Player Matchup

Amaterasu
Amaterasu
Amaterasunnn
Amaterasu
Level 4
God Stats
0W - 3L
1,217 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 2
Bellona
Bellona
Bodhi98-
Bellona
Level 3
God Stats
4W - 16L
1,238 SR
Queue Stats
347W - 330L
1,128 Elo+
Solo
Fenrir
Fenrir
Guess-ill-int
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,603 Elo+
Solo
Neith
Neith
Guikson
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 2
Cthulhu
Cthulhu
HolyOne5101
Cthulhu
Level 9
God Stats
6W - 5L
1,583 SR
Queue Stats
9W - 11L
1,430 Elo+
Solo
Team Averages
Level 6
1,408 SR
1,315 Elo+

VS

Team Averages
Level 23
1,606 SR
1,474 Elo+
Nemesis
Nemesis
BEAN1165
Nemesis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
330W - 321L
1,457 Elo+
Party 3
Medusa
Medusa
EdgiestTeacup
Medusa
Level 6
God Stats
2W - 1L
1,752 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
Jack-elgatito
Sun Wukong
Level 28
God Stats
17W - 16L
1,516 SR
Queue Stats
110W - 114L
1,366 Elo+
Solo
Olorun
Olorun
WaterChain95284
Olorun
Level 24
God Stats
7W - 5L
1,493 SR
Queue Stats
249W - 241L
1,369 Elo+
Party 3
Ymir
Ymir
alpaca_fat_bowl
Ymir
Level 26
God Stats
2W - 0L
1,771 SR
Queue Stats
60W - 48L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amaterasunnn
Amaterasu
18
4 / 10 / 3
11,917
477
7,155
23,523
12,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Bodhi98-
Bellona
17
3 / 10 / 5
11,483
459
15,630
23,265
16,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
17 / 6 / 2
14,616
585
24,895
23,337
11,654
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Guikson
Neith
17
1 / 7 / 2
10,880
435
11,898
13,831
5,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
HolyOne5101
Cthulhu
15
0 / 13 / 6
10,014
401
11,666
32,996
24,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BEAN1165
Nemesis
20
4 / 7 / 8
12,733
509
14,329
21,972
11,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 6 / 9
14,378
575
18,386
19,123
8,035
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Jack-elgatito
Sun Wukong
20
7 / 3 / 6
13,931
557
13,226
18,124
19,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
15 / 7 / 3
14,193
568
22,543
20,250
8,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 3 / 19
13,118
525
16,916
28,304
30,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
25
Kills
45
46
Deaths
26
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amaterasunnn
Amaterasu
4
10
3
0.55
W
Nemesis
BEAN1165
Nemesis
4
7
8
1.14
L
Bellona
Bodhi98-
Bellona
3
10
5
0.55
W
13
6
9
2.92
L
17
6
2
3
L
Neith
Guikson
Neith
1
7
2
0.29
L
Cthulhu
HolyOne5101
Cthulhu
0
13
6
0.23
W
Sun Wukong
Jack-elgatito
Sun Wukong
7
3
6
3.33
W
15
7
3
2.36
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,244
Damage
85,400
116,952
Taken
107,773
70,428
Mitigated
77,765
21,951
Healing
26,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amaterasunnn
Amaterasu
7,155
3,476
0
7,240
23,523
12,174
2,773
4,188
19,335
0
53,376
W
Nemesis
BEAN1165
Nemesis
14,329
8,865
0
2,342
21,972
11,044
39
2,060
19,912
0
121,946
L
Bellona
Bodhi98-
Bellona
15,630
3,304
657
2,347
23,265
16,589
0
11,174
12,091
6,147
76,258
W
18,386
7,973
0
4,141
19,123
8,035
1,467
1,929
17,194
0
92,121
L
24,895
6,070
0
6,662
23,337
11,654
0
9,081
14,256
0
94,386
L
Neith
Guikson
Neith
11,898
7,021
0
2,012
13,831
5,455
126
3,614
10,217
0
79,216
L
Cthulhu
HolyOne5101
Cthulhu
11,666
1,001
270
2,763
32,996
24,556
119
11,402
21,594
51,906
0
W
Sun Wukong
Jack-elgatito
Sun Wukong
13,226
3,111
255
7,587
18,124
19,692
641
1,209
16,915
0
75,632
W
22,543
11,816
961
6,738
20,250
8,878
4,954
3,058
17,192
80,471
0
W
16,916
4,586
475
3,985
28,304
30,116
469
4,992
23,123
51,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,910
Gold Earned
68,353
540
Minions Killed
567
0
Camps Cleared
0
2,042,886
Distance Traveled
2,294,133
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,917
477
89
4
0
440,745
2
W
Nemesis
12,733
509
138
6
0
499,856
5
L
Bellona
11,483
459
109
4
0
429,473
1
W
Medusa
14,378
575
122
5
0
435,987
0
L
Fenrir
14,616
585
130
5
0
443,356
1
L
Neith
10,880
435
125
5
0
384,576
0
L
Cthulhu
10,014
401
87
3
0
344,736
2
W
Sun Wukong
13,931
557
136
5
0
483,496
4
W
Olorun
14,193
568
108
4
0
434,486
5
W
Ymir
13,118
525
63
3
0
440,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role