Player Matchup

Neith
Neith
 
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AguaIgnis
Morgan Le Fay
Level 45
God Stats
3W - 2L
1,427 SR
Queue Stats
70W - 67L
1,553 Elo+
Party 1
Kali
Kali
Askjaer
Kali
Level 24
God Stats
8W - 10L
1,413 SR
Queue Stats
32W - 27L
1,548 Elo+
Party 1
Ymir
Ymir
adbaena
Ymir
Level 19
God Stats
61W - 52L
1,625 SR
Queue Stats
553W - 530L
1,546 Elo+
Solo
Amaterasu
Amaterasu
ziemy
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,454 Elo+
Solo
Team Averages
Level 26
1,493 SR
1,520 Elo+

VS

Team Averages
Level 21
1,520 SR
1,465 Elo+
Arachne
Arachne
DOKAIBI666
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,592 Elo+
Solo
Terra
Terra
Jivax
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,510 Elo+
Solo
Artemis
Artemis
Metamorph0sis
Artemis
Level 23
God Stats
9W - 11L
1,525 SR
Queue Stats
113W - 97L
1,656 Elo+
Solo
Achilles
Achilles
Moudj
Achilles
Level 3
God Stats
5W - 13L
1,500 SR
Queue Stats
161W - 206L
1,213 Elo+
Party 2
Sol
Sol
So_926
Sol
Level 49
God Stats
34W - 30L
1,572 SR
Queue Stats
228W - 276L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 0 / 7
8,085
578
6,920
4,879
1,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
AguaIgnis
Morgan Le Fay
14
6 / 2 / 2
8,613
615
9,503
7,721
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Askjaer
Kali
13
1 / 0 / 6
7,621
544
2,879
9,018
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
adbaena
Ymir
11
4 / 4 / 2
7,049
504
6,242
12,529
6,285
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
ziemy
Amaterasu
13
5 / 6 / 3
8,052
575
7,816
11,668
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DOKAIBI666
Arachne
12
3 / 5 / 2
7,175
513
4,740
10,105
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Jivax
Terra
10
2 / 5 / 4
6,763
483
4,623
11,676
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
11
0 / 4 / 5
6,419
459
8,496
8,386
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Moudj
Achilles
11
2 / 2 / 3
6,533
467
2,098
7,093
5,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
So_926
Sol
12
5 / 5 / 2
7,309
522
6,749
9,755
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
21
Kills
12
12
Deaths
21
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
7
8.5
W
Morgan Le Fay
AguaIgnis
Morgan Le Fay
6
2
2
3.5
W
Kali
Askjaer
Kali
1
0
6
4
L
Arachne
DOKAIBI666
Arachne
3
5
2
0.8
L
Terra
Jivax
Terra
2
5
4
0.8
L
Artemis
0
4
5
0.63
L
Achilles
Moudj
Achilles
2
2
3
1.75
L
Sol
So_926
Sol
5
5
2
1.2
W
Ymir
adbaena
Ymir
4
4
2
1.25
W
Amaterasu
ziemy
Amaterasu
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
26,706
45,815
Taken
47,015
22,657
Mitigated
22,868
10,554
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,920
3,079
0
2,874
4,879
1,585
1,783
775
4,104
0
39,606
W
Morgan Le Fay
AguaIgnis
Morgan Le Fay
9,503
786
0
915
7,721
3,027
0
2,514
5,207
59,093
0
W
Kali
Askjaer
Kali
2,879
1,552
0
2,999
9,018
3,455
1,089
1,210
7,808
0
38,493
L
Arachne
DOKAIBI666
Arachne
4,740
3,924
0
1,453
10,105
3,142
0
2,854
7,251
0
35,537
L
Terra
Jivax
Terra
4,623
1,180
525
2,430
11,676
8,783
38
2,925
8,751
15,365
0
L
Artemis
8,496
4,101
0
2,115
8,386
2,778
67
3,323
5,063
0
42,305
L
Achilles
Moudj
Achilles
2,098
532
0
191
7,093
5,345
0
3,836
3,257
0
16,070
L
Sol
So_926
Sol
6,749
1,883
0
2,239
9,755
2,820
110
2,807
6,948
27,195
0
W
Ymir
adbaena
Ymir
6,242
429
0
1,921
12,529
6,285
0
3,279
9,250
29,620
0
W
Amaterasu
ziemy
Amaterasu
7,816
2,471
0
1,845
11,668
8,305
896
3,594
8,074
0
34,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
34,199
362
Minions Killed
247
0
Camps Cleared
0
1,322,737
Distance Traveled
1,258,650
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,085
578
75
5
0
268,893
0
W
Morgan Le Fay
8,613
615
99
7
0
260,385
1
W
Kali
7,621
544
80
6
0
306,123
2
L
Arachne
7,175
513
77
6
0
237,601
4
L
Terra
6,763
483
19
1
0
256,075
0
L
Artemis
6,419
459
76
5
0
222,035
4
L
Achilles
6,533
467
19
1
0
276,799
0
L
Sol
7,309
522
56
4
0
266,140
2
W
Ymir
7,049
504
41
3
0
247,039
3
W
Amaterasu
8,052
575
67
5
0
240,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role