Player Matchup

Chaac
Chaac
Gabriel20010211
Chaac
Level 16
God Stats
7W - 4L
1,499 SR
Queue Stats
45W - 58L
1,379 Elo+
Solo
Athena
Athena
Gekhalos
Athena
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 33L
1,905 Elo+
Solo
Sol
Sol
Kekovv
Sol
Level 18
God Stats
0W - 1L
1,488 SR
Queue Stats
52W - 87L
1,747 Elo+
Solo
Hun Batz
Hun Batz
SadDisplay
Hun Batz
Level 27
God Stats
2W - 4L
1,563 SR
Queue Stats
290W - 292L
1,449 Elo+
Solo
Heimdallr
Heimdallr
voutechupar
Heimdallr
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,596 Elo+

VS

Team Averages
Level 12
1,596 SR
1,587 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Akashiee
Cthulhu
Level 4
God Stats
3W - 2L
1,622 SR
Queue Stats
20W - 15L
1,697 Elo+
Party 1
Ra
Ra
douglaswarlock
Ra
Level 4
God Stats
5W - 1L
1,836 SR
Queue Stats
17W - 7L
1,782 Elo+
Solo
Aphrodite
Aphrodite
l bad witch
Aphrodite
Level 28
God Stats
50W - 46L
1,524 SR
Queue Stats
292W - 330L
1,410 Elo+
Solo
Arachne
Arachne
lltoshioll
Arachne
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
9,173
540
8,552
12,564
8,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Gekhalos
Athena
13
3 / 5 / 3
8,019
472
4,288
11,905
5,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
Kekovv
Sol
12
0 / 5 / 2
7,828
460
7,923
11,230
3,451
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
SadDisplay
Hun Batz
15
4 / 8 / 3
9,189
541
9,901
17,530
6,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
voutechupar
Heimdallr
11
3 / 5 / 1
7,651
450
5,980
11,014
3,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
5 / 3 / 5
8,880
522
10,128
14,128
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Akashiee
Cthulhu
14
4 / 3 / 4
9,101
535
7,675
13,779
13,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
11 / 3 / 1
10,841
638
14,823
13,047
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
l bad witch
Aphrodite
14
2 / 0 / 9
9,382
552
4,916
6,483
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
lltoshioll
Arachne
15
5 / 4 / 3
9,312
548
7,369
16,156
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
13
Kills
27
27
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
3
5
2.5
W
Cthulhu
Akashiee
Cthulhu
4
3
4
2
L
3
4
4
1.25
L
Athena
Gekhalos
Athena
3
5
3
0.9
L
Sol
Kekovv
Sol
0
5
2
0.2
L
Hun Batz
SadDisplay
Hun Batz
4
8
3
0.69
W
11
3
1
3.83
W
Aphrodite
l bad witch
Aphrodite
2
0
9
6.5
W
Arachne
lltoshioll
Arachne
5
4
3
1.63
L
Heimdallr
voutechupar
Heimdallr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,644
Damage
44,911
64,243
Taken
63,593
27,365
Mitigated
36,153
15,308
Healing
29,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,128
4,364
0
4,689
14,128
5,984
2,345
1,589
12,539
0
62,380
W
Cthulhu
Akashiee
Cthulhu
7,675
1,695
266
3,183
13,779
13,287
559
820
12,959
41,808
0
L
8,552
2,776
0
3,730
12,564
8,037
168
7,629
4,451
0
48,414
L
Athena
Gekhalos
Athena
4,288
723
0
1,319
11,905
5,661
0
3,871
7,974
11,798
0
L
Sol
Kekovv
Sol
7,923
1,182
0
3,656
11,230
3,451
2,604
6,880
4,320
47,379
0
L
Hun Batz
SadDisplay
Hun Batz
9,901
4,910
0
4,342
17,530
6,290
0
6,253
11,157
0
53,515
W
14,823
2,201
447
5,876
13,047
6,044
549
4,730
8,317
77,410
0
W
Aphrodite
l bad witch
Aphrodite
4,916
790
3,967
4,041
6,483
3,536
989
2,082
4,401
37,371
0
W
Arachne
lltoshioll
Arachne
7,369
4,255
0
6,981
16,156
7,302
0
2,990
13,166
0
63,653
L
Heimdallr
voutechupar
Heimdallr
5,980
2,341
0
2,261
11,014
3,926
969
2,087
8,927
0
35,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
47,516
378
Minions Killed
456
0
Camps Cleared
0
1,448,719
Distance Traveled
1,548,904
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,880
522
85
5
0
289,683
3
W
Cthulhu
9,101
535
77
5
0
267,021
1
L
Chaac
9,173
540
115
7
0
297,608
3
L
Athena
8,019
472
33
2
0
252,106
0
L
Sol
7,828
460
87
5
0
285,501
3
L
Hun Batz
9,189
541
88
5
0
307,051
2
W
Ra
10,841
638
140
8
0
348,122
5
W
Aphrodite
9,382
552
54
3
0
317,042
6
W
Arachne
9,312
548
100
6
0
327,036
7
L
Heimdallr
7,651
450
55
3
0
306,453
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role