Player Matchup

Neith
Neith
Dayrhyme
Neith
Level 66
God Stats
2W - 0L
1,855 SR
Queue Stats
38W - 49L
1,398 Elo+
Party 2
Bacchus
Bacchus
Pjewww
Bacchus
Level 8
God Stats
11W - 18L
1,351 SR
Queue Stats
52W - 61L
1,429 Elo+
Party 2
Ra
Ra
Radical669
Ra
Level 18
God Stats
5W - 6L
1,477 SR
Queue Stats
96W - 99L
1,583 Elo+
Solo
Osiris
Osiris
Trimmix
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 71L
1,552 Elo+
Party 1
Da Ji
Da Ji
WORLDSBESTOTTER
Da Ji
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 72L
1,546 Elo+
Party 1
Team Averages
Level 29
1,537 SR
1,502 Elo+

VS

Team Averages
Level 17
1,473 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DivineVodkaaa
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,586 Elo+
Solo
Fenrir
Fenrir
Hempshaw24
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IrwinFilly
Morgan Le Fay
Level 9
God Stats
3W - 4L
1,366 SR
Queue Stats
7W - 12L
1,357 Elo+
Party 3
Artemis
Artemis
Kenjı
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dayrhyme
Neith
7
4 / 1 / 3
4,923
703
3,816
4,982
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Pjewww
Bacchus
7
4 / 1 / 4
4,943
706
2,170
4,332
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 3
5,177
740
3,308
2,946
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Trimmix
Osiris
8
2 / 0 / 0
4,252
607
2,045
4,513
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 1 / 1
4,451
636
1,267
4,661
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 2 / 0
4,590
656
4,296
4,054
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,839
548
1,256
3,374
862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Hempshaw24
Fenrir
7
0 / 2 / 0
3,947
564
960
4,010
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
IrwinFilly
Morgan Le Fay
6
2 / 4 / 0
4,228
604
2,800
3,879
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Kenjı
Artemis
6
0 / 4 / 2
3,765
538
2,414
4,210
1,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
3
3
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Neith
Dayrhyme
Neith
4
1
3
5.5
L
0
2
0
0
L
Fenrir
Hempshaw24
Fenrir
0
2
0
0
L
Morgan Le Fay
IrwinFilly
Morgan Le Fay
2
4
0
0.5
L
Artemis
Kenjı
Artemis
0
4
2
0.25
W
Bacchus
Pjewww
Bacchus
4
1
4
6
W
1
0
3
2.5
W
Osiris
Trimmix
Osiris
2
0
0
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,606
Damage
11,726
21,434
Taken
19,527
7,732
Mitigated
5,146
10,481
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,296
2,637
0
1,495
4,054
1,104
276
0
4,054
0
26,180
W
Neith
Dayrhyme
Neith
3,816
849
0
2,068
4,982
1,257
205
2,151
2,831
0
25,056
L
1,256
157
0
729
3,374
862
0
1,733
1,641
15,707
0
L
Fenrir
Hempshaw24
Fenrir
960
311
0
715
4,010
1,154
0
1,575
2,435
0
14,635
L
Morgan Le Fay
IrwinFilly
Morgan Le Fay
2,800
259
0
150
3,879
983
0
1,190
2,689
11,863
0
L
Artemis
Kenjı
Artemis
2,414
1,754
0
846
4,210
1,043
0
980
3,230
0
9,141
W
Bacchus
Pjewww
Bacchus
2,170
361
0
1,914
4,332
2,437
109
649
3,683
7,942
0
W
3,308
341
75
1,061
2,946
903
40
758
2,188
32,114
0
W
Osiris
Trimmix
Osiris
2,045
936
0
2,651
4,513
1,857
0
0
4,513
0
12,235
W
1,267
459
0
2,712
4,661
1,278
0
498
4,163
0
16,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
20,369
192
Minions Killed
142
0
Camps Cleared
0
693,807
Distance Traveled
601,580
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,590
656
46
7
0
90,870
1
W
Neith
4,923
703
35
5
0
127,429
2
L
He Bo
3,839
548
30
4
0
134,005
0
L
Fenrir
3,947
564
36
5
0
131,296
0
L
Morgan Le Fay
4,228
604
8
1
0
121,545
0
L
Artemis
3,765
538
22
3
0
123,864
0
W
Bacchus
4,943
706
14
2
0
125,832
1
W
Ra
5,177
740
73
10
0
149,007
3
W
Osiris
4,252
607
31
4
0
150,450
1
W
Da Ji
4,451
636
39
6
0
141,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role