Player Matchup

Hachiman
Hachiman
Heshlowd
Hachiman
Level 7
God Stats
0W - 3L
1,486 SR
Queue Stats
4W - 6L
1,412 Elo+
Solo
Ymir
Ymir
SMITEGUY69
Ymir
Level 27
God Stats
45W - 49L
1,467 SR
Queue Stats
417W - 463L
1,450 Elo+
Solo
Mercury
Mercury
Trickierfiend25
Mercury
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 26L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
add53
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,389 Elo+
Party 1
Ra
Ra
peepeoeep
Ra
Level 16
God Stats
0W - 5L
1,500 SR
Queue Stats
48W - 58L
1,341 Elo+
Party 1
Team Averages
Level 35
1,491 SR
1,401 Elo+

VS

Team Averages
Level 35
1,484 SR
1,500 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Anthony127190
Cu Chulainn
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,408 Elo+
Solo
Poseidon
Poseidon
Moydale
Poseidon
Level 22
God Stats
12W - 4L
1,489 SR
Queue Stats
66W - 44L
1,502 Elo+
Party 3
Izanami
Izanami
ShadowApophis
Izanami
Level 12
God Stats
6W - 7L
1,442 SR
Queue Stats
18W - 17L
1,567 Elo+
Party 2
Ymir
Ymir
xxreaperxx062
Ymir
Level 105
God Stats
6W - 2L
1,491 SR
Queue Stats
54W - 51L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Heshlowd
Hachiman
8
1 / 4 / 0
5,059
506
3,475
5,778
1,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
6,042
604
4,673
5,411
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 2 / 1
5,157
516
1,935
5,871
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
add53
Ne Zha
8
0 / 6 / 2
5,021
502
2,420
9,742
3,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
0 / 4 / 0
4,959
496
2,150
3,782
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
4 / 1 / 1
5,909
591
2,292
5,719
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Anthony127190
Cu Chulainn
9
0 / 1 / 1
5,364
536
2,521
6,484
1,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Moydale
Poseidon
12
4 / 0 / 0
6,875
688
2,829
3,581
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
10
2 / 1 / 8
5,927
593
4,751
4,257
1,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
7 / 2 / 3
6,417
642
5,732
7,887
3,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
17
17
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
1
4.5
W
Cu Chulainn
Anthony127190
Cu Chulainn
0
1
1
0.5
L
Hachiman
Heshlowd
Hachiman
1
4
0
0.25
W
Poseidon
Moydale
Poseidon
4
0
0
4
L
1
1
0
1
W
Izanami
2
1
8
6
L
2
2
1
1.25
L
Ne Zha
add53
Ne Zha
0
6
2
0.17
L
0
4
0
0
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,653
Damage
18,125
30,584
Taken
27,928
10,859
Mitigated
9,012
5,920
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,292
669
0
2,384
5,719
1,456
0
1,037
4,625
0
20,269
W
Cu Chulainn
Anthony127190
Cu Chulainn
2,521
556
0
1,651
6,484
1,899
300
3,309
2,905
0
23,246
L
Hachiman
Heshlowd
Hachiman
3,475
1,590
0
250
5,778
1,725
0
2,294
3,484
0
19,214
W
Poseidon
Moydale
Poseidon
2,829
401
0
1,835
3,581
885
714
1,445
1,834
38,572
0
L
4,673
1,431
0
1,633
5,411
3,475
463
0
5,411
31,113
0
W
Izanami
4,751
3,747
0
958
4,257
1,017
1,365
0
4,257
0
30,900
L
1,935
1,242
0
1,722
5,871
1,431
0
474
5,355
0
18,578
L
Ne Zha
add53
Ne Zha
2,420
1,000
0
2,056
9,742
3,034
0
3,046
6,696
0
13,386
L
2,150
135
61
198
3,782
1,194
0
2,543
1,077
19,986
0
W
5,732
1,654
0
2,523
7,887
3,755
272
354
7,484
15,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,238
Gold Earned
30,492
211
Minions Killed
287
0
Camps Cleared
0
904,676
Distance Traveled
940,955
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,909
591
51
5
0
211,606
1
W
Cu Chulainn
5,364
536
59
6
0
175,989
0
L
Hachiman
5,059
506
38
4
0
200,329
0
W
Poseidon
6,875
688
92
9
0
186,343
1
L
Ymir
6,042
604
78
8
0
158,464
2
W
Izanami
5,927
593
64
6
0
182,735
1
L
Mercury
5,157
516
39
4
0
193,916
0
L
Ne Zha
5,021
502
11
1
0
179,499
0
L
Ra
4,959
496
45
5
0
172,468
1
W
Ymir
6,417
642
21
2
0
184,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role