Player Matchup

Cthulhu
Cthulhu
Badaap69
Cthulhu
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 6L
1,561 Elo+
Party 1
Cupid
Cupid
KiiRex
Cupid
Level 18
God Stats
2W - 9L
1,542 SR
Queue Stats
14W - 18L
1,430 Elo+
Party 1
Merlin
Merlin
OkayyAY
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,355 Elo+
Party 1
Thanatos
Thanatos
damianvdk1
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,516 Elo+
Party 1
Artemis
Artemis
robertvoerman
Artemis
Level 8
God Stats
6W - 9L
1,347 SR
Queue Stats
6W - 11L
1,423 Elo+
Party 1
Team Averages
Level 30
1,429 SR
1,457 Elo+

VS

Team Averages
Level 22
1,504 SR
1,590 Elo+
Loki
Loki
IceSw0ll0wC0me
Loki
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 83L
1,527 Elo+
Solo
Achilles
Achilles
Lmonster59
Achilles
Level 27
God Stats
2W - 5L
1,307 SR
Queue Stats
52W - 39L
1,614 Elo+
Party 2
Tyr
Tyr
TFT21
Tyr
Level 9
God Stats
5W - 4L
1,240 SR
Queue Stats
41W - 31L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
ZallaX59
Baron Samedi
Level 27
God Stats
12W - 4L
1,703 SR
Queue Stats
51W - 47L
1,573 Elo+
Party 2
Neith
Neith
xxNekomaru
Neith
Level 23
God Stats
2W - 0L
1,770 SR
Queue Stats
24W - 22L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Badaap69
Cthulhu
16
1 / 6 / 5
9,947
398
9,120
26,421
29,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
KiiRex
Cupid
13
0 / 12 / 4
8,404
336
6,889
19,087
6,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
OkayyAY
Merlin
17
6 / 9 / 5
11,502
460
20,724
17,559
7,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
damianvdk1
Thanatos
17
6 / 15 / 3
11,658
466
12,305
28,942
12,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
14
1 / 17 / 1
9,412
376
11,871
22,978
8,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 4
15,584
623
12,256
17,576
7,578
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Lmonster59
Achilles
20
13 / 1 / 16
14,347
574
17,659
32,466
29,831
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tyr
TFT21
Tyr
19
11 / 3 / 14
13,733
549
17,256
39,853
27,802
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
ZallaX59
Baron Samedi
18
5 / 5 / 16
12,770
511
25,284
18,453
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
15 / 4 / 18
14,310
572
28,250
21,448
9,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
126
14
Kills
58
59
Deaths
15
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Badaap69
Cthulhu
1
6
5
0.58
W
14
2
4
8
L
Cupid
KiiRex
Cupid
0
12
4
0.17
W
Achilles
Lmonster59
Achilles
13
1
16
21
L
Merlin
OkayyAY
Merlin
6
9
5
0.94
W
Tyr
TFT21
Tyr
11
3
14
6
W
Baron Samedi
ZallaX59
Baron Samedi
5
5
16
2.6
L
Thanatos
damianvdk1
Thanatos
6
15
3
0.5
L
Artemis
1
17
1
0.09
W
Neith
15
4
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,909
Damage
100,705
114,987
Taken
129,796
64,513
Mitigated
82,481
16,857
Healing
67,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Badaap69
Cthulhu
9,120
176
0
630
26,421
29,815
0
10,085
15,611
35,515
0
W
12,256
3,479
0
7,830
17,576
7,578
608
3,751
13,795
0
139,341
L
Cupid
KiiRex
Cupid
6,889
3,486
695
1,880
19,087
6,740
0
1,698
17,167
0
22,376
W
Achilles
Lmonster59
Achilles
17,659
4,344
0
16,625
32,466
29,831
1,953
5,910
26,465
0
68,232
L
Merlin
OkayyAY
Merlin
20,724
1,049
0
882
17,559
7,116
371
4,669
12,354
78,797
0
W
Tyr
TFT21
Tyr
17,256
1,512
0
23,958
39,853
27,802
2,817
9,196
29,443
0
72,774
W
Baron Samedi
ZallaX59
Baron Samedi
25,284
2,225
1,553
7,599
18,453
7,526
944
8,984
9,379
68,011
0
L
Thanatos
damianvdk1
Thanatos
12,305
2,766
720
12,050
28,942
12,191
0
4,987
23,435
0
41,403
L
Artemis
11,871
5,790
0
0
22,978
8,651
33
2,584
19,385
0
44,387
W
Neith
28,250
19,909
0
9,505
21,448
9,744
7,488
7,796
13,412
0
98,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
70,744
346
Minions Killed
620
0
Camps Cleared
0
2,105,056
Distance Traveled
2,376,255
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,947
398
66
3
0
496,760
8
W
Loki
15,584
623
200
8
0
503,358
1
L
Cupid
8,404
336
37
1
0
410,450
8
W
Achilles
14,347
574
100
4
0
472,665
0
L
Merlin
11,502
460
110
4
0
430,885
2
W
Tyr
13,733
549
73
3
0
516,642
2
W
Baron Samedi
12,770
511
107
4
0
434,680
1
L
Thanatos
11,658
466
56
2
0
428,651
4
L
Artemis
9,412
376
77
3
0
338,310
0
W
Neith
14,310
572
140
6
0
448,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role