Player Matchup

Da Ji
Da Ji
Silver III
EpicAlbatrozz
Da Ji
Silver III
Level 74
God Stats
11W - 9L
1,503 SR
Queue Stats
22W - 39L
1,018 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
Michover1914
Zhong Kui
Bronze I
Level 106
God Stats
11W - 14L
1,525 SR
Queue Stats
127W - 166L
338 MMR
Solo
Izanami
Izanami
Silver V
Zenqi_vQ
Izanami
Silver V
Level 76
God Stats
4W - 1L
1,532 SR
Queue Stats
80W - 87L
424 MMR
Party 2
Yemoja
Yemoja
Bronze I
cimbomlu28_28
Yemoja
Bronze I
Level 61
God Stats
31W - 17L
1,545 SR
Queue Stats
52W - 75L
399 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
luishazard121
Baron Samedi
Silver II
Level 145
God Stats
15W - 17L
1,484 SR
Queue Stats
379W - 384L
1,011 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,518 SR
638 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,376 SR
629 MMR
Chaac
Chaac
Bronze I
E_Ryzing_V
Chaac
Bronze I
Level 39
God Stats
10W - 9L
1,148 SR
Queue Stats
137W - 162L
522 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
Its_MaxPereira_
Nu Wa
Bronze IV
Level 60
God Stats
0W - 2L
1,459 SR
Queue Stats
0W - 6L
1,217 MMR
Party 1
Tyr
Tyr
Silver V
docadams2002
Tyr
Silver V
Level 155
God Stats
7W - 8L
1,474 SR
Queue Stats
245W - 269L
491 MMR
Solo
Apollo
Apollo
Bronze IV
j0rg3_lima99
Apollo
Bronze IV
Level 49
God Stats
0W - 2L
1,406 SR
Queue Stats
8W - 15L
993 MMR
Party 1
Thanatos
Thanatos
Bronze III
ortros03601
Thanatos
Bronze III
Level 122
God Stats
5W - 10L
1,391 SR
Queue Stats
110W - 138L
-79 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 4
6,180
618
4,603
6,162
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
Michover1914
Zhong Kui
11
2 / 0 / 0
6,141
614
2,781
3,492
2,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zenqi_vQ
Izanami
10
3 / 1 / 2
6,162
616
3,591
4,768
1,161
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 5
5,492
549
2,363
4,985
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
luishazard121
Baron Samedi
11
3 / 0 / 2
6,192
619
3,303
4,441
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MercuryHerculesDanzaburouScyllaCu Chulainn

VS

Bans
Hou YiCernunnosCupidGilgameshAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 3 / 2
4,613
461
4,672
6,261
2,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 5 / 0
4,649
465
3,299
5,551
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 0
5,423
542
2,111
7,029
2,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Apollo
8
1 / 4 / 2
4,907
491
2,787
6,116
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ortros03601
Thanatos
4
0 / 0 / 0
3,872
387
498
1,459
309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
2
3
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
2
0.33
W
5
2
4
3.5
L
0
5
0
0
W
Zhong Kui
Michover1914
Zhong Kui
2
0
0
2
W
Izanami
Zenqi_vQ
Izanami
3
1
2
4
W
1
0
5
3.5
L
1
2
0
0.5
L
Apollo
1
4
2
0.5
W
Baron Samedi
luishazard121
Baron Samedi
3
0
2
4
L
Thanatos
ortros03601
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,641
Damage
13,367
23,848
Taken
26,416
9,505
Mitigated
8,551
10,120
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,672
551
0
1,056
6,261
2,259
0
919
5,342
0
24,523
W
4,603
1,636
222
1,143
6,162
2,139
212
198
5,926
0
30,207
L
3,299
1,017
0
0
5,551
1,720
0
3,012
2,339
18,678
0
W
Zhong Kui
Michover1914
Zhong Kui
2,781
577
0
2,438
3,492
2,065
560
152
3,302
32,984
0
W
Izanami
Zenqi_vQ
Izanami
3,591
2,306
294
1,230
4,768
1,161
831
198
4,532
0
34,201
W
2,363
474
897
2,551
4,985
2,700
156
189
4,758
14,278
0
L
2,111
275
0
1,861
7,029
2,907
0
2,870
4,159
0
24,784
L
Apollo
2,787
1,424
0
1,388
6,116
1,356
0
1,204
4,912
0
18,229
W
Baron Samedi
luishazard121
Baron Samedi
3,303
255
167
1,178
4,441
1,440
0
2,297
2,031
32,982
0
L
Thanatos
ortros03601
Thanatos
498
0
0
1,286
1,459
309
0
204
1,217
0
5,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
23,464
302
Minions Killed
190
0
Camps Cleared
0
844,956
Distance Traveled
851,780
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,613
461
30
3
0
203,403
0
W
Da Ji
6,180
618
57
6
0
190,600
0
L
Nu Wa
4,649
465
39
4
0
160,378
1
W
Zhong Kui
6,141
614
81
8
0
156,702
2
W
Izanami
6,162
616
77
8
0
161,388
0
W
Yemoja
5,492
549
28
3
0
155,890
1
L
Tyr
5,423
542
56
6
0
168,667
1
L
Apollo
4,907
491
44
4
0
172,779
0
W
Baron Samedi
6,192
619
59
6
0
180,376
5
L
Thanatos
3,872
387
21
2
0
146,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role