857
27,260
16,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
6 / 7 / 14
12,570
1,257
19,069
12,440
4,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
96
55
Kills
26
26
Deaths
55
116
Assists
70
Player
Kills
Deaths
Assists
KDA
W
23
5
20
6.6
W
Danzaburou
Damidge420
Danzaburou
13
2
29
13.75
W
Hun Batz
ImKindaNuts
Hun Batz
12
7
23
3.36
L
Cthulhu
KiroEthane
Cthulhu
0
10
18
0.9
L
Amaterasu
PDestroyer8
Amaterasu
6
8
13
1.56
L
Cerberus
Purrpy
Cerberus
1
13
16
0.69
W
4
5
23
3.1
L
13
17
9
1.03
W
Ares
3
7
21
1.93
L
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,371
Damage
64,558
70,649
Taken
108,662
37,360
Mitigated
74,639
10,658
Healing
6,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,254
16,731
0
7,613
18,090
6,255
0
9,909
7,911
57,821
0
W
Danzaburou
Damidge420
Danzaburou
21,824
8,833
0
2,036
8,979
2,627
0
6,022
2,759
0
53,548
W
Hun Batz
ImKindaNuts
Hun Batz
21,292
13,509
0
0
14,338
5,705
0
5,822
8,214
0
42,319
L
Cthulhu
KiroEthane
Cthulhu
5,119
603
77
222
19,435
14,557
0
10,215
9,220
12,529
0
L
Amaterasu
PDestroyer8
Amaterasu
9,647
3,868
0
1,481
24,409
13,280
0
14,432
9,977
3,790
12,506
L
Cerberus
Purrpy
Cerberus
9,866
1,311
0
3,656
25,118
26,250
0
12,660
12,458
28,311
0
W
13,309
4,241
0
1,009
16,882
13,042
0
7,347
9,305
23,523
0
L
20,857
11,099
0
718
27,260
16,014
0
13,774
13,486
0
33,440
W
Ares
7,692
1,364
0
0
12,360
9,731
0
5,414
6,727
11,973
0
L
19,069
4,866
0
557
12,440
4,538
0
6,174
6,266
46,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,605
Gold Earned
58,463
173
Minions Killed
184
10
Camps Cleared
1
855,299
Distance Traveled
877,818
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,961
1,596
46
5
1
175,320
0
W
Danzaburou
14,160
1,416
64
6
1
200,128
1
W
Hun Batz
14,288
1,429
32
3
7
178,905
0
L
Cthulhu
10,101
1,010
26
3
0
142,388
0
L
Amaterasu
12,115
1,212
9
1
0
206,887
0
L
Cerberus
10,290
1,029
74
7
0
173,205
1
W
Ymir
11,270
1,127
19
2
1
157,483
1
L
Set
13,387
1,339
31
3
0
186,081
0
W
Ares
10,926
1,093
12
1
0
143,463
2
L
Nu Wa
12,570
1,257
44
4
1
169,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role