Player Matchup

Morgan Le Fay
Morgan Le Fay
BILLy BooN
Morgan Le Fay
Level 122
God Stats
5W - 7L
1,614 SR
Queue Stats
269W - 208L
1,589 Elo+
Solo
Hercules
Hercules
JIJItheFool
Hercules
Level 130
God Stats
2W - 7L
1,506 SR
Queue Stats
85W - 77L
1,535 Elo+
Party 2
Mercury
Mercury
Shinroon
Mercury
Level 110
God Stats
2W - 3L
1,616 SR
Queue Stats
23W - 22L
1,544 Elo+
Party 2
Team Averages
Level 121
1,578 SR
1,556 Elo+

VS

Team Averages
Level 109
1,547 SR
1,517 Elo+
Zhong Kui
Zhong Kui
DJ_Icy20
Zhong Kui
Level 124
God Stats
6W - 1L
1,506 SR
Queue Stats
149W - 101L
1,647 Elo+
Party 1
Ratatoskr
Ratatoskr
MaDDeN727
Ratatoskr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 135L
1,281 Elo+
Solo
Artemis
Artemis
YT-RatedJ
Artemis
Level 138
God Stats
6W - 3L
1,636 SR
Queue Stats
185W - 171L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BILLy BooN
Morgan Le Fay
18
10 / 3 / 9
13,696
761
19,185
13,912
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
JIJItheFool
Hercules
16
3 / 4 / 14
12,605
700
10,775
27,746
30,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Shinroon
Mercury
17
9 / 8 / 5
13,186
733
8,286
19,880
6,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJ_Icy20
Zhong Kui
18
4 / 3 / 7
12,996
722
20,580
17,783
16,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
MaDDeN727
Ratatoskr
13
3 / 12 / 6
11,525
640
7,168
15,831
5,621
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
YT-RatedJ
Artemis
19
8 / 7 / 7
13,857
770
21,250
16,306
7,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
22
Kills
15
15
Deaths
22
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BILLy BooN
Morgan Le Fay
10
3
9
4.83
W
Zhong Kui
DJ_Icy20
Zhong Kui
4
3
7
2.5
L
Hercules
JIJItheFool
Hercules
3
4
14
2.5
W
Ratatoskr
MaDDeN727
Ratatoskr
3
12
6
0.5
L
Mercury
Shinroon
Mercury
9
8
5
1.44
W
Artemis
YT-RatedJ
Artemis
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
48,998
61,538
Taken
49,920
42,532
Mitigated
30,020
22,967
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BILLy BooN
Morgan Le Fay
19,185
1,019
265
3,661
13,912
5,479
584
6,264
7,648
61,783
0
W
Zhong Kui
DJ_Icy20
Zhong Kui
20,580
2,490
0
6,306
17,783
16,428
805
6,880
10,903
63,202
2,287
L
Hercules
JIJItheFool
Hercules
10,775
2,595
1,032
14,191
27,746
30,391
425
7,307
20,439
0
34,888
W
Ratatoskr
MaDDeN727
Ratatoskr
7,168
1,685
0
198
15,831
5,621
704
6,340
9,491
0
13,801
L
Mercury
Shinroon
Mercury
8,286
4,654
950
2,868
19,880
6,662
896
6,531
13,349
0
41,152
W
Artemis
YT-RatedJ
Artemis
21,250
10,822
0
1,088
16,306
7,971
1,668
5,965
10,341
0
59,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
38,378
183
Minions Killed
161
0
Camps Cleared
0
930,555
Distance Traveled
858,064
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,696
761
87
5
0
327,704
1
W
Zhong Kui
12,996
722
93
5
0
299,875
4
L
Hercules
12,605
700
49
3
0
282,014
1
W
Ratatoskr
11,525
640
15
1
0
267,106
0
L
Mercury
13,186
733
47
3
0
320,837
1
W
Artemis
13,857
770
53
3
0
291,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role