Player Matchup

Morgan Le Fay
Morgan Le Fay
Aarthew
Morgan Le Fay
Level 87
God Stats
3W - 3L
1,279 SR
Queue Stats
209W - 193L
1,545 Elo+
Solo
Heimdallr
Heimdallr
Hatorimonobola
Heimdallr
Level 88
God Stats
3W - 2L
1,459 SR
Queue Stats
121W - 110L
1,541 Elo+
Party 3
Gilgamesh
Gilgamesh
KeanuReevezz
Gilgamesh
Level 49
God Stats
6W - 3L
1,582 SR
Queue Stats
33W - 37L
1,521 Elo+
Party 3
Sobek
Sobek
lia1807
Sobek
Level 65
God Stats
3W - 3L
1,838 SR
Queue Stats
219W - 238L
1,466 Elo+
Party 1
Arachne
Arachne
tatensgokill
Arachne
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 270L
1,447 Elo+
Party 1
Team Averages
Level 63
1,532 SR
1,504 Elo+

VS

Team Averages
Level 79
1,408 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
RodMotta
Pele
Level 44
God Stats
3W - 4L
1,317 SR
Queue Stats
244W - 332L
1,289 Elo+
Solo
Medusa
Medusa
digionin
Medusa
Level 126
God Stats
7W - 6L
1,369 SR
Queue Stats
426W - 460L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
xesusnegao
Baron Samedi
Level 67
God Stats
5W - 8L
1,351 SR
Queue Stats
196W - 240L
1,453 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aarthew
Morgan Le Fay
14
6 / 1 / 4
8,322
594
8,688
7,513
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Hatorimonobola
Heimdallr
12
0 / 4 / 1
6,703
479
4,872
10,823
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
KeanuReevezz
Gilgamesh
9
4 / 1 / 0
6,327
452
4,826
5,213
1,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
lia1807
Sobek
10
0 / 2 / 4
6,716
480
5,725
12,930
8,208
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
tatensgokill
Arachne
12
8 / 2 / 3
7,789
556
8,469
10,823
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 5 / 2
7,598
543
5,600
9,141
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
11
2 / 1 / 4
7,238
517
5,300
10,963
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
11
1 / 6 / 1
6,609
472
3,981
11,610
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
digionin
Medusa
14
2 / 2 / 2
7,969
569
7,779
8,066
2,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xesusnegao
Baron Samedi
12
2 / 4 / 1
7,276
520
4,790
8,801
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
18
Kills
9
10
Deaths
18
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
5
2
0.6
W
Kumbhakarna
 
Kumbhakarna
2
1
4
4
L
Morgan Le Fay
Aarthew
Morgan Le Fay
6
1
4
8
L
Heimdallr
Hatorimonobola
Heimdallr
0
4
1
0.13
L
Gilgamesh
KeanuReevezz
Gilgamesh
4
1
0
4
W
Pele
1
6
1
0.25
W
Medusa
digionin
Medusa
2
2
2
1.5
L
Sobek
lia1807
Sobek
0
2
4
1
L
Arachne
tatensgokill
Arachne
8
2
3
4.75
W
Baron Samedi
xesusnegao
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
27,450
47,302
Taken
48,581
20,297
Mitigated
20,255
14,288
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,600
311
131
3,556
9,141
2,645
468
830
8,311
32,445
0
W
Kumbhakarna
 
Kumbhakarna
5,300
298
711
3,205
10,963
6,441
398
4,774
6,021
18,939
0
L
Morgan Le Fay
Aarthew
Morgan Le Fay
8,688
1,500
0
1,993
7,513
2,955
252
2,600
4,871
49,054
0
L
Heimdallr
Hatorimonobola
Heimdallr
4,872
1,835
0
4,645
10,823
3,890
0
968
9,855
0
40,397
L
Gilgamesh
KeanuReevezz
Gilgamesh
4,826
1,505
0
359
5,213
1,610
0
2,237
2,706
0
17,147
W
Pele
3,981
1,498
0
1,241
11,610
4,059
116
2,020
9,502
0
34,895
W
Medusa
digionin
Medusa
7,779
2,977
0
1,382
8,066
2,845
846
1,814
6,220
0
60,359
L
Sobek
lia1807
Sobek
5,725
634
0
4,470
12,930
8,208
0
5,164
7,672
19,355
0
L
Arachne
tatensgokill
Arachne
8,469
6,478
0
2,821
10,823
3,634
0
4,273
6,508
0
36,381
W
Baron Samedi
xesusnegao
Baron Samedi
4,790
123
460
2,609
8,801
4,265
1,081
4,431
4,114
38,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
36,690
291
Minions Killed
387
0
Camps Cleared
0
1,239,299
Distance Traveled
1,334,147
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,598
543
85
6
0
208,771
0
W
Kumbhakarna
7,238
517
32
2
0
303,355
3
L
Morgan Le Fay
8,322
594
100
7
0
255,983
3
L
Heimdallr
6,703
479
77
6
0
233,979
1
L
Gilgamesh
6,327
452
28
2
0
164,221
0
W
Pele
6,609
472
72
5
0
268,472
3
W
Medusa
7,969
569
102
7
0
333,867
1
L
Sobek
6,716
480
23
2
0
274,329
6
L
Arachne
7,789
556
63
5
0
310,787
2
W
Baron Samedi
7,276
520
96
7
0
219,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role