Player Matchup

Osiris
Osiris
DampJanne
Osiris
Level 15
God Stats
4W - 2L
1,747 SR
Queue Stats
108W - 95L
1,569 Elo+
Solo
Artio
Artio
OniredX
Artio
Level 7
God Stats
0W - 1L
1,326 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 1
Arachne
Arachne
SallySalazar
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,607 Elo+
Solo
Izanami
Izanami
TwitchYokaiiro
Izanami
Level 28
God Stats
6W - 4L
1,611 SR
Queue Stats
44W - 29L
1,545 Elo+
Party 1
Discordia
Discordia
screammterry
Discordia
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,576 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,559 Elo+

VS

Team Averages
Level 24
1,541 SR
1,562 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CarnagellWorlD
Neith
Level 28
God Stats
12W - 5L
1,745 SR
Queue Stats
147W - 125L
1,607 Elo+
Solo
Janus
Janus
Kunstschuh
Janus
Level 17
God Stats
2W - 3L
1,423 SR
Queue Stats
46W - 41L
1,539 Elo+
Party 2
Awilix
Awilix
Kunststiefel
Awilix
Level 17
God Stats
10W - 13L
1,337 SR
Queue Stats
51W - 42L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
Reayne07
Danzaburou
Level 28
God Stats
36W - 20L
1,703 SR
Queue Stats
122W - 99L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DampJanne
Osiris
13
3 / 2 / 2
7,785
519
2,813
10,338
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
OniredX
Artio
10
0 / 6 / 6
6,537
436
2,576
10,839
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SallySalazar
Arachne
15
11 / 4 / 5
9,682
645
16,970
15,017
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 8 / 5
6,638
443
7,300
12,567
2,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
screammterry
Discordia
12
2 / 3 / 2
7,255
484
3,665
8,034
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 2 / 11
8,291
553
5,565
7,655
6,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 4 / 4
8,355
557
9,197
10,011
3,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
5 / 5 / 5
9,014
601
10,074
8,860
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
14
4 / 3 / 6
9,041
603
5,130
13,474
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Reayne07
Danzaburou
16
9 / 4 / 4
10,165
678
12,870
10,668
4,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
18
Kills
23
23
Deaths
18
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
2
11
4.25
W
2
4
4
1
L
Osiris
DampJanne
Osiris
3
2
2
2
W
Janus
5
5
5
1.5
W
Awilix
4
3
6
2.33
L
Artio
OniredX
Artio
0
6
6
0.5
W
Danzaburou
Reayne07
Danzaburou
9
4
4
2.75
L
Arachne
SallySalazar
Arachne
11
4
5
3.38
L
2
8
5
0.56
L
Discordia
screammterry
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
42,836
56,795
Taken
50,668
23,303
Mitigated
22,157
20,172
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,565
2,139
2,233
2,330
7,655
6,239
1,627
1,395
5,911
20,302
0
W
9,197
4,438
0
4,376
10,011
3,650
66
446
9,513
0
51,165
L
Osiris
DampJanne
Osiris
2,813
721
0
5,149
10,338
6,230
0
945
9,393
0
31,427
W
Janus
10,074
1,079
0
573
8,860
2,819
809
2,174
6,269
55,174
0
W
Awilix
5,130
1,987
0
5,968
13,474
5,080
0
635
12,811
0
41,461
L
Artio
OniredX
Artio
2,576
197
290
2,716
10,839
6,278
0
3,533
7,306
10,341
0
W
Danzaburou
Reayne07
Danzaburou
12,870
6,534
0
3,173
10,668
4,369
4,223
1,181
9,487
0
72,870
L
Arachne
SallySalazar
Arachne
16,970
11,335
0
7,441
15,017
5,589
0
5,381
9,636
0
54,385
L
7,300
4,432
0
2,438
12,567
2,896
888
3,005
9,562
0
31,324
L
Discordia
screammterry
Discordia
3,665
559
0
2,138
8,034
2,310
566
2,775
5,259
36,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,897
Gold Earned
44,866
326
Minions Killed
433
0
Camps Cleared
0
1,339,084
Distance Traveled
1,373,543
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,291
553
31
2
0
296,643
1
W
Neith
8,355
557
83
6
0
238,954
3
L
Osiris
7,785
519
70
5
0
237,681
0
W
Janus
9,014
601
103
7
0
282,116
2
W
Awilix
9,041
603
94
6
0
277,262
2
L
Artio
6,537
436
19
1
0
292,608
0
W
Danzaburou
10,165
678
122
8
0
278,568
5
L
Arachne
9,682
645
93
6
0
303,957
4
L
Izanami
6,638
443
66
4
0
242,607
4
L
Discordia
7,255
484
78
5
0
262,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role