Player Matchup

Yemoja
Yemoja
ElskaElu
Yemoja
Level 18
God Stats
5W - 4L
1,417 SR
Queue Stats
32W - 38L
1,406 Elo+
Party 2
Zeus
Zeus
MagusZero
Zeus
Level 27
God Stats
17W - 14L
1,744 SR
Queue Stats
119W - 96L
1,584 Elo+
Solo
Ganesha
Ganesha
Periecal
Ganesha
Level 18
God Stats
27W - 6L
1,835 SR
Queue Stats
80W - 57L
1,589 Elo+
Party 1
Da Ji
Da Ji
SusuRanz
Da Ji
Level 22
God Stats
14W - 8L
1,865 SR
Queue Stats
94W - 74L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
hooha-thehooha
Danzaburou
Level 26
God Stats
6W - 3L
1,412 SR
Queue Stats
43W - 50L
1,437 Elo+
Party 2
Team Averages
Level 22
1,655 SR
1,516 Elo+

VS

Team Averages
Level 25
1,501 SR
1,485 Elo+
Baron Samedi
Baron Samedi
CupInHazmatSuit
Baron Samedi
Level 28
God Stats
27W - 19L
1,565 SR
Queue Stats
175W - 160L
1,483 Elo+
Solo
Bellona
Bellona
Enlders Gray
Bellona
Level 17
God Stats
83W - 83L
1,399 SR
Queue Stats
92W - 89L
1,378 Elo+
Solo
Loki
Loki
Gâybo
Loki
Level 27
God Stats
40W - 24L
1,684 SR
Queue Stats
118W - 119L
1,428 Elo+
Solo
Ra
Ra
Qkzut
Ra
Level 28
God Stats
52W - 47L
1,544 SR
Queue Stats
199W - 187L
1,503 Elo+
Solo
Neith
Neith
SCP1782
Neith
Level 23
God Stats
0W - 2L
1,315 SR
Queue Stats
225W - 115L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ElskaElu
Yemoja
20
6 / 7 / 18
16,308
1,087
8,651
26,181
34,939
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
20
18 / 7 / 16
18,463
1,231
54,791
17,720
7,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Periecal
Ganesha
20
0 / 2 / 34
15,743
1,050
14,341
22,478
31,876
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
SusuRanz
Da Ji
20
10 / 6 / 22
15,925
1,062
20,822
17,072
8,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
hooha-thehooha
Danzaburou
20
5 / 10 / 23
14,787
986
14,284
19,985
9,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CupInHazmatSuit
Baron Samedi
20
9 / 10 / 16
16,222
1,081
23,740
24,746
10,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Enlders Gray
Bellona
20
5 / 12 / 16
14,907
994
17,089
42,907
22,632
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Gâybo
Loki
20
8 / 10 / 11
15,327
1,022
17,542
20,244
6,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
20
3 / 2 / 13
14,445
963
12,296
10,658
2,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SCP1782
Neith
20
7 / 5 / 15
15,460
1,031
27,729
19,322
6,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
103
39
Kills
32
32
Deaths
39
113
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CupInHazmatSuit
Baron Samedi
9
10
16
1.7
W
Yemoja
ElskaElu
Yemoja
6
7
18
2.14
L
Bellona
Enlders Gray
Bellona
5
12
16
1.08
L
Loki
Gâybo
Loki
8
10
11
1.35
W
Zeus
18
7
16
3.71
W
Ganesha
Periecal
Ganesha
0
2
34
8.5
L
Ra
3
2
13
4.75
L
Neith
SCP1782
Neith
7
5
15
2.9
W
Da Ji
SusuRanz
Da Ji
10
6
22
3.5
W
Danzaburou
hooha-thehooha
Danzaburou
5
10
23
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,889
Damage
98,396
103,436
Taken
117,877
92,113
Mitigated
48,591
10,883
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CupInHazmatSuit
Baron Samedi
23,740
2,890
3,328
3,838
24,746
10,290
0
14,676
10,070
42,851
0
W
Yemoja
ElskaElu
Yemoja
8,651
1,954
1,670
3,575
26,181
34,939
0
11,749
14,432
25,681
0
L
Bellona
Enlders Gray
Bellona
17,089
5,853
354
2,781
42,907
22,632
0
31,534
11,373
2,106
32,716
L
Loki
Gâybo
Loki
17,542
4,402
0
0
20,244
6,170
0
12,510
7,734
0
26,626
W
Zeus
54,791
1,472
0
1,554
17,720
7,813
0
3,938
13,782
86,923
0
W
Ganesha
Periecal
Ganesha
14,341
720
0
1,474
22,478
31,876
0
10,330
12,148
45,777
0
L
Ra
12,296
221
3,473
1,694
10,658
2,958
0
7,751
2,907
65,603
0
L
Neith
SCP1782
Neith
27,729
10,197
0
2,507
19,322
6,541
0
11,312
8,010
0
52,401
W
Da Ji
SusuRanz
Da Ji
20,822
5,045
0
580
17,072
8,471
0
5,852
11,220
0
27,308
W
Danzaburou
hooha-thehooha
Danzaburou
14,284
4,433
0
2,030
19,985
9,014
0
5,168
14,817
0
54,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,226
Gold Earned
76,361
259
Minions Killed
276
6
Camps Cleared
11
1,332,431
Distance Traveled
1,407,428
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,222
1,081
33
2
5
254,758
0
W
Yemoja
16,308
1,087
64
4
1
228,038
1
L
Bellona
14,907
994
45
3
0
273,646
1
L
Loki
15,327
1,022
18
1
2
289,136
0
W
Zeus
18,463
1,231
91
6
0
271,722
0
W
Ganesha
15,743
1,050
3
0
0
295,045
1
L
Ra
14,445
963
135
9
1
291,619
1
L
Neith
15,460
1,031
45
3
3
298,269
1
W
Da Ji
15,925
1,062
24
2
2
285,025
3
W
Danzaburou
14,787
986
77
5
3
252,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role