Player Matchup

Chaac
Chaac
CentVexy
Chaac
Level 10
God Stats
11W - 6L
1,629 SR
Queue Stats
12W - 6L
1,594 Elo+
Party 1
Thoth
Thoth
DC45
Thoth
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
MakeMeFamous098
Bacchus
Level 14
God Stats
8W - 8L
1,500 SR
Queue Stats
51W - 47L
1,455 Elo+
Solo
Terra
Terra
MrsRagerrr
Terra
Level 7
God Stats
1W - 0L
1,501 SR
Queue Stats
9W - 9L
1,444 Elo+
Solo
Bastet
Bastet
xHagerx
Bastet
Level 14
God Stats
16W - 6L
1,742 SR
Queue Stats
51W - 28L
1,603 Elo+
Party 1
Team Averages
Level 9
1,574 SR
1,519 Elo+

VS

Team Averages
Level 7
1,421 SR
1,399 Elo+
Morgan Le Fay
Morgan Le Fay
AlexisSilverFox
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Merlin
Merlin
HTR2411
Merlin
Level 6
God Stats
2W - 5L
1,459 SR
Queue Stats
9W - 15L
1,463 Elo+
Solo
Odin
Odin
HaYnHeimdall
Odin
Level 14
God Stats
48W - 34L
1,501 SR
Queue Stats
173W - 180L
1,437 Elo+
Solo
Thor
Thor
Labka
Thor
Level 5
God Stats
3W - 6L
1,422 SR
Queue Stats
5W - 8L
1,400 Elo+
Solo
Neith
Neith
juanse1423
Neith
Level 5
God Stats
0W - 3L
1,224 SR
Queue Stats
6W - 14L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CentVexy
Chaac
20
15 / 3 / 11
17,767
1,110
26,535
19,854
23,828
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
DC45
Thoth
20
4 / 6 / 21
15,651
978
22,542
12,935
6,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 5 / 29
15,173
948
20,058
25,567
38,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
20
1 / 7 / 15
15,447
965
4,720
21,046
21,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bastet
xHagerx
Bastet
20
18 / 6 / 10
17,569
1,098
28,023
18,781
7,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlexisSilverFox
Morgan Le Fay
20
8 / 19 / 13
16,090
1,006
27,857
35,442
19,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
HTR2411
Merlin
20
1 / 8 / 20
15,539
971
20,845
20,720
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 1 / 13
17,825
1,114
23,499
23,280
28,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Labka
Thor
20
7 / 10 / 13
15,840
990
15,598
26,298
8,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
17
0 / 0 / 4
11,962
748
1,303
1,611
514

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
90
38
Kills
27
27
Deaths
38
86
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlexisSilverFox
Morgan Le Fay
8
19
13
0.76
W
Chaac
CentVexy
Chaac
15
3
11
6.83
W
Thoth
DC45
Thoth
4
6
21
2.42
L
Merlin
HTR2411
Merlin
1
8
20
1.38
L
11
1
13
17.5
L
Thor
Labka
Thor
7
10
13
1.35
W
0
5
29
2.9
W
Terra
1
7
15
1.21
L
Neith
0
0
4
2
W
Bastet
xHagerx
Bastet
18
6
10
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,878
Damage
89,102
98,183
Taken
107,351
98,101
Mitigated
64,094
14,409
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlexisSilverFox
Morgan Le Fay
27,857
6,452
0
2,544
35,442
19,852
0
17,666
17,776
53,894
0
W
Chaac
CentVexy
Chaac
26,535
4,585
0
3,056
19,854
23,828
0
11,753
8,101
0
45,702
W
Thoth
DC45
Thoth
22,542
2,206
885
1,452
12,935
6,766
0
6,846
6,089
51,433
0
L
Merlin
HTR2411
Merlin
20,845
727
0
381
20,720
6,609
0
8,040
12,680
58,592
0
L
23,499
7,194
0
0
23,280
28,963
0
11,565
11,715
0
52,642
L
Thor
Labka
Thor
15,598
4,795
190
621
26,298
8,156
0
9,371
16,927
0
30,703
W
20,058
2,999
0
690
25,567
38,782
0
9,869
14,930
30,686
0
W
Terra
4,720
1,934
3,785
4,541
21,046
21,689
0
11,281
9,765
24,790
0
L
Neith
1,303
536
0
0
1,611
514
0
678
933
0
1,591
W
Bastet
xHagerx
Bastet
28,023
11,944
0
0
18,781
7,036
0
8,953
9,828
0
51,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,607
Gold Earned
77,256
239
Minions Killed
252
4
Camps Cleared
9
1,396,855
Distance Traveled
1,198,717
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
16,090
1,006
60
4
1
226,866
0
W
Chaac
17,767
1,110
51
3
2
321,769
2
W
Thoth
15,651
978
69
4
0
232,897
1
L
Merlin
15,539
971
92
6
1
291,677
0
L
Odin
17,825
1,114
71
4
4
354,221
3
L
Thor
15,840
990
28
2
3
282,368
0
W
Bacchus
15,173
948
18
1
0
303,954
0
W
Terra
15,447
965
58
4
0
223,521
5
L
Neith
11,962
748
1
0
0
43,585
0
W
Bastet
17,569
1,098
43
3
2
314,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role