Player Matchup

Freya
Freya
AQWEWDXFESZXH
Freya
Level 29
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 7L
1,207 Elo+
Party 3
Cthulhu
Cthulhu
Canelazo
Cthulhu
Level 3
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 2L
1,422 Elo+
Party 2
Zeus
Zeus
Dareog
Zeus
Level 2
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 3
Danzaburou
Danzaburou
KonKonPowa
Danzaburou
Level 29
God Stats
2W - 4L
1,261 SR
Queue Stats
10W - 14L
1,348 Elo+
Solo
Bellona
Bellona
clonesforever
Bellona
Level 63
God Stats
0W - 1L
1,416 SR
Queue Stats
4W - 9L
1,285 Elo+
Party 2
Team Averages
Level 25
1,387 SR
1,294 Elo+

VS

Team Averages
Level 21
1,386 SR
1,402 Elo+
Terra
Terra
 
Terra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EpidBomb12
Kukulkan
Level 18
God Stats
136W - 130L
1,509 SR
Queue Stats
160W - 166L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
brianwolf01
Ne Zha
Level 29
God Stats
3W - 7L
1,282 SR
Queue Stats
191W - 201L
1,455 Elo+
Solo
Skadi
Skadi
godslayer2111
Skadi
Level 29
God Stats
11W - 6L
1,521 SR
Queue Stats
57W - 52L
1,496 Elo+
Solo
Hel
Hel
paipaibby
Hel
Level 5
God Stats
73W - 70L
1,120 SR
Queue Stats
118W - 136L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
11,690
974
12,141
18,087
6,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Canelazo
Cthulhu
17
2 / 12 / 4
11,070
923
8,448
28,293
23,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Dareog
Zeus
15
0 / 6 / 1
9,804
817
3,489
8,365
2,616
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
KonKonPowa
Danzaburou
19
4 / 2 / 7
13,416
1,118
17,684
13,402
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
18
2 / 12 / 6
11,488
957
17,609
28,558
17,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 0 / 30
13,302
1,109
11,758
15,559
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
EpidBomb12
Kukulkan
19
7 / 0 / 22
12,415
1,035
29,832
9,909
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
19
15 / 6 / 9
13,628
1,136
22,869
19,037
9,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
14 / 4 / 13
13,498
1,125
22,105
15,064
7,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 2 / 19
12,028
1,002
3,946
8,577
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
132
12
Kills
39
39
Deaths
12
21
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
30
17
L
4
7
3
0.79
L
Cthulhu
Canelazo
Cthulhu
2
12
4
0.33
L
Zeus
Dareog
Zeus
0
6
1
0.08
W
Kukulkan
EpidBomb12
Kukulkan
7
0
22
18
L
Danzaburou
KonKonPowa
Danzaburou
4
2
7
3.75
W
Ne Zha
15
6
9
3.25
L
Bellona
2
12
6
0.42
W
14
4
13
5.13
W
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,371
Damage
90,510
96,705
Taken
68,146
56,501
Mitigated
48,016
8,241
Healing
25,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,758
3,300
3,928
8,284
15,559
15,815
0
5,966
9,593
30,498
0
L
12,141
3,190
0
2,256
18,087
6,888
0
6,938
11,149
29,803
0
L
Cthulhu
Canelazo
Cthulhu
8,448
1,211
0
1,092
28,293
23,278
0
18,410
9,883
24,524
0
L
Zeus
Dareog
Zeus
3,489
843
285
39
8,365
2,616
0
2,897
5,468
15,448
0
W
Kukulkan
EpidBomb12
Kukulkan
29,832
4,290
0
916
9,909
5,018
0
4,910
4,999
56,571
0
L
Danzaburou
KonKonPowa
Danzaburou
17,684
8,156
0
2,595
13,402
5,901
0
3,317
10,085
0
39,189
W
Ne Zha
22,869
15,646
0
5,173
19,037
9,035
0
4,736
13,408
0
42,089
L
Bellona
17,609
5,068
0
1,974
28,558
17,818
0
13,974
14,584
270
44,080
W
22,105
12,437
741
3,954
15,064
7,644
0
6,125
8,939
0
46,591
W
3,946
1,930
630
1,906
8,577
10,504
0
2,611
5,966
7,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,468
Gold Earned
64,871
200
Minions Killed
224
7
Camps Cleared
3
941,600
Distance Traveled
1,003,485
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,302
1,109
49
4
1
248,106
0
L
Freya
11,690
974
35
3
4
216,049
1
L
Cthulhu
11,070
923
31
3
0
191,272
0
L
Zeus
9,804
817
24
2
2
114,583
1
W
Kukulkan
12,415
1,035
65
5
0
245,254
1
L
Danzaburou
13,416
1,118
45
4
0
216,365
0
W
Ne Zha
13,628
1,136
45
4
0
177,139
2
L
Bellona
11,488
957
65
5
1
203,331
0
W
Skadi
13,498
1,125
58
5
2
181,796
0
W
Hel
12,028
1,002
7
1
0
151,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role