Player Matchup

Bakasura
Bakasura
Gold III
Kyuubikitsune
Bakasura
Gold III
Level 106
God Stats
4W - 1L
1,588 SR
Queue Stats
88W - 76L
1,480 MMR
Solo
Fafnir
Fafnir
Silver I
Mas12
Fafnir
Silver I
Level 156
God Stats
6W - 5L
1,607 SR
Queue Stats
189W - 198L
1,241 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Matichi123
Cu Chulainn
Gold IV
Level 122
God Stats
16W - 17L
1,399 SR
Queue Stats
247W - 239L
1,480 MMR
Solo
Danzaburou
Danzaburou
Gold II
SheWantMeAnhur
Danzaburou
Gold II
Level 107
God Stats
18W - 5L
1,821 SR
Queue Stats
32W - 34L
1,699 MMR
Party 1
Ra
Ra
Gold III
airmendo
Ra
Gold III
Level 125
God Stats
9W - 9L
1,671 SR
Queue Stats
226W - 214L
1,472 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,617 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 79
1,600 SR
1,482 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
Blackout1897
Osiris
Gold III
Level 48
God Stats
24W - 35L
1,559 SR
Queue Stats
318W - 313L
1,471 MMR
Party 2
Ymir
Ymir
Silver III
VarekHD
Ymir
Silver III
Level 38
God Stats
2W - 1L
1,709 SR
Queue Stats
179W - 178L
1,469 MMR
Party 2
Scylla
Scylla
Gold IV
XNostraWhiteX
Scylla
Gold IV
Level 85
God Stats
17W - 18L
1,497 SR
Queue Stats
378W - 395L
1,492 MMR
Party 3
Nemesis
Nemesis
Gold IV
zadda
Nemesis
Gold IV
Level 85
God Stats
13W - 10L
1,735 SR
Queue Stats
138W - 129L
1,477 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kyuubikitsune
Bakasura
17
3 / 3 / 10
11,757
560
11,659
19,969
8,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Mas12
Fafnir
17
3 / 0 / 9
12,663
603
9,482
14,662
18,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Matichi123
Cu Chulainn
17
2 / 3 / 7
11,614
553
11,811
22,772
16,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SheWantMeAnhur
Danzaburou
20
6 / 1 / 5
13,861
660
16,097
18,382
8,417
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 1 / 4
13,369
637
13,852
7,729
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatGilgameshSetAthenaGuan Yu

VS

Bans
JanusCabrakanApolloTsukuyomiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
2 / 4 / 0
10,975
523
11,613
14,873
5,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
19
4 / 4 / 2
11,623
553
11,218
17,131
12,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
VarekHD
Ymir
12
0 / 5 / 4
8,186
390
5,663
28,400
17,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 4 / 3
9,633
459
4,759
11,222
4,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
zadda
Nemesis
16
2 / 3 / 5
9,748
464
6,873
14,280
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
8
8
Deaths
20
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
0
0.5
L
Osiris
4
4
2
1.25
W
Bakasura
Kyuubikitsune
Bakasura
3
3
10
2.67
W
Fafnir
Mas12
Fafnir
3
0
9
7.5
W
Cu Chulainn
Matichi123
Cu Chulainn
2
3
7
1.83
W
Danzaburou
SheWantMeAnhur
Danzaburou
6
1
5
8.5
L
Ymir
VarekHD
Ymir
0
5
4
0.4
L
0
4
3
0.38
W
6
1
4
8
L
Nemesis
zadda
Nemesis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,901
Damage
40,126
83,514
Taken
85,906
55,322
Mitigated
45,836
41,064
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,613
6,435
526
4,695
14,873
5,352
768
2,800
12,058
0
95,730
L
Osiris
11,218
4,399
0
5,177
17,131
12,482
1,521
3,595
12,730
382
73,970
W
Bakasura
Kyuubikitsune
Bakasura
11,659
7,556
0
5,718
19,969
8,489
443
5,205
14,764
0
81,791
W
Fafnir
Mas12
Fafnir
9,482
1,371
0
5,570
14,662
18,328
641
2,153
12,509
28,413
0
W
Cu Chulainn
Matichi123
Cu Chulainn
11,811
1,465
0
8,045
22,772
16,310
326
2,276
20,496
4,457
58,296
W
Danzaburou
SheWantMeAnhur
Danzaburou
16,097
9,263
0
12,433
18,382
8,417
7,721
2,295
15,664
0
126,938
L
Ymir
VarekHD
Ymir
5,663
1,124
0
3,898
28,400
17,346
0
10,925
16,217
34,394
0
L
4,759
183
0
2,685
11,222
4,490
0
2,349
8,237
64,992
0
W
13,852
1,449
5,416
3,882
7,729
3,778
1,494
2,291
5,438
109,861
0
L
Nemesis
zadda
Nemesis
6,873
2,776
0
1,795
14,280
6,166
0
4,704
9,521
0
68,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,264
Gold Earned
50,165
684
Minions Killed
640
0
Camps Cleared
0
2,101,343
Distance Traveled
1,961,981
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,975
523
181
9
0
383,902
3
L
Osiris
11,623
553
160
8
0
451,911
5
W
Bakasura
11,757
560
140
7
0
445,901
8
W
Fafnir
12,663
603
23
1
0
434,673
8
W
Cu Chulainn
11,614
553
126
6
0
396,974
7
W
Danzaburou
13,861
660
193
9
0
380,173
2
L
Ymir
8,186
390
53
3
0
383,173
11
L
Scylla
9,633
459
146
7
0
323,527
8
W
Ra
13,369
637
202
10
0
443,622
11
L
Nemesis
9,748
464
100
5
0
419,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role