Player Matchup

Arachne
Arachne
AQ7113
Arachne
Level 44
God Stats
0W - 1L
1,366 SR
Queue Stats
3W - 12L
1,103 Elo+
Party 2
Artemis
Artemis
Merylein3
Artemis
Level 37
God Stats
2W - 4L
1,398 SR
Queue Stats
2W - 7L
1,153 Elo+
Party 2
Bastet
Bastet
Samwi88
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,152 Elo+
Party 2
Team Averages
Level 33
1,421 SR
1,136 Elo+

VS

Team Averages
Level 85
1,244 SR
1,192 Elo+
Discordia
Discordia
Baldr_Odin_son
Discordia
Level 101
God Stats
3W - 3L
1,119 SR
Queue Stats
54W - 131L
1,240 Elo+
Party 1
Neith
Neith
FirstShadow13
Neith
Level 56
God Stats
15W - 43L
1,177 SR
Queue Stats
25W - 97L
1,141 Elo+
Party 1
Gilgamesh
Gilgamesh
Lastshadow1993
Gilgamesh
Level 97
God Stats
3W - 3L
1,436 SR
Queue Stats
40W - 115L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AQ7113
Arachne
14
3 / 5 / 4
10,385
611
3,936
16,637
7,175
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Merylein3
Artemis
16
4 / 4 / 2
10,953
644
12,265
15,114
5,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Samwi88
Bastet
12
0 / 10 / 3
9,058
533
4,881
15,701
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baldr_Odin_son
Discordia
15
2 / 4 / 10
10,953
644
17,865
10,670
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 2 / 8
11,262
662
7,485
7,786
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Lastshadow1993
Gilgamesh
17
13 / 1 / 2
13,141
773
13,777
11,577
13,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
19
19
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
AQ7113
Arachne
3
5
4
1
W
Discordia
Baldr_Odin_son
Discordia
2
4
10
1.75
W
4
2
8
4
W
Gilgamesh
Lastshadow1993
Gilgamesh
13
1
2
14
L
Artemis
Merylein3
Artemis
4
4
2
1.25
L
Bastet
Samwi88
Bastet
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,082
Damage
39,127
47,452
Taken
30,033
20,405
Mitigated
20,180
5,964
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AQ7113
Arachne
3,936
2,285
0
3,419
16,637
7,175
0
6,724
9,913
0
25,424
W
Discordia
Baldr_Odin_son
Discordia
17,865
1,407
1,194
3,526
10,670
3,705
1,008
0
10,670
57,991
0
W
7,485
1,497
414
1,830
7,786
2,867
638
0
7,786
0
31,311
W
Gilgamesh
Lastshadow1993
Gilgamesh
13,777
4,665
603
4,282
11,577
13,608
792
0
11,577
0
41,925
L
Artemis
Merylein3
Artemis
12,265
5,885
0
2,545
15,114
5,714
0
5,942
9,172
0
50,135
L
Bastet
Samwi88
Bastet
4,881
2,630
0
0
15,701
7,516
0
5,199
10,502
0
24,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
35,356
144
Minions Killed
204
0
Camps Cleared
0
896,839
Distance Traveled
867,420
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,385
611
38
2
0
311,949
0
W
Discordia
10,953
644
105
6
0
275,099
5
W
Neith
11,262
662
42
2
0
277,780
0
W
Gilgamesh
13,141
773
57
3
0
314,541
4
L
Artemis
10,953
644
65
4
0
294,296
2
L
Bastet
9,058
533
41
2
0
290,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role