Player Matchup

Ymir
Ymir
Ghost1231xd
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
513W - 602L
1,500 Elo+
Party 2
Arachne
Arachne
IQ Shallow
Arachne
Level 18
God Stats
3W - 4L
1,400 SR
Queue Stats
10W - 23L
1,213 Elo+
Solo
Thanatos
Thanatos
NiceJorgeXP
Thanatos
Level 50
God Stats
8W - 13L
1,721 SR
Queue Stats
419W - 544L
1,364 Elo+
Party 2
Chang'e
Chang'e
Zadoxe
Chang'e
Level 27
God Stats
9W - 3L
1,912 SR
Queue Stats
118W - 87L
1,561 Elo+
Party 1
Hachiman
Hachiman
yokashisel
Hachiman
Level 7
God Stats
8W - 2L
1,529 SR
Queue Stats
14W - 9L
1,382 Elo+
Party 1
Team Averages
Level 21
1,612 SR
1,404 Elo+

VS

Team Averages
Level 20
1,438 SR
1,268 Elo+
Ratatoskr
Ratatoskr
KamiiShiniigamii
Ratatoskr
Level 17
God Stats
12W - 18L
1,419 SR
Queue Stats
93W - 137L
1,252 Elo+
Solo
Chernobog
Chernobog
SmileRodger
Chernobog
Level 13
God Stats
8W - 9L
1,296 SR
Queue Stats
17W - 14L
1,248 Elo+
Solo
Arachne
Arachne
StruggleBussey
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 128L
1,260 Elo+
Solo
Terra
Terra
nainnain57940
Terra
Level 27
God Stats
9W - 15L
1,388 SR
Queue Stats
63W - 138L
1,217 Elo+
Solo
Hades
Hades
raitotweek55
Hades
Level 29
God Stats
1W - 4L
1,588 SR
Queue Stats
62W - 71L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
9,941
452
4,662
17,499
12,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
IQ Shallow
Arachne
18
7 / 3 / 2
12,282
558
10,231
13,500
5,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
NiceJorgeXP
Thanatos
16
4 / 6 / 3
10,587
481
8,186
16,285
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Zadoxe
Chang'e
20
17 / 1 / 6
14,011
637
23,936
17,591
6,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
yokashisel
Hachiman
16
3 / 2 / 5
10,305
468
11,045
12,036
4,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
14
7 / 6 / 1
9,327
424
11,185
17,236
8,293
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
SmileRodger
Chernobog
15
3 / 3 / 7
9,562
435
10,998
10,626
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 11 / 2
8,129
370
4,868
16,560
6,212
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 5 / 6
10,379
472
9,501
15,601
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 8 / 1
9,435
429
10,838
17,986
8,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
33
Kills
19
20
Deaths
33
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
8
3
0.44
W
Arachne
IQ Shallow
Arachne
7
3
2
2.67
L
Ratatoskr
7
6
1
1.25
W
Thanatos
NiceJorgeXP
Thanatos
4
6
3
0.92
L
Chernobog
SmileRodger
Chernobog
3
3
7
2.17
L
2
11
2
0.27
W
Chang'e
Zadoxe
Chang'e
17
1
6
20
L
6
5
6
1.8
L
1
8
1
0.19
W
Hachiman
yokashisel
Hachiman
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,060
Damage
47,390
76,911
Taken
78,009
35,371
Mitigated
39,416
30,643
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,662
960
0
1,215
17,499
12,785
282
2,116
15,383
33,649
0
W
Arachne
IQ Shallow
Arachne
10,231
7,434
349
5,145
13,500
5,071
2,636
7,180
5,982
0
48,645
L
Ratatoskr
11,185
5,189
378
5,126
17,236
8,293
342
4,848
12,152
0
44,214
W
Thanatos
NiceJorgeXP
Thanatos
8,186
2,993
0
9,832
16,285
6,394
0
3,233
13,052
0
58,480
L
Chernobog
SmileRodger
Chernobog
10,998
5,762
0
1,524
10,626
4,133
355
3,638
6,912
0
56,299
L
4,868
3,570
0
2,400
16,560
6,212
0
6,610
9,674
0
26,098
W
Chang'e
Zadoxe
Chang'e
23,936
3,079
744
9,292
17,591
6,699
1,344
5,930
11,457
99,625
0
L
9,501
1,208
1,164
3,117
15,601
12,583
0
7,332
7,910
36,398
0
L
10,838
1,799
51
5,314
17,986
8,195
0
5,037
12,763
59,830
0
W
Hachiman
yokashisel
Hachiman
11,045
7,781
0
4,066
12,036
4,422
2,674
1,338
10,698
0
52,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,126
Gold Earned
46,832
525
Minions Killed
362
0
Camps Cleared
0
1,844,378
Distance Traveled
1,749,917
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,941
452
59
3
0
305,593
1
W
Arachne
12,282
558
119
5
0
368,042
0
L
Ratatoskr
9,327
424
55
3
0
413,968
2
W
Thanatos
10,587
481
94
4
0
376,851
0
L
Chernobog
9,562
435
96
4
0
303,974
1
L
Arachne
8,129
370
44
2
0
326,127
0
W
Chang'e
14,011
637
172
8
0
426,928
1
L
Terra
10,379
472
40
2
0
421,922
0
L
Hades
9,435
429
127
6
0
283,926
0
W
Hachiman
10,305
468
81
4
0
366,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role