Player Matchup

Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arky6
Fenrir
Level 144
God Stats
0W - 2L
1,736 SR
Queue Stats
55W - 55L
1,622 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HavocZombob
Morgan Le Fay
Level 122
God Stats
8W - 5L
1,796 SR
Queue Stats
91W - 65L
1,628 Elo+
Party 1
Team Averages
Level 138
1,677 SR
1,583 Elo+

VS

Team Averages
Level 112
1,653 SR
1,613 Elo+
Gilgamesh
Gilgamesh
Shockbreech
Gilgamesh
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 48L
1,654 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Siggmund
Morgan Le Fay
Level 142
God Stats
3W - 2L
1,547 SR
Queue Stats
204W - 227L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
TheHonkler
Danzaburou
Level 116
God Stats
1W - 0L
1,914 SR
Queue Stats
38W - 29L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
4 / 7 / 13
15,646
711
14,361
31,987
45,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Arky6
Fenrir
20
9 / 8 / 9
15,390
700
15,458
26,660
31,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
HavocZombob
Morgan Le Fay
20
10 / 8 / 7
15,328
697
29,490
21,711
10,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shockbreech
Gilgamesh
20
9 / 8 / 10
16,991
772
17,514
26,167
29,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Siggmund
Morgan Le Fay
20
7 / 6 / 13
15,292
695
22,388
21,437
8,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheHonkler
Danzaburou
20
7 / 9 / 10
16,681
758
26,864
23,772
8,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
23
Kills
23
23
Deaths
23
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
7
13
1.5
L
Fenrir
Arky6
Fenrir
9
8
9
1.69
L
Morgan Le Fay
HavocZombob
Morgan Le Fay
10
8
7
1.69
W
Gilgamesh
Shockbreech
Gilgamesh
9
8
10
1.75
W
Morgan Le Fay
Siggmund
Morgan Le Fay
7
6
13
2.25
W
Danzaburou
TheHonkler
Danzaburou
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,309
Damage
66,766
80,358
Taken
71,376
87,130
Mitigated
46,662
13,951
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
14,361
4,077
0
1,354
31,987
45,070
219
9,328
22,659
40,166
0
L
Fenrir
Arky6
Fenrir
15,458
4,369
0
5,687
26,660
31,175
455
7,346
19,314
0
49,315
L
Morgan Le Fay
HavocZombob
Morgan Le Fay
29,490
1,713
81
6,829
21,711
10,885
753
7,020
14,691
88,243
0
W
Gilgamesh
Shockbreech
Gilgamesh
17,514
3,931
983
4,861
26,167
29,733
272
16,659
9,136
3,106
48,005
W
Morgan Le Fay
Siggmund
Morgan Le Fay
22,388
1,523
217
6,335
21,437
8,361
303
14,113
6,970
59,462
0
W
Danzaburou
TheHonkler
Danzaburou
26,864
12,531
0
5,468
23,772
8,568
2,057
13,079
10,693
0
86,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,364
Gold Earned
48,964
214
Minions Killed
253
0
Camps Cleared
0
1,125,174
Distance Traveled
1,164,568
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
15,646
711
36
2
0
353,818
4
L
Fenrir
15,390
700
56
3
0
384,817
2
L
Morgan Le Fay
15,328
697
122
6
0
386,539
0
W
Gilgamesh
16,991
772
68
3
0
408,451
0
W
Morgan Le Fay
15,292
695
61
3
0
397,256
3
W
Danzaburou
16,681
758
124
6
0
358,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role