Player Matchup

Merlin
Merlin
IrishMrSmith
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Ymir
Ymir
MousOne06
Ymir
Level 26
God Stats
16W - 12L
1,445 SR
Queue Stats
113W - 101L
1,403 Elo+
Solo
Jing Wei
Jing Wei
V2BlaringTubeHD
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
dylboypickle
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 1
Tiamat
Tiamat
justino2134
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,378 Elo+

VS

Team Averages
Level 22
1,524 SR
1,380 Elo+
Heimdallr
Heimdallr
Alex_Rams0908
Heimdallr
Level 18
God Stats
22W - 17L
1,498 SR
Queue Stats
120W - 111L
1,417 Elo+
Solo
Cthulhu
Cthulhu
Sephiroth7XIII
Cthulhu
Level 12
God Stats
23W - 27L
1,500 SR
Queue Stats
32W - 41L
1,357 Elo+
Solo
Sol
Sol
ToonInk777
Sol
Level 28
God Stats
17W - 4L
1,809 SR
Queue Stats
58W - 38L
1,432 Elo+
Solo
Set
Set
grierat
Set
Level 28
God Stats
12W - 15L
1,380 SR
Queue Stats
135W - 165L
1,356 Elo+
Solo
Baron Samedi
Baron Samedi
irmaos_berghahn
Baron Samedi
Level 23
God Stats
86W - 98L
1,435 SR
Queue Stats
98W - 114L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 9 / 1
7,059
372
3,116
10,514
3,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
1 / 1 / 1
6,643
350
3,000
11,896
5,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
12
1 / 4 / 1
7,424
391
4,190
9,340
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
dylboypickle
Ah Puch
11
0 / 15 / 0
6,508
343
6,487
19,062
5,814
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
13
3 / 12 / 0
8,446
445
7,340
16,485
7,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alex_Rams0908
Heimdallr
17
11 / 0 / 13
12,201
642
13,912
9,124
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 5
10,119
533
9,676
12,213
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
14 / 0 / 4
13,443
708
11,032
14,531
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
18
2 / 0 / 3
11,709
616
8,790
10,763
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
irmaos_berghahn
Baron Samedi
17
10 / 3 / 8
11,556
608
14,260
11,064
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
74
5
Kills
41
41
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alex_Rams0908
Heimdallr
11
0
13
17.5
L
Merlin
0
9
1
0.06
L
Ymir
1
1
1
1.5
W
4
2
5
3.25
W
14
0
4
16
L
Jing Wei
1
4
1
0.38
L
Ah Puch
dylboypickle
Ah Puch
0
15
0
0
W
Set
2
0
3
3.5
W
Baron Samedi
irmaos_berghahn
Baron Samedi
10
3
8
4.67
L
Tiamat
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,133
Damage
57,670
67,297
Taken
57,695
26,116
Mitigated
32,304
7,102
Healing
24,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alex_Rams0908
Heimdallr
13,912
5,863
0
3,387
9,124
3,729
2,132
4,007
5,117
0
69,623
L
Merlin
3,116
205
0
699
10,514
3,444
0
6,761
3,693
32,980
0
L
Ymir
3,000
362
0
2,231
11,896
5,459
339
4,855
6,781
18,636
0
W
9,676
639
254
2,089
12,213
9,997
1,526
5,722
6,491
40,542
0
W
11,032
4,492
162
11,478
14,531
6,747
7,427
3,515
11,016
105,626
7,586
L
Jing Wei
4,190
3,006
0
15
9,340
3,453
401
5,407
3,663
0
31,846
L
Ah Puch
dylboypickle
Ah Puch
6,487
297
0
1,749
19,062
5,814
0
8,045
10,957
22,736
0
W
Set
8,790
2,510
0
2,758
10,763
6,585
2,958
1,579
9,184
0
94,676
W
Baron Samedi
irmaos_berghahn
Baron Samedi
14,260
1,117
618
4,106
11,064
5,246
1,061
5,120
5,944
52,658
0
L
Tiamat
7,340
1,776
0
2,408
16,485
7,946
273
8,606
7,601
29,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
59,028
217
Minions Killed
578
0
Camps Cleared
0
1,527,606
Distance Traveled
1,747,929
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,201
642
102
5
0
361,543
0
L
Merlin
7,059
372
50
3
0
257,116
0
L
Ymir
6,643
350
35
2
0
339,943
3
W
Cthulhu
10,119
533
61
3
0
372,745
0
W
Sol
13,443
708
178
9
0
352,954
0
L
Jing Wei
7,424
391
54
3
0
358,453
0
L
Ah Puch
6,508
343
30
2
0
302,725
5
W
Set
11,709
616
150
8
0
359,583
1
W
Baron Samedi
11,556
608
87
5
0
301,104
3
L
Tiamat
8,446
445
48
3
0
269,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role