Player Matchup

Cerberus
Cerberus
Badaap69
Cerberus
Level 27
God Stats
0W - 3L
1,427 SR
Queue Stats
4W - 6L
1,707 Elo+
Party 1
Cupid
Cupid
KiiRex
Cupid
Level 18
God Stats
2W - 9L
1,574 SR
Queue Stats
14W - 18L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Sufferth0rn
Kukulkan
Level 111
God Stats
0W - 1L
1,615 SR
Queue Stats
35W - 28L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
damianvdk1
Ne Zha
Level 76
God Stats
1W - 1L
1,480 SR
Queue Stats
25W - 22L
1,570 Elo+
Party 1
Artemis
Artemis
robertvoerman
Artemis
Level 8
God Stats
6W - 9L
1,368 SR
Queue Stats
6W - 11L
1,506 Elo+
Party 1
Team Averages
Level 48
1,493 SR
1,561 Elo+

VS

Team Averages
Level 24
1,615 SR
1,576 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ap3XTV
Nu Wa
Level 27
God Stats
7W - 4L
1,766 SR
Queue Stats
14W - 18L
1,657 Elo+
Solo
Cabrakan
Cabrakan
Astronomica
Cabrakan
Level 29
God Stats
6W - 5L
1,597 SR
Queue Stats
126W - 119L
1,584 Elo+
Solo
Izanami
Izanami
hollowdog1
Izanami
Level 7
God Stats
2W - 1L
1,710 SR
Queue Stats
11W - 13L
1,670 Elo+
Solo
Chaac
Chaac
iTzAlex
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Badaap69
Cerberus
11
1 / 5 / 1
6,448
358
2,163
13,629
9,604
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
KiiRex
Cupid
12
1 / 5 / 1
7,451
414
3,571
10,713
2,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Sufferth0rn
Kukulkan
14
2 / 6 / 3
9,185
510
10,753
10,039
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
damianvdk1
Ne Zha
13
4 / 7 / 3
8,587
477
6,966
14,876
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
10
0 / 9 / 1
6,662
370
2,968
11,779
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
12 / 1 / 4
10,984
610
8,790
12,568
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
Ap3XTV
Nu Wa
17
6 / 2 / 10
10,488
583
12,832
6,161
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Astronomica
Cabrakan
13
1 / 2 / 10
8,651
481
3,444
10,633
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hollowdog1
Izanami
18
6 / 1 / 4
11,153
620
9,973
8,631
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
iTzAlex
Chaac
16
7 / 2 / 3
10,329
574
12,089
16,894
17,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
32
32
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
1
4
14
W
Nu Wa
Ap3XTV
Nu Wa
6
2
10
5.5
W
Cabrakan
Astronomica
Cabrakan
1
2
10
3
L
Cerberus
Badaap69
Cerberus
1
5
1
0.3
L
Cupid
KiiRex
Cupid
1
5
1
0.3
L
Kukulkan
Sufferth0rn
Kukulkan
2
6
3
0.58
L
Ne Zha
damianvdk1
Ne Zha
4
7
3
0.79
W
Izanami
hollowdog1
Izanami
6
1
4
8
W
Chaac
iTzAlex
Chaac
7
2
3
4.25
L
Artemis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
47,128
61,036
Taken
54,887
24,952
Mitigated
40,964
11,451
Healing
19,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,790
2,609
0
4,460
12,568
6,144
206
2,725
9,843
0
62,544
W
Nu Wa
Ap3XTV
Nu Wa
12,832
976
0
911
6,161
2,378
4,744
1,782
4,379
61,463
0
W
Cabrakan
Astronomica
Cabrakan
3,444
566
0
1,202
10,633
10,831
328
1,617
8,904
21,814
0
L
Cerberus
Badaap69
Cerberus
2,163
173
0
1,596
13,629
9,604
0
2,527
10,555
25,579
0
L
Cupid
KiiRex
Cupid
3,571
1,288
1,429
2,648
10,713
2,900
0
2,651
7,770
0
32,279
L
Kukulkan
Sufferth0rn
Kukulkan
10,753
1,646
0
2,048
10,039
3,934
135
3,014
6,605
61,079
0
L
Ne Zha
damianvdk1
Ne Zha
6,966
3,283
0
3,470
14,876
4,880
0
3,891
10,463
0
38,216
W
Izanami
hollowdog1
Izanami
9,973
5,619
0
3,457
8,631
3,707
4,226
1,250
7,263
0
97,359
W
Chaac
iTzAlex
Chaac
12,089
1,616
0
9,952
16,894
17,904
632
5,254
11,582
0
54,211
L
Artemis
2,968
1,324
0
260
11,779
3,634
403
2,486
8,497
0
19,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,333
Gold Earned
51,605
317
Minions Killed
570
0
Camps Cleared
0
1,545,047
Distance Traveled
1,685,285
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,984
610
115
6
0
384,698
2
W
Nu Wa
10,488
583
112
6
0
315,466
8
W
Cabrakan
8,651
481
30
2
0
333,269
9
L
Cerberus
6,448
358
32
2
0
327,710
3
L
Cupid
7,451
414
70
4
0
265,080
4
L
Kukulkan
9,185
510
109
6
0
330,286
4
L
Ne Zha
8,587
477
66
4
0
363,260
0
W
Izanami
11,153
620
203
11
0
311,777
1
W
Chaac
10,329
574
110
6
0
340,075
3
L
Artemis
6,662
370
40
2
0
258,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role