Player Matchup

Arachne
Arachne
CarnagellWorlD
Arachne
Level 28
God Stats
5W - 2L
1,620 SR
Queue Stats
147W - 125L
1,596 Elo+
Solo
Sylvanus
Sylvanus
Creszin
Sylvanus
Level 27
God Stats
2W - 3L
1,267 SR
Queue Stats
162W - 93L
1,710 Elo+
Solo
Jing Wei
Jing Wei
IMVERYNICE
Jing Wei
Level 18
God Stats
2W - 2L
1,756 SR
Queue Stats
37W - 31L
1,684 Elo+
Solo
Scylla
Scylla
lenny00x
Scylla
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 70L
1,692 Elo+
Solo
Neith
Neith
sw1shh7
Neith
Level 22
God Stats
2W - 2L
1,540 SR
Queue Stats
40W - 36L
1,535 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,643 Elo+

VS

Team Averages
Level 20
1,690 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
Moonpxl
Morgan Le Fay
Level 17
God Stats
11W - 7L
1,673 SR
Queue Stats
57W - 35L
1,690 Elo+
Solo
Vulcan
Vulcan
Perkamentus
Vulcan
Level 25
God Stats
6W - 0L
1,933 SR
Queue Stats
132W - 118L
1,565 Elo+
Party 1
Ymir
Ymir
Trashwin
Ymir
Level 8
God Stats
9W - 12L
1,409 SR
Queue Stats
113W - 90L
1,497 Elo+
Party 1
Awilix
Awilix
VVilka
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 93L
1,517 Elo+
Solo
Cernunnos
Cernunnos
XxeLaxX94
Cernunnos
Level 24
God Stats
8W - 1L
1,937 SR
Queue Stats
50W - 42L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 4
7,636
509
9,553
13,107
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Creszin
Sylvanus
12
3 / 2 / 6
7,913
528
6,131
11,512
8,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
IMVERYNICE
Jing Wei
15
0 / 2 / 0
8,136
542
2,938
12,073
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
lenny00x
Scylla
10
0 / 3 / 1
6,264
418
2,119
4,838
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
sw1shh7
Neith
12
4 / 3 / 2
7,688
513
8,936
8,713
2,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Moonpxl
Morgan Le Fay
16
4 / 0 / 2
9,095
606
14,335
9,468
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
14
5 / 1 / 0
8,464
564
7,948
4,687
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
10
0 / 3 / 5
6,945
463
2,184
9,906
5,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
VVilka
Awilix
10
2 / 4 / 3
6,941
463
3,899
9,384
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
XxeLaxX94
Cernunnos
13
2 / 3 / 1
7,596
506
7,568
9,836
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
13
13
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Sylvanus
Creszin
Sylvanus
3
2
6
3
L
Jing Wei
IMVERYNICE
Jing Wei
0
2
0
0
W
Morgan Le Fay
Moonpxl
Morgan Le Fay
4
0
2
5
W
Vulcan
5
1
0
5
W
Ymir
0
3
5
0.83
W
Awilix
VVilka
Awilix
2
4
3
0.88
W
Cernunnos
XxeLaxX94
Cernunnos
2
3
1
0.83
L
Scylla
lenny00x
Scylla
0
3
1
0.17
L
Neith
sw1shh7
Neith
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,677
Damage
35,934
50,243
Taken
43,281
20,804
Mitigated
20,591
16,120
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,553
6,617
0
3,231
13,107
4,451
0
4,978
7,883
0
47,045
L
Sylvanus
Creszin
Sylvanus
6,131
1,396
983
2,666
11,512
8,033
0
6,612
4,622
25,705
0
L
Jing Wei
IMVERYNICE
Jing Wei
2,938
1,710
0
5,599
12,073
4,010
47
7,551
3,816
0
65,075
W
Morgan Le Fay
Moonpxl
Morgan Le Fay
14,335
1,056
0
4,465
9,468
6,708
496
543
8,925
67,884
0
W
Vulcan
7,948
1,453
0
116
4,687
1,618
412
2,759
1,842
49,412
0
W
Ymir
2,184
499
0
1,342
9,906
5,777
0
3,346
6,498
16,152
0
W
Awilix
VVilka
Awilix
3,899
2,124
0
2,553
9,384
2,370
0
785
8,559
0
27,546
W
Cernunnos
XxeLaxX94
Cernunnos
7,568
3,196
0
3,276
9,836
4,118
0
629
9,207
0
49,212
L
Scylla
lenny00x
Scylla
2,119
312
0
720
4,838
1,395
0
3,468
1,128
26,903
0
L
Neith
sw1shh7
Neith
8,936
5,787
0
2,921
8,713
2,915
520
386
8,327
0
47,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
39,041
408
Minions Killed
420
0
Camps Cleared
0
1,236,819
Distance Traveled
1,401,259
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,636
509
77
5
0
270,498
5
L
Sylvanus
7,913
528
38
3
0
241,053
4
L
Jing Wei
8,136
542
128
9
0
276,315
5
W
Morgan Le Fay
9,095
606
129
9
0
292,750
5
W
Vulcan
8,464
564
116
8
0
295,389
2
W
Ymir
6,945
463
28
2
0
258,171
0
W
Awilix
6,941
463
53
4
0
292,755
2
W
Cernunnos
7,596
506
94
6
0
262,194
4
L
Scylla
6,264
418
67
4
0
201,311
0
L
Neith
7,688
513
98
7
0
247,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role