Player Matchup

Hercules
Hercules
Boooty Bandittt
Hercules
Level 157
God Stats
5W - 7L
1,703 SR
Queue Stats
519W - 399L
1,710 Elo+
Solo
Loki
Loki
TheFlorez
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,547 Elo+
Solo
Eset
Eset
ThePorkypine
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,577 Elo+
Solo
Team Averages
Level 141
1,568 SR
1,612 Elo+

VS

Team Averages
Level 111
1,642 SR
1,711 Elo+
Chiron
Chiron
Eutyr
Chiron
Level 100
God Stats
23W - 13L
1,706 SR
Queue Stats
587W - 394L
1,764 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ideal Remedy
Morgan Le Fay
Level 148
God Stats
3W - 6L
1,450 SR
Queue Stats
160W - 143L
1,598 Elo+
Solo
Ymir
Ymir
x1studmuffin1x
Ymir
Level 86
God Stats
5W - 3L
1,770 SR
Queue Stats
200W - 139L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 3 / 5
12,495
735
14,125
26,255
24,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
10
1 / 5 / 3
9,521
560
4,132
7,368
2,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 8 / 3
11,302
665
13,488
14,236
4,781
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Eutyr
Chiron
17
7 / 5 / 7
13,024
766
12,412
14,343
6,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Ideal Remedy
Morgan Le Fay
16
5 / 3 / 8
11,957
703
16,904
12,796
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 12
12,687
746
7,573
19,699
22,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
16
16
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
5
2.17
W
Chiron
Eutyr
Chiron
7
5
7
2.1
W
Morgan Le Fay
Ideal Remedy
Morgan Le Fay
5
3
8
3
L
Loki
1
5
3
0.5
L
3
8
3
0.56
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,745
Damage
36,889
47,859
Taken
46,838
31,482
Mitigated
34,395
14,281
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
14,125
3,476
0
9,175
26,255
24,466
848
10,727
15,051
0
39,751
W
Chiron
Eutyr
Chiron
12,412
4,576
1,371
2,357
14,343
6,174
1,421
3,802
10,415
0
60,451
W
Morgan Le Fay
Ideal Remedy
Morgan Le Fay
16,904
1,475
149
2,613
12,796
5,670
714
3,670
9,126
57,414
0
L
Loki
4,132
612
0
430
7,368
2,235
0
4,459
2,645
0
22,698
L
13,488
994
546
4,130
14,236
4,781
853
8,195
5,686
58,557
0
W
7,573
1,728
0
5,044
19,699
22,551
337
6,016
13,683
22,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
37,668
162
Minions Killed
195
0
Camps Cleared
0
808,414
Distance Traveled
875,589
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,495
735
50
3
0
330,644
2
W
Chiron
13,024
766
97
6
0
305,930
0
W
Morgan Le Fay
11,957
703
79
5
0
280,576
3
L
Loki
9,521
560
25
1
0
222,927
3
L
Eset
11,302
665
87
5
0
254,843
0
W
Ymir
12,687
746
19
1
0
289,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role