Player Matchup

Kuzenbo
Kuzenbo
AlphaJor07
Kuzenbo
Level 26
God Stats
3W - 1L
1,357 SR
Queue Stats
61W - 57L
1,438 Elo+
Party 3
Ne Zha
Ne Zha
Chapeletada
Ne Zha
Level 24
God Stats
5W - 1L
1,547 SR
Queue Stats
259W - 287L
1,412 Elo+
Party 2
Merlin
Merlin
Illiidann
Merlin
Level 37
God Stats
6W - 16L
1,396 SR
Queue Stats
72W - 100L
1,378 Elo+
Party 2
Jing Wei
Jing Wei
OnagiNoEsmalte
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,493 Elo+
Party 3
Apollo
Apollo
mstt23
Apollo
Level 6
God Stats
5W - 2L
1,720 SR
Queue Stats
20W - 13L
1,665 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,477 Elo+

VS

Team Averages
Level 18
1,619 SR
1,460 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gabriel20010211
Chaac
Level 16
God Stats
7W - 4L
1,844 SR
Queue Stats
45W - 58L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Luzath
Danzaburou
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
36W - 44L
1,415 Elo+
Solo
Hel
Hel
bonbonghd
Hel
Level 15
God Stats
0W - 1L
1,555 SR
Queue Stats
1W - 5L
1,357 Elo+
Party 1
Amaterasu
Amaterasu
smslucas
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlphaJor07
Kuzenbo
8
0 / 0 / 5
4,428
554
2,308
3,411
2,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
9
3 / 0 / 1
5,402
675
2,069
4,610
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Illiidann
Merlin
9
2 / 2 / 0
5,225
653
2,224
4,048
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
10
0 / 0 / 0
5,395
674
2,619
3,894
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Apollo
mstt23
Apollo
9
3 / 0 / 2
5,181
648
4,071
2,776
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
2 / 2 / 0
5,274
659
4,567
4,810
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 0
4,671
584
1,673
5,256
2,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Luzath
Danzaburou
5
0 / 2 / 0
3,748
469
1,468
4,085
845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 2 / 0
3,519
440
1,495
4,170
889
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
smslucas
Amaterasu
6
0 / 2 / 0
4,123
515
871
5,782
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
2
0
1
W
Kuzenbo
AlphaJor07
Kuzenbo
0
0
5
2.5
W
Ne Zha
3
0
1
3.5
L
0
0
0
0
W
Merlin
Illiidann
Merlin
2
2
0
1
L
Danzaburou
Luzath
Danzaburou
0
2
0
0
W
Jing Wei
0
0
0
0
L
0
2
0
0
W
Apollo
mstt23
Apollo
3
0
2
4
L
Amaterasu
smslucas
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,291
Damage
10,074
18,739
Taken
24,103
6,579
Mitigated
7,037
8,633
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,567
287
0
1,072
4,810
1,332
77
1,841
2,731
25,323
0
W
Kuzenbo
AlphaJor07
Kuzenbo
2,308
979
0
375
3,411
2,408
257
1,641
1,751
9,731
0
W
Ne Zha
2,069
1,337
0
2,490
4,610
1,185
0
542
4,030
0
23,489
L
1,673
650
0
2,418
5,256
2,276
0
0
5,256
0
20,428
W
Merlin
Illiidann
Merlin
2,224
209
0
1,576
4,048
1,185
680
2,572
1,244
21,846
0
L
Danzaburou
Luzath
Danzaburou
1,468
992
0
718
4,085
845
0
316
3,769
0
15,456
W
Jing Wei
2,619
2,001
0
2,976
3,894
1,029
612
0
3,894
0
29,225
L
1,495
113
441
606
4,170
889
0
1,240
2,900
5,848
0
W
Apollo
mstt23
Apollo
4,071
2,227
0
1,216
2,776
772
1,089
972
1,758
0
32,962
L
Amaterasu
smslucas
Amaterasu
871
653
0
2,005
5,782
1,695
0
865
4,915
0
14,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
21,335
271
Minions Killed
197
0
Camps Cleared
0
719,606
Distance Traveled
715,459
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,274
659
64
8
0
112,123
3
W
Kuzenbo
4,428
554
13
2
0
150,781
4
W
Ne Zha
5,402
675
58
7
0
153,818
1
L
Chaac
4,671
584
47
6
0
159,240
1
W
Merlin
5,225
653
68
9
0
154,973
2
L
Danzaburou
3,748
469
38
5
0
126,074
1
W
Jing Wei
5,395
674
65
8
0
122,652
2
L
Hel
3,519
440
4
1
0
160,914
2
W
Apollo
5,181
648
67
8
0
137,382
3
L
Amaterasu
4,123
515
44
6
0
157,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role