Player Matchup

Morgan Le Fay
Morgan Le Fay
Alt-Moko09
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,783 SR
Queue Stats
55W - 54L
1,456 Elo+
Solo
Kukulkan
Kukulkan
BClarkie707
Kukulkan
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 77L
1,323 Elo+
Solo
Horus
Horus
OverlyTired
Horus
Level 17
God Stats
5W - 8L
1,282 SR
Queue Stats
35W - 52L
1,276 Elo+
Solo
Merlin
Merlin
XXgluptaXX
Merlin
Level 15
God Stats
11W - 16L
1,381 SR
Queue Stats
72W - 83L
1,290 Elo+
Solo
Kuzenbo
Kuzenbo
gabri-almej
Kuzenbo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,240 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,317 Elo+

VS

Team Averages
Level 16
1,411 SR
1,290 Elo+
Chang'e
Chang'e
Amir_22413
Chang'e
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
43W - 66L
1,081 Elo+
Solo
Danzaburou
Danzaburou
Chloe33K
Danzaburou
Level 28
God Stats
17W - 15L
1,422 SR
Queue Stats
64W - 74L
1,452 Elo+
Solo
Nemesis
Nemesis
I3thTrickster
Nemesis
Level 27
God Stats
36W - 28L
1,672 SR
Queue Stats
168W - 147L
1,466 Elo+
Solo
Hel
Hel
lunglesslemon
Hel
Level 12
God Stats
41W - 49L
1,365 SR
Queue Stats
136W - 168L
1,298 Elo+
Solo
Yemoja
Yemoja
xTrippyzomb
Yemoja
Level 7
God Stats
0W - 4L
1,095 SR
Queue Stats
8W - 16L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alt-Moko09
Morgan Le Fay
19
5 / 6 / 19
12,732
979
17,799
13,633
4,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
BClarkie707
Kukulkan
20
15 / 6 / 13
15,517
1,194
28,617
14,788
5,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 4 / 24
13,480
1,037
15,027
21,434
12,462
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
XXgluptaXX
Merlin
20
7 / 6 / 22
14,522
1,117
23,659
15,339
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
gabri-almej
Kuzenbo
19
1 / 7 / 12
11,807
908
8,472
16,883
20,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amir_22413
Chang'e
19
3 / 12 / 11
12,117
932
8,375
22,609
7,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Chloe33K
Danzaburou
19
2 / 0 / 11
12,559
966
14,337
14,808
5,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
20
20 / 7 / 5
17,038
1,311
33,762
23,599
9,959
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 4 / 11
12,455
958
8,489
15,401
6,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
19
2 / 10 / 12
12,461
959
6,319
23,253
19,857
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
79
33
Kills
29
29
Deaths
33
90
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alt-Moko09
Morgan Le Fay
5
6
19
2.42
L
Chang'e
Amir_22413
Chang'e
3
12
11
0.71
W
Kukulkan
BClarkie707
Kukulkan
15
6
13
3.58
L
Danzaburou
Chloe33K
Danzaburou
2
0
11
7.5
L
Nemesis
20
7
5
3.21
W
5
4
24
4.25
W
Merlin
XXgluptaXX
Merlin
7
6
22
3
W
Kuzenbo
gabri-almej
Kuzenbo
1
7
12
1
L
2
4
11
1.88
L
Yemoja
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,574
Damage
71,282
82,077
Taken
99,670
48,989
Mitigated
49,312
8,833
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alt-Moko09
Morgan Le Fay
17,799
3,761
201
1,302
13,633
4,160
0
1,680
11,953
34,412
0
L
Chang'e
Amir_22413
Chang'e
8,375
1,901
1,775
2,585
22,609
7,760
0
16,671
5,938
19,141
0
W
Kukulkan
BClarkie707
Kukulkan
28,617
2,246
0
144
14,788
5,924
0
3,507
11,281
70,358
0
L
Danzaburou
Chloe33K
Danzaburou
14,337
7,605
0
2,718
14,808
5,440
0
12,332
2,476
0
43,446
L
Nemesis
33,762
17,612
0
2,925
23,599
9,959
0
18,385
5,214
0
45,001
W
15,027
7,671
1,909
4,492
21,434
12,462
0
6,288
13,790
0
25,688
W
Merlin
XXgluptaXX
Merlin
23,659
2,026
0
785
15,339
6,346
0
5,250
10,089
43,816
0
W
Kuzenbo
gabri-almej
Kuzenbo
8,472
1,654
0
0
16,883
20,097
0
6,458
10,425
26,178
0
L
8,489
2,688
2,344
4,181
15,401
6,296
0
11,677
3,724
25,609
0
L
Yemoja
6,319
2,199
2,890
1,214
23,253
19,857
0
19,482
3,771
24,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,058
Gold Earned
66,630
228
Minions Killed
195
4
Camps Cleared
3
1,161,193
Distance Traveled
1,000,885
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,732
979
41
3
1
195,144
0
L
Chang'e
12,117
932
27
2
0
188,928
0
W
Kukulkan
15,517
1,194
99
8
2
252,047
2
L
Danzaburou
12,559
966
77
6
0
198,654
0
L
Nemesis
17,038
1,311
13
1
3
271,826
0
W
Horus
13,480
1,037
20
2
1
254,548
4
W
Merlin
14,522
1,117
33
3
0
224,657
0
W
Kuzenbo
11,807
908
35
3
0
234,797
1
L
Hel
12,455
958
40
3
0
197,395
0
L
Yemoja
12,461
959
38
3
0
144,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role