Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DeadShooter911
Heimdallr
Level 110
God Stats
0W - 2L
1,291 SR
Queue Stats
69W - 70L
1,452 Elo+
Party 1
Vulcan
Vulcan
Killzonetom22
Vulcan
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 168L
1,526 Elo+
Party 1
Kuzenbo
Kuzenbo
MightyM0E2327
Kuzenbo
Level 88
God Stats
7W - 3L
1,848 SR
Queue Stats
159W - 140L
1,546 Elo+
Party 1
Team Averages
Level 111
1,528 SR
1,505 Elo+

VS

Team Averages
Level 60
1,571 SR
1,496 Elo+
Neith
Neith
DanAnd3
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
MadisonFM
Izanami
Level 76
God Stats
1W - 2L
1,233 SR
Queue Stats
18W - 22L
1,474 Elo+
Party 3
Thor
Thor
Matthewdh
Thor
Level 25
God Stats
1W - 0L
1,613 SR
Queue Stats
16W - 14L
1,531 Elo+
Party 3
Ratatoskr
Ratatoskr
SadiAlter
Ratatoskr
Level 149
God Stats
1W - 0L
1,779 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
xXBaby_Girl173Xx
Sylvanus
Level 23
God Stats
3W - 0L
1,732 SR
Queue Stats
127W - 124L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 5 / 7
8,964
896
12,550
11,372
5,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
 
Freya
14
2 / 6 / 8
8,145
815
8,120
12,254
5,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
DeadShooter911
Heimdallr
13
0 / 8 / 7
7,473
747
8,765
15,215
9,219
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
7 / 4 / 5
9,954
995
12,681
8,042
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
12
2 / 5 / 9
7,806
781
5,824
12,903
19,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanAnd3
Neith
16
4 / 2 / 18
9,422
942
9,798
8,193
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
MadisonFM
Izanami
14
4 / 3 / 17
9,072
907
7,153
8,382
4,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
17
11 / 5 / 14
10,218
1,022
20,120
12,719
6,953
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
SadiAlter
Ratatoskr
16
6 / 3 / 16
9,909
991
9,614
19,934
19,277
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 17
9,544
954
7,550
15,676
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
15
Kills
28
28
Deaths
16
36
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
7
1.5
L
Freya
 
Freya
2
6
8
1
W
Neith
DanAnd3
Neith
4
2
18
6.5
L
Heimdallr
DeadShooter911
Heimdallr
0
8
7
0.44
L
7
4
5
2.38
W
Izanami
MadisonFM
Izanami
4
3
17
4.17
W
Thor
11
5
14
3.6
L
Kuzenbo
2
5
9
1.3
W
Ratatoskr
SadiAlter
Ratatoskr
6
3
16
4.67
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,940
Damage
54,235
59,786
Taken
64,904
42,422
Mitigated
50,669
10,924
Healing
27,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,550
8,093
409
1,374
11,372
5,057
749
1,612
9,760
0
23,003
L
Freya
 
Freya
8,120
3,006
2,121
3,086
12,254
5,050
258
1,405
10,849
12,657
0
W
Neith
DanAnd3
Neith
9,798
3,420
1,531
2,690
8,193
4,200
2,320
3,060
5,133
0
27,880
L
Heimdallr
DeadShooter911
Heimdallr
8,765
3,274
0
772
15,215
9,219
138
2,258
12,957
0
16,158
L
12,681
4,594
1,630
366
8,042
4,076
436
819
7,223
31,227
0
W
Izanami
MadisonFM
Izanami
7,153
4,994
666
1,311
8,382
4,447
2,326
4,271
4,111
0
30,033
W
Thor
20,120
5,564
576
428
12,719
6,953
546
5,593
7,126
0
30,179
L
Kuzenbo
5,824
1,777
422
744
12,903
19,020
66
1,456
11,447
8,656
0
W
Ratatoskr
SadiAlter
Ratatoskr
9,614
1,832
31
7,217
19,934
19,277
247
8,621
11,313
0
20,045
W
7,550
543
7,385
5,968
15,676
15,792
412
5,080
10,596
10,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
48,165
100
Minions Killed
136
0
Camps Cleared
0
873,570
Distance Traveled
952,523
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,964
896
31
3
0
170,241
0
L
Freya
8,145
815
13
1
0
182,893
1
W
Neith
9,422
942
34
3
0
188,405
1
L
Heimdallr
7,473
747
13
1
0
167,291
0
L
Vulcan
9,954
995
39
4
0
181,581
0
W
Izanami
9,072
907
57
6
0
162,510
2
W
Thor
10,218
1,022
23
2
0
180,701
1
L
Kuzenbo
7,806
781
4
0
0
171,564
1
W
Ratatoskr
9,909
991
17
2
0
240,497
0
W
Sylvanus
9,544
954
5
1
0
180,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role