Player Matchup

Fenrir
Fenrir
GAMESCODEPCPS4
Fenrir
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
20W - 13L
1,511 Elo+
Solo
Jing Wei
Jing Wei
RenZeroky
Jing Wei
Level 7
God Stats
5W - 4L
1,378 SR
Queue Stats
5W - 7L
1,198 Elo+
Party 1
Mercury
Mercury
Talastatalas
Mercury
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,500 Elo+
Solo
Achilles
Achilles
WhiteQrow98
Achilles
Level 126
God Stats
3W - 5L
1,389 SR
Queue Stats
328W - 301L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
Level 24
God Stats
70W - 67L
1,501 SR
Queue Stats
134W - 141L
1,383 Elo+
Solo
Team Averages
Level 42
1,497 SR
1,424 Elo+

VS

Team Averages
Level 19
1,481 SR
1,414 Elo+
Ah Puch
Ah Puch
DanteKingJ
Ah Puch
Level 23
God Stats
6W - 5L
1,588 SR
Queue Stats
131W - 145L
1,350 Elo+
Solo
Nemesis
Nemesis
GoodOldButters
Nemesis
Level 25
God Stats
26W - 21L
1,600 SR
Queue Stats
130W - 149L
1,335 Elo+
Party 2
Ares
Ares
NBAFightWomen
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,663 Elo+
Solo
Loki
Loki
PapiMickeyMouse
Loki
Level 25
God Stats
5W - 8L
1,412 SR
Queue Stats
40W - 53L
1,400 Elo+
Solo
Jing Wei
Jing Wei
thegaychef
Jing Wei
Level 20
God Stats
3W - 5L
1,305 SR
Queue Stats
95W - 118L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 5
11,298
514
13,109
17,439
23,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
RenZeroky
Jing Wei
16
7 / 5 / 9
11,193
509
14,848
10,434
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Talastatalas
Mercury
14
2 / 5 / 4
9,096
413
2,368
8,362
2,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
WhiteQrow98
Achilles
18
12 / 2 / 10
12,173
553
15,545
18,964
18,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
WillingtoGrief
Morgan Le Fay
20
6 / 0 / 4
13,014
592
14,360
15,564
7,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DanteKingJ
Ah Puch
14
1 / 5 / 0
9,074
412
6,141
14,438
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 6 / 1
10,834
492
9,964
17,208
10,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 10 / 2
10,015
455
7,189
22,844
24,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 4
10,162
462
9,669
12,980
10,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
thegaychef
Jing Wei
13
0 / 8 / 2
8,287
377
4,922
13,489
4,828
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
34
Kills
14
14
Deaths
34
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DanteKingJ
Ah Puch
1
5
0
0.2
W
7
2
5
4.75
L
6
6
1
1.08
L
4
10
2
0.5
L
3
5
4
1
W
Jing Wei
RenZeroky
Jing Wei
7
5
9
2.3
W
Mercury
Talastatalas
Mercury
2
5
4
0.8
W
Achilles
WhiteQrow98
Achilles
12
2
10
8.5
W
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
6
0
4
8
L
Jing Wei
thegaychef
Jing Wei
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,230
Damage
37,885
70,763
Taken
80,959
56,664
Mitigated
56,883
21,522
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DanteKingJ
Ah Puch
6,141
874
0
2,700
14,438
6,034
64
5,566
8,872
49,591
0
W
13,109
4,068
0
5,751
17,439
23,576
0
3,125
14,314
44
61,971
L
9,964
5,438
0
2,069
17,208
10,546
0
777
16,431
0
80,491
L
7,189
1,405
0
2,892
22,844
24,628
33
6,134
16,710
22,682
0
L
9,669
1,703
0
0
12,980
10,847
0
1,883
11,097
0
59,476
W
Jing Wei
RenZeroky
Jing Wei
14,848
11,344
0
45
10,434
4,737
1,349
2,448
7,986
0
60,155
W
Mercury
Talastatalas
Mercury
2,368
705
0
800
8,362
2,645
87
479
7,883
0
23,580
W
Achilles
WhiteQrow98
Achilles
15,545
4,806
364
5,358
18,964
18,132
1,165
3,088
15,876
0
66,008
W
Morgan Le Fay
WillingtoGrief
Morgan Le Fay
14,360
904
0
9,204
15,564
7,574
1,962
4,190
11,374
117,573
0
L
Jing Wei
thegaychef
Jing Wei
4,922
3,488
0
1,565
13,489
4,828
0
44
13,445
0
40,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,774
Gold Earned
48,372
588
Minions Killed
419
0
Camps Cleared
0
2,175,334
Distance Traveled
1,844,198
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,074
412
94
4
0
359,933
0
W
Fenrir
11,298
514
103
5
0
402,152
0
L
Nemesis
10,834
492
123
6
0
417,812
0
L
Ares
10,015
455
29
1
0
367,542
3
L
Loki
10,162
462
106
5
0
368,376
2
W
Jing Wei
11,193
509
111
5
0
405,406
2
W
Mercury
9,096
413
54
2
0
479,251
4
W
Achilles
12,173
553
101
5
0
475,236
4
W
Morgan Le Fay
13,014
592
219
10
0
413,289
0
L
Jing Wei
8,287
377
67
3
0
330,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role