Player Matchup

Loki
Loki
CucaBelludu
Loki
Level 6
God Stats
3W - 0L
1,341 SR
Queue Stats
7W - 4L
1,494 Elo+
Solo
Neith
Neith
Gilbertoxsilva
Neith
Level 14
God Stats
29W - 24L
1,476 SR
Queue Stats
32W - 27L
1,432 Elo+
Solo
Nox
Nox
JunoEclipse31
Nox
Level 15
God Stats
2W - 3L
1,901 SR
Queue Stats
34W - 34L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
RauLopesGue
Erlang Shen
Level 27
God Stats
8W - 5L
1,734 SR
Queue Stats
121W - 121L
1,458 Elo+
Solo
Vulcan
Vulcan
lokiloukinho
Vulcan
Level 17
God Stats
3W - 1L
1,711 SR
Queue Stats
12W - 10L
1,553 Elo+
Solo
Team Averages
Level 16
1,633 SR
1,481 Elo+

VS

Team Averages
Level 17
1,654 SR
1,445 Elo+
Sylvanus
Sylvanus
JhonEd9
Sylvanus
Level 14
God Stats
2W - 1L
1,925 SR
Queue Stats
8W - 9L
1,375 Elo+
Solo
Ra
Ra
LordGabriyel
Ra
Level 28
God Stats
4W - 4L
1,709 SR
Queue Stats
64W - 53L
1,582 Elo+
Solo
Neith
Neith
Lucio_D15
Neith
Level 25
God Stats
24W - 25L
1,507 SR
Queue Stats
78W - 85L
1,428 Elo+
Solo
Ah Puch
Ah Puch
SmmiterianO
Ah Puch
Level 7
God Stats
1W - 3L
1,364 SR
Queue Stats
28W - 22L
1,362 Elo+
Solo
Anubis
Anubis
anti_-lolicon
Anubis
Level 13
God Stats
2W - 3L
1,766 SR
Queue Stats
20W - 20L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 5
15,708
655
23,596
16,588
10,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 0 / 5
12,482
520
15,302
13,377
4,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 7
11,192
466
10,051
13,061
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
RauLopesGue
Erlang Shen
20
5 / 4 / 8
12,721
530
10,984
22,337
10,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
16
2 / 6 / 8
11,145
464
15,086
14,316
4,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JhonEd9
Sylvanus
13
0 / 6 / 0
7,495
312
4,284
18,501
17,294
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 3 / 1
12,935
539
13,801
21,256
8,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Lucio_D15
Neith
14
0 / 7 / 2
8,851
369
5,612
16,312
6,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SmmiterianO
Ah Puch
14
2 / 5 / 2
9,654
402
11,619
12,949
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 11 / 2
12,071
503
15,191
23,924
14,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
32
Kills
13
14
Deaths
32
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
2
5
8.25
W
7
0
5
9.5
L
Sylvanus
JhonEd9
Sylvanus
0
6
0
0
W
4
2
7
3.75
L
6
3
1
2.17
L
Neith
Lucio_D15
Neith
0
7
2
0.14
W
Erlang Shen
RauLopesGue
Erlang Shen
5
4
8
2.25
L
Ah Puch
SmmiterianO
Ah Puch
2
5
2
0.6
L
5
11
2
0.55
W
Vulcan
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,019
Damage
50,507
79,679
Taken
92,942
35,031
Mitigated
51,072
21,178
Healing
32,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,596
6,484
0
3,735
16,588
10,471
2,517
10,844
5,666
0
117,957
W
15,302
6,468
530
8,517
13,377
4,949
7,644
5,630
7,721
0
100,580
L
Sylvanus
JhonEd9
Sylvanus
4,284
235
3,068
5,819
18,501
17,294
0
6,388
12,113
20,870
0
W
10,051
351
759
3,911
13,061
4,826
350
6,054
6,897
54,191
0
L
13,801
1,792
458
9,326
21,256
8,890
0
10,585
10,671
109,238
0
L
Neith
Lucio_D15
Neith
5,612
1,373
0
2,624
16,312
6,058
0
4,049
12,263
0
58,019
W
Erlang Shen
RauLopesGue
Erlang Shen
10,984
6,700
0
1,938
22,337
10,318
134
11,324
10,872
0
108,519
L
Ah Puch
SmmiterianO
Ah Puch
11,619
285
0
3,284
12,949
4,223
532
2,812
10,137
57,334
0
L
15,191
876
0
8,278
23,924
14,607
78
1,303
22,621
74,077
0
W
Vulcan
15,086
5,038
0
1,788
14,316
4,467
1,875
10,320
3,628
72,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,248
Gold Earned
51,006
751
Minions Killed
554
0
Camps Cleared
0
2,233,201
Distance Traveled
1,860,067
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,708
655
209
9
0
479,209
6
W
Neith
12,482
520
165
7
0
400,941
11
L
Sylvanus
7,495
312
26
1
0
387,964
2
W
Nox
11,192
466
102
4
0
447,958
4
L
Ra
12,935
539
203
8
0
465,878
7
L
Neith
8,851
369
89
4
0
394,191
5
W
Erlang Shen
12,721
530
159
7
0
470,794
0
L
Ah Puch
9,654
402
96
4
0
321,942
7
L
Anubis
12,071
503
140
6
0
290,092
4
W
Vulcan
11,145
464
116
5
0
434,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role