Player Matchup

Terra
Terra
Carearthas
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,400 Elo+
Party 1
Ne Zha
Ne Zha
RETROANGRY
Ne Zha
Level 145
God Stats
2W - 1L
1,367 SR
Queue Stats
34W - 35L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
lucaco2000
Kukulkan
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
45W - 82L
1,500 Elo+
Solo
Team Averages
Level 56
1,456 SR
1,432 Elo+

VS

Team Averages
Level 36
1,389 SR
1,339 Elo+
Baron Samedi
Baron Samedi
Benaduda36
Baron Samedi
Level 67
God Stats
13W - 9L
1,587 SR
Queue Stats
69W - 94L
1,407 Elo+
Party 2
Hachiman
Hachiman
Loganb798
Hachiman
Level 13
God Stats
19W - 29L
1,183 SR
Queue Stats
109W - 147L
1,312 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
scpx343417
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,397 SR
Queue Stats
11W - 19L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
1 / 7 / 6
13,743
550
9,785
35,726
56,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
RETROANGRY
Ne Zha
20
5 / 7 / 2
14,965
599
33,222
31,629
18,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
lucaco2000
Kukulkan
19
1 / 7 / 3
13,517
541
13,154
17,511
9,861
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benaduda36
Baron Samedi
20
6 / 4 / 9
15,845
634
27,842
26,052
16,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Loganb798
Hachiman
19
4 / 2 / 13
15,504
620
17,229
17,821
7,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
scpx343417
Morgan Le Fay
20
10 / 1 / 9
17,263
691
27,011
26,965
28,896
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
20
21
Deaths
7
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Benaduda36
Baron Samedi
6
4
9
2.63
L
Terra
1
7
6
0.57
W
Hachiman
Loganb798
Hachiman
4
2
13
5.25
L
Ne Zha
RETROANGRY
Ne Zha
5
7
2
0.86
L
Kukulkan
lucaco2000
Kukulkan
1
7
3
0.36
W
Morgan Le Fay
scpx343417
Morgan Le Fay
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,161
Damage
72,082
84,866
Taken
70,838
85,128
Mitigated
53,253
18,689
Healing
29,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Benaduda36
Baron Samedi
27,842
1,416
9,669
10,277
26,052
16,707
1,504
8,974
17,078
80,642
0
L
Terra
9,785
1,831
3,840
7,954
35,726
56,477
0
21,731
13,995
32,297
0
W
Hachiman
Loganb798
Hachiman
17,229
9,073
1,004
655
17,821
7,650
257
4,551
13,270
0
52,427
L
Ne Zha
RETROANGRY
Ne Zha
33,222
3,924
0
5,110
31,629
18,790
539
18,868
12,761
0
110,328
L
Kukulkan
lucaco2000
Kukulkan
13,154
352
0
1,785
17,511
9,861
624
13,738
3,773
61,328
0
W
Morgan Le Fay
scpx343417
Morgan Le Fay
27,011
3,990
1,617
6,019
26,965
28,896
888
9,414
17,551
91,677
2,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,225
Gold Earned
48,612
229
Minions Killed
290
0
Camps Cleared
0
1,152,946
Distance Traveled
1,306,878
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,845
634
77
3
0
455,683
6
L
Terra
13,743
550
33
1
0
393,764
3
W
Hachiman
15,504
620
66
3
0
397,187
1
L
Ne Zha
14,965
599
83
3
0
431,212
4
L
Kukulkan
13,517
541
113
5
0
327,970
3
W
Morgan Le Fay
17,263
691
147
6
0
454,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role