Player Matchup

Cthulhu
Cthulhu
NILDOOOO
Cthulhu
Level 5
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Sheawolf01
Vamana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
acespencer13
Baron Samedi
Level 12
God Stats
57W - 50L
1,261 SR
Queue Stats
171W - 181L
1,238 Elo+
Solo
Neith
Neith
amoraysmooth
Neith
Level 4
God Stats
2W - 3L
1,156 SR
Queue Stats
2W - 4L
1,016 Elo+
Solo
Loki
Loki
dustinsouls
Loki
Level 8
God Stats
2W - 3L
1,629 SR
Queue Stats
14W - 15L
1,252 Elo+
Solo
Team Averages
Level 7
1,389 SR
1,290 Elo+

VS

Team Averages
Level 15
1,429 SR
1,376 Elo+
Anhur
Anhur
Mandoyaga
Anhur
Level 16
God Stats
2W - 6L
1,186 SR
Queue Stats
29W - 41L
1,313 Elo+
Solo
Izanami
Izanami
Sara7523
Izanami
Level 17
God Stats
19W - 19L
1,531 SR
Queue Stats
42W - 53L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
Sickamaru
Gilgamesh
Level 13
God Stats
10W - 11L
1,447 SR
Queue Stats
123W - 113L
1,455 Elo+
Solo
Jormungandr
Jormungandr
juhhno
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
plsdonkillme
Sun Wukong
Level 17
God Stats
14W - 22L
1,483 SR
Queue Stats
59W - 91L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NILDOOOO
Cthulhu
17
5 / 7 / 7
11,983
999
17,956
24,648
14,028
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Sheawolf01
Vamana
16
0 / 5 / 3
10,711
893
2,574
6,868
1,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
acespencer13
Baron Samedi
18
1 / 7 / 6
10,965
914
15,623
17,503
7,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 13 / 7
11,511
959
11,943
21,195
8,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 7 / 4
12,365
1,030
15,258
16,222
5,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mandoyaga
Anhur
20
10 / 1 / 23
14,307
1,192
16,291
12,915
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Sara7523
Izanami
17
3 / 3 / 7
10,996
916
4,639
11,308
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sickamaru
Gilgamesh
20
19 / 0 / 11
15,449
1,287
26,594
12,990
7,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
juhhno
Jormungandr
19
4 / 3 / 21
12,399
1,033
17,507
15,029
16,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
plsdonkillme
Sun Wukong
18
3 / 7 / 19
11,734
978
13,519
19,149
14,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
120
14
Kills
39
39
Deaths
14
27
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Anhur
Mandoyaga
Anhur
10
1
23
21.5
L
Cthulhu
NILDOOOO
Cthulhu
5
7
7
1.21
W
Izanami
Sara7523
Izanami
3
3
7
2.17
L
Vamana
Sheawolf01
Vamana
0
5
3
0.3
W
Gilgamesh
Sickamaru
Gilgamesh
19
0
11
24.5
L
Baron Samedi
acespencer13
Baron Samedi
1
7
6
0.57
L
3
13
7
0.5
L
5
7
4
1
W
Jormungandr
juhhno
Jormungandr
4
3
21
4.83
W
Sun Wukong
plsdonkillme
Sun Wukong
3
7
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,354
Damage
78,550
86,436
Taken
71,391
36,698
Mitigated
47,979
7,856
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Mandoyaga
Anhur
16,291
12,374
0
4,864
12,915
5,445
0
5,171
7,744
0
34,283
L
Cthulhu
NILDOOOO
Cthulhu
17,956
1,335
0
0
24,648
14,028
0
5,129
19,519
35,102
0
W
Izanami
Sara7523
Izanami
4,639
3,349
0
500
11,308
4,357
0
3,118
8,190
0
8,376
L
Vamana
Sheawolf01
Vamana
2,574
1,361
0
416
6,868
1,977
0
1,257
5,334
0
7,474
W
Gilgamesh
Sickamaru
Gilgamesh
26,594
11,299
0
889
12,990
7,041
0
6,304
6,686
0
60,969
L
Baron Samedi
acespencer13
Baron Samedi
15,623
1,338
3,034
3,308
17,503
7,544
0
4,376
13,127
32,755
0
L
11,943
9,077
0
1,098
21,195
8,002
0
4,684
16,511
0
21,429
L
15,258
4,898
0
0
16,222
5,147
0
2,061
14,161
0
40,803
W
Jormungandr
juhhno
Jormungandr
17,507
5,820
0
29
15,029
16,836
0
9,179
5,850
32,804
0
W
Sun Wukong
plsdonkillme
Sun Wukong
13,519
6,749
0
479
19,149
14,300
0
9,807
9,342
0
23,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,535
Gold Earned
64,885
164
Minions Killed
197
10
Camps Cleared
2
830,039
Distance Traveled
1,097,869
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,307
1,192
59
5
0
226,557
0
L
Cthulhu
11,983
999
45
4
0
184,873
0
W
Izanami
10,996
916
12
1
0
164,922
2
L
Vamana
10,711
893
7
1
0
76,986
0
W
Gilgamesh
15,449
1,287
76
6
2
283,009
0
L
Baron Samedi
10,965
914
34
3
0
200,135
0
L
Neith
11,511
959
33
3
0
162,136
2
L
Loki
12,365
1,030
45
4
10
205,909
0
W
Jormungandr
12,399
1,033
33
3
0
209,482
0
W
Sun Wukong
11,734
978
17
1
0
213,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role