Player Matchup

Izanami
Izanami
Caysoha
Izanami
Level 22
God Stats
20W - 28L
1,246 SR
Queue Stats
24W - 35L
1,190 Elo+
Party 1
Neith
Neith
Fastnemie
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nike
Nike
Seto_Mulyadi
Nike
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 64L
1,279 Elo+
Solo
Loki
Loki
TAC BomB GMT
Loki
Level 18
God Stats
5W - 15L
1,216 SR
Queue Stats
26W - 40L
1,144 Elo+
Party 1
Yemoja
Yemoja
TroublingHero
Yemoja
Level 24
God Stats
17W - 19L
1,392 SR
Queue Stats
37W - 54L
1,301 Elo+
Solo
Team Averages
Level 16
1,371 SR
1,283 Elo+

VS

Team Averages
Level 10
1,431 SR
1,427 Elo+
Ah Puch
Ah Puch
Adeeeeeh
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Deathpunchy
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
DoctorGrool
Izanami
Level 22
God Stats
8W - 8L
1,541 SR
Queue Stats
26W - 37L
1,292 Elo+
Solo
Agni
Agni
THEPunisheR1492
Agni
Level 8
God Stats
6W - 9L
1,115 SR
Queue Stats
67W - 60L
1,205 Elo+
Solo
Odin
Odin
therealunxpected
Odin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 5L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caysoha
Izanami
16
12 / 4 / 3
10,623
625
11,897
8,099
2,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Fastnemie
Neith
13
3 / 1 / 0
8,586
505
7,195
7,785
2,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 2 / 3
10,784
634
7,677
11,624
7,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 4 / 10
9,150
538
7,056
11,202
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 0 / 1
7,893
464
2,339
3,699
1,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Adeeeeeh
Ah Puch
13
4 / 4 / 2
8,524
501
6,556
12,200
3,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
3 / 10 / 3
7,792
458
4,520
16,070
15,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DoctorGrool
Izanami
12
2 / 5 / 1
7,834
461
2,217
9,221
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 0
7,125
419
2,038
8,365
2,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
7,497
441
3,927
10,295
5,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
26
Kills
10
11
Deaths
27
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Adeeeeeh
Ah Puch
4
4
2
1.25
W
Izanami
Caysoha
Izanami
12
4
3
3.38
L
Yemoja
3
10
3
0.45
L
Izanami
DoctorGrool
Izanami
2
5
1
0.5
W
Neith
Fastnemie
Neith
3
1
0
3
W
7
2
3
4.25
W
3
4
10
2
L
1
6
0
0.17
W
1
0
1
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,164
Damage
19,258
42,409
Taken
56,151
18,447
Mitigated
30,444
9,759
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Adeeeeeh
Ah Puch
6,556
611
0
4,381
12,200
3,697
0
186
12,014
51,161
0
W
Izanami
Caysoha
Izanami
11,897
7,929
663
1,576
8,099
2,676
3,060
3,614
4,485
0
72,366
L
Yemoja
4,520
1,225
345
2,712
16,070
15,702
340
778
15,292
19,293
0
L
Izanami
DoctorGrool
Izanami
2,217
1,277
0
1,918
9,221
2,885
655
175
9,046
0
44,119
W
Neith
Fastnemie
Neith
7,195
3,158
0
1,083
7,785
2,632
1,425
1,608
6,177
0
41,905
W
7,677
1,742
0
2,593
11,624
7,948
1,413
3,851
7,773
0
72,036
W
7,056
1,634
0
3,711
11,202
3,497
355
3,898
7,304
0
44,017
L
2,038
389
0
0
8,365
2,354
0
0
8,365
30,332
0
W
2,339
98
133
0
3,699
1,694
0
143
3,556
36,182
0
L
3,927
1,292
0
650
10,295
5,806
670
1,200
9,095
0
34,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,036
Gold Earned
38,772
463
Minions Killed
311
0
Camps Cleared
0
1,486,871
Distance Traveled
1,339,786
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,524
501
86
5
0
250,767
6
W
Izanami
10,623
625
126
7
0
289,405
0
L
Yemoja
7,792
458
29
2
0
247,702
1
L
Izanami
7,834
461
79
5
0
274,612
1
W
Neith
8,586
505
74
4
0
297,529
1
W
Nike
10,784
634
126
7
0
312,213
0
W
Loki
9,150
538
68
4
0
325,113
8
L
Agni
7,125
419
47
3
0
249,223
4
W
Yemoja
7,893
464
69
4
0
262,611
0
L
Odin
7,497
441
70
4
0
317,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role