Player Matchup

Tsukuyomi
Tsukuyomi
DDtroy
Tsukuyomi
Level 12
God Stats
8W - 5L
1,500 SR
Queue Stats
23W - 25L
1,299 Elo+
Solo
Izanami
Izanami
DarknessDashy
Izanami
Level 24
God Stats
34W - 26L
1,494 SR
Queue Stats
34W - 28L
1,277 Elo+
Solo
Mulan
Mulan
Shoramar
Mulan
Level 34
God Stats
31W - 36L
1,490 SR
Queue Stats
116W - 128L
1,441 Elo+
Party 2
Merlin
Merlin
XCrazeX
Merlin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,053 Elo+
Solo
Terra
Terra
vennigol22
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,417 Elo+
Party 2
Team Averages
Level 23
1,497 SR
1,298 Elo+

VS

Team Averages
Level 15
1,487 SR
1,245 Elo+
Ares
Ares
EgOzA2oo1
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,009 Elo+
Solo
Jormungandr
Jormungandr
YouLosT10
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,289 Elo+
Party 1
Cerberus
Cerberus
dannsuh
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,327 Elo+
Solo
Merlin
Merlin
mrkiller2102
Merlin
Level 21
God Stats
1W - 1L
1,712 SR
Queue Stats
40W - 27L
1,417 Elo+
Solo
King Arthur
King Arthur
xXYorMickXx
King Arthur
Level 14
God Stats
0W - 3L
1,224 SR
Queue Stats
1W - 5L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DDtroy
Tsukuyomi
16
5 / 4 / 6
9,987
499
6,908
13,471
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
16
9 / 4 / 2
10,957
548
19,977
14,999
4,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Shoramar
Mulan
18
12 / 4 / 4
11,517
576
22,594
19,580
15,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
XCrazeX
Merlin
14
2 / 4 / 4
8,998
450
10,444
8,802
2,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
13
4 / 3 / 12
9,507
475
7,441
13,968
15,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 7 / 4
9,593
480
4,365
15,886
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
YouLosT10
Jormungandr
13
2 / 4 / 6
8,190
410
7,247
11,342
8,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
dannsuh
Cerberus
13
2 / 10 / 4
8,573
429
9,013
18,786
7,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
17
9 / 4 / 1
10,553
528
16,750
12,972
5,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
xXYorMickXx
King Arthur
12
3 / 7 / 3
8,161
408
8,406
24,886
13,912
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
32
Kills
18
19
Deaths
32
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DDtroy
Tsukuyomi
5
4
6
2
W
Izanami
9
4
2
2.5
L
Ares
2
7
4
0.57
W
Mulan
Shoramar
Mulan
12
4
4
3.5
W
Merlin
XCrazeX
Merlin
2
4
4
1
L
Jormungandr
YouLosT10
Jormungandr
2
4
6
1.25
L
Cerberus
dannsuh
Cerberus
2
10
4
0.4
L
Merlin
9
4
1
2.38
W
Terra
4
3
12
3.33
L
King Arthur
xXYorMickXx
King Arthur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,364
Damage
45,781
70,820
Taken
83,872
43,219
Mitigated
48,991
19,940
Healing
17,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DDtroy
Tsukuyomi
6,908
1,823
0
3,872
13,471
4,293
0
2,689
10,782
0
60,412
W
Izanami
19,977
15,109
0
2,990
14,999
4,671
320
7,363
7,636
0
73,510
L
Ares
4,365
686
0
3,403
15,886
14,082
0
3,372
12,454
29,150
0
W
Mulan
Shoramar
Mulan
22,594
3,451
0
8,512
19,580
15,700
1,179
10,880
8,700
258
80,956
W
Merlin
XCrazeX
Merlin
10,444
541
0
519
8,802
2,775
695
6,716
2,086
45,511
0
L
Jormungandr
YouLosT10
Jormungandr
7,247
2,986
431
556
11,342
8,762
0
3,289
8,053
35,321
0
L
Cerberus
dannsuh
Cerberus
9,013
1,286
0
3,429
18,786
7,156
1,128
873
17,493
35,628
0
L
Merlin
16,750
1,256
0
2,535
12,972
5,079
0
5,548
7,364
54,335
0
W
Terra
7,441
1,533
1,293
2,754
13,968
15,780
0
10,002
3,966
13,735
0
L
King Arthur
xXYorMickXx
King Arthur
8,406
1,845
276
7,333
24,886
13,912
146
5,061
19,469
360
27,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
45,070
429
Minions Killed
270
0
Camps Cleared
0
1,762,647
Distance Traveled
1,769,264
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,987
499
101
5
0
349,432
1
W
Izanami
10,957
548
102
5
0
354,713
0
L
Ares
9,593
480
37
2
0
373,658
3
W
Mulan
11,517
576
140
7
0
319,558
3
W
Merlin
8,998
450
70
4
0
364,415
1
L
Jormungandr
8,190
410
51
3
0
369,995
1
L
Cerberus
8,573
429
63
3
0
304,052
0
L
Merlin
10,553
528
80
4
0
359,196
4
W
Terra
9,507
475
16
1
0
374,529
2
L
King Arthur
8,161
408
39
2
0
362,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role