Player Matchup

Tiamat
Tiamat
AgeSaito
Tiamat
Level 16
God Stats
10W - 8L
1,564 SR
Queue Stats
51W - 25L
1,661 Elo+
Party 2
Guan Yu
Guan Yu
DrownedLadySea
Guan Yu
Level 28
God Stats
10W - 6L
1,575 SR
Queue Stats
206W - 148L
1,614 Elo+
Party 2
Chernobog
Chernobog
LuN4z
Chernobog
Level 29
God Stats
6W - 2L
1,677 SR
Queue Stats
203W - 144L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
Tigre-_-Bois
Cthulhu
Level 25
God Stats
14W - 12L
1,617 SR
Queue Stats
18W - 16L
1,538 Elo+
Party 3
Bakasura
Bakasura
bloodpalo
Bakasura
Level 21
God Stats
7W - 1L
1,708 SR
Queue Stats
13W - 7L
1,587 Elo+
Party 3
Team Averages
Level 24
1,628 SR
1,603 Elo+

VS

Team Averages
Level 41
1,515 SR
1,477 Elo+
Gilgamesh
Gilgamesh
BlizzardStar
Gilgamesh
Level 126
God Stats
1W - 1L
1,445 SR
Queue Stats
39W - 40L
1,497 Elo+
Party 1
Janus
Janus
DeChooSenOne
Janus
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
260W - 224L
1,438 Elo+
Solo
Ravana
Ravana
Squadroo
Ravana
Level 21
God Stats
17W - 23L
1,533 SR
Queue Stats
33W - 39L
1,507 Elo+
Party 1
Ra
Ra
Wisarak
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Solo
Izanami
Izanami
turbointer
Izanami
Level 16
God Stats
6W - 8L
1,596 SR
Queue Stats
59W - 53L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AgeSaito
Tiamat
20
7 / 4 / 23
13,453
1,035
20,638
13,319
8,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 4 / 26
12,482
960
12,476
24,165
39,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
LuN4z
Chernobog
20
18 / 2 / 22
16,376
1,260
33,607
16,433
10,341
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Tigre-_-Bois
Cthulhu
20
8 / 5 / 28
13,834
1,064
26,768
24,560
29,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
bloodpalo
Bakasura
19
8 / 1 / 10
13,003
1,000
8,514
13,094
6,108
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlizzardStar
Gilgamesh
19
7 / 7 / 7
14,491
1,115
15,888
23,434
20,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 9 / 8
12,179
937
13,514
18,438
5,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Squadroo
Ravana
18
3 / 11 / 7
12,287
945
9,569
22,211
8,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 10 / 13
11,616
894
15,718
18,392
7,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
turbointer
Izanami
19
3 / 9 / 13
13,456
1,035
31,017
23,680
8,755
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
64
46
Kills
16
16
Deaths
46
109
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AgeSaito
Tiamat
7
4
23
4.63
L
Gilgamesh
BlizzardStar
Gilgamesh
7
7
7
1.5
L
3
9
8
0.78
W
5
4
26
4.5
W
Chernobog
LuN4z
Chernobog
18
2
22
14.5
L
Ravana
Squadroo
Ravana
3
11
7
0.59
W
Cthulhu
Tigre-_-Bois
Cthulhu
8
5
28
4.4
L
0
10
13
0.65
W
Bakasura
bloodpalo
Bakasura
8
1
10
13
L
Izanami
turbointer
Izanami
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,003
Damage
85,706
91,571
Taken
106,155
93,329
Mitigated
50,829
19,992
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AgeSaito
Tiamat
20,638
1,045
443
2,763
13,319
8,796
0
4,241
9,005
44,125
0
L
Gilgamesh
BlizzardStar
Gilgamesh
15,888
5,357
0
519
23,434
20,406
0
8,493
13,780
0
31,628
L
13,514
1,076
651
995
18,438
5,662
0
10,566
7,498
33,285
0
W
12,476
973
3,877
5,205
24,165
39,063
0
8,289
15,580
0
17,251
W
Chernobog
LuN4z
Chernobog
33,607
25,970
0
5,466
16,433
10,341
0
2,416
13,965
0
55,145
L
Ravana
Squadroo
Ravana
9,569
2,136
0
628
22,211
8,891
0
8,890
12,064
0
31,212
W
Cthulhu
Tigre-_-Bois
Cthulhu
26,768
207
573
0
24,560
29,021
0
8,782
15,399
53,230
0
L
15,718
554
3,815
3,119
18,392
7,115
0
10,283
7,673
35,380
0
W
Bakasura
bloodpalo
Bakasura
8,514
6,247
0
1,665
13,094
6,108
0
4,652
8,390
0
21,875
L
Izanami
turbointer
Izanami
31,017
27,099
0
4,795
23,680
8,755
0
8,153
14,817
0
83,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,148
Gold Earned
64,029
226
Minions Killed
281
6
Camps Cleared
9
1,225,872
Distance Traveled
1,159,793
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,453
1,035
70
5
1
219,068
2
L
Gilgamesh
14,491
1,115
28
2
2
246,988
0
L
Janus
12,179
937
44
3
0
207,741
0
W
Guan Yu
12,482
960
10
1
0
249,205
0
W
Chernobog
16,376
1,260
42
3
0
234,792
0
L
Ravana
12,287
945
47
4
3
257,770
1
W
Cthulhu
13,834
1,064
46
4
0
246,714
1
L
Ra
11,616
894
37
3
1
238,744
0
W
Bakasura
13,003
1,000
58
4
5
276,093
0
L
Izanami
13,456
1,035
125
10
3
208,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role