Player Matchup

Da Ji
Da Ji
Ayo Mizumi
Da Ji
Level 88
God Stats
16W - 26L
1,484 SR
Queue Stats
196W - 234L
1,353 Elo+
Party 4
Bellona
Bellona
CandeHereje
Bellona
Level 23
God Stats
5W - 12L
1,548 SR
Queue Stats
19W - 20L
1,597 Elo+
Party 2
Cerberus
Cerberus
CozOn60Fps
Cerberus
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 130L
1,315 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
PPineappleEn
Morgan Le Fay
Level 122
God Stats
5W - 3L
1,620 SR
Queue Stats
19W - 32L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
iQuae Wuilnait
Danzaburou
Level 100
God Stats
1W - 0L
1,358 SR
Queue Stats
24W - 30L
1,465 Elo+
Party 2
Team Averages
Level 75
1,502 SR
1,430 Elo+

VS

Team Averages
Level 48
1,547 SR
1,429 Elo+
Bellona
Bellona
BravitoBujias8
Bellona
Level 26
God Stats
7W - 5L
1,708 SR
Queue Stats
73W - 100L
1,489 Elo+
Party 3
Olorun
Olorun
Dracmor07
Olorun
Level 77
God Stats
5W - 4L
1,477 SR
Queue Stats
241W - 257L
1,444 Elo+
Party 3
Kumbhakarna
Kumbhakarna
enorm_bob
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 157L
1,386 Elo+
Party 1
Izanami
Izanami
leemaringo
Izanami
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
205W - 205L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xdlolplayer
Morgan Le Fay
Level 81
God Stats
4W - 12L
1,548 SR
Queue Stats
473W - 432L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
7 / 3 / 11
12,958
540
16,037
18,598
8,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
CandeHereje
Bellona
18
3 / 5 / 10
12,035
501
9,176
16,494
13,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
CozOn60Fps
Cerberus
16
8 / 2 / 14
12,451
519
14,967
24,269
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
PPineappleEn
Morgan Le Fay
20
19 / 1 / 12
14,075
586
24,076
14,607
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
iQuae Wuilnait
Danzaburou
20
7 / 3 / 12
14,412
601
15,202
21,796
8,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
9,986
416
8,728
22,095
10,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Dracmor07
Olorun
18
3 / 11 / 2
11,837
493
10,299
21,224
8,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
enorm_bob
Kumbhakarna
13
2 / 9 / 0
9,145
381
7,609
20,449
10,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
leemaringo
Izanami
14
0 / 10 / 2
9,229
385
6,568
15,541
4,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
xdlolplayer
Morgan Le Fay
14
7 / 8 / 3
10,780
449
21,069
20,905
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
24
44
Kills
13
14
Deaths
44
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
3
11
4.17
L
1
6
4
0.5
W
Bellona
CandeHereje
Bellona
3
5
10
1.6
W
Cerberus
CozOn60Fps
Cerberus
8
2
14
7.5
L
Olorun
Dracmor07
Olorun
3
11
2
0.36
W
Morgan Le Fay
PPineappleEn
Morgan Le Fay
19
1
12
25
L
Kumbhakarna
enorm_bob
Kumbhakarna
2
9
0
0.22
W
Danzaburou
iQuae Wuilnait
Danzaburou
7
3
12
4.33
L
Izanami
leemaringo
Izanami
0
10
2
0.1
L
Morgan Le Fay
xdlolplayer
Morgan Le Fay
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,458
Damage
54,273
95,764
Taken
100,214
56,900
Mitigated
41,537
37,881
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
16,037
5,699
599
9,676
18,598
8,616
416
6,809
11,789
0
96,947
L
8,728
3,041
0
2,826
22,095
10,152
0
7,454
14,641
0
63,895
W
Bellona
CandeHereje
Bellona
9,176
1,991
0
2,455
16,494
13,118
0
7,092
9,402
0
59,312
W
Cerberus
CozOn60Fps
Cerberus
14,967
786
744
6,151
24,269
20,018
440
10,270
13,999
42,809
0
L
Olorun
Dracmor07
Olorun
10,299
4,282
323
3,601
21,224
8,077
0
8,751
12,473
72,954
0
W
Morgan Le Fay
PPineappleEn
Morgan Le Fay
24,076
1,232
480
5,265
14,607
6,401
2,814
6,264
8,343
92,190
0
L
Kumbhakarna
enorm_bob
Kumbhakarna
7,609
635
0
1,005
20,449
10,861
0
8,304
12,145
20,045
0
W
Danzaburou
iQuae Wuilnait
Danzaburou
15,202
10,659
0
12,511
21,796
8,747
5,622
8,316
13,480
0
117,782
L
Izanami
leemaringo
Izanami
6,568
3,790
0
1,830
15,541
4,287
0
5,776
9,765
0
57,271
L
Morgan Le Fay
xdlolplayer
Morgan Le Fay
21,069
1,657
0
3,047
20,905
8,160
0
8,758
12,147
52,262
2,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,931
Gold Earned
50,977
590
Minions Killed
449
0
Camps Cleared
0
2,304,115
Distance Traveled
1,934,071
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,958
540
134
6
0
480,503
1
L
Bellona
9,986
416
105
4
0
455,758
0
W
Bellona
12,035
501
105
4
0
487,677
2
W
Cerberus
12,451
519
71
3
0
449,326
5
L
Olorun
11,837
493
128
5
0
355,461
1
W
Morgan Le Fay
14,075
586
115
5
0
452,612
2
L
Kumbhakarna
9,145
381
20
1
0
387,354
0
W
Danzaburou
14,412
601
165
7
0
433,997
8
L
Izanami
9,229
385
116
5
0
389,522
0
L
Morgan Le Fay
10,780
449
80
3
0
345,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role