Player Matchup

Aphrodite
Aphrodite
Queen_Vivii
Aphrodite
Level 13
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
RocketBukakké
Loki
Level 12
God Stats
12W - 7L
1,622 SR
Queue Stats
175W - 158L
1,506 Elo+
Solo
Yemoja
Yemoja
Trickierfiend25
Yemoja
Level 22
God Stats
1W - 1L
1,774 SR
Queue Stats
22W - 26L
1,442 Elo+
Party 1
Hercules
Hercules
add53
Hercules
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
52W - 61L
1,406 Elo+
Party 1
Neith
Neith
peepeoeep
Neith
Level 16
God Stats
0W - 2L
1,176 SR
Queue Stats
48W - 58L
1,352 Elo+
Party 1
Team Averages
Level 33
1,556 SR
1,441 Elo+

VS

Team Averages
Level 34
1,334 SR
1,483 Elo+
Arachne
Arachne
ProEnteprise
Arachne
Level 18
God Stats
12W - 5L
1,545 SR
Queue Stats
43W - 34L
1,404 Elo+
Party 2
Izanami
Izanami
ShadowApophis
Izanami
Level 11
God Stats
6W - 7L
1,251 SR
Queue Stats
18W - 17L
1,540 Elo+
Party 3
Ra
Ra
Wamanize
Ra
Level 16
God Stats
3W - 4L
1,484 SR
Queue Stats
23W - 18L
1,453 Elo+
Party 2
King Arthur
King Arthur
lil-poopooGoat
King Arthur
Level 18
God Stats
1W - 4L
1,139 SR
Queue Stats
73W - 65L
1,502 Elo+
Solo
Ymir
Ymir
xxreaperxx062
Ymir
Level 105
God Stats
6W - 2L
1,252 SR
Queue Stats
54W - 51L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Queen_Vivii
Aphrodite
16
2 / 3 / 0
9,647
459
14,860
19,274
9,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 7 / 1
8,445
402
8,093
18,341
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 10 / 2
7,398
352
3,936
21,044
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
add53
Hercules
15
3 / 4 / 2
9,423
449
15,540
27,350
31,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Neith
peepeoeep
Neith
11
2 / 10 / 0
7,801
371
10,175
14,546
5,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ProEnteprise
Arachne
17
4 / 2 / 6
10,935
521
7,859
15,320
7,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
18
14 / 2 / 9
12,114
577
22,356
10,703
4,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 2 / 8
11,643
554
15,524
14,085
6,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
lil-poopooGoat
King Arthur
20
3 / 1 / 3
12,295
585
17,352
19,570
14,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
11 / 1 / 14
12,504
595
16,099
28,934
23,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
8
Kills
34
34
Deaths
8
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Arachne
ProEnteprise
Arachne
4
2
6
3.5
L
Aphrodite
Queen_Vivii
Aphrodite
2
3
0
0.67
L
1
7
1
0.21
W
Izanami
14
2
9
9.25
L
0
10
2
0.1
W
2
2
8
3
L
Hercules
add53
Hercules
3
4
2
1
W
King Arthur
lil-poopooGoat
King Arthur
3
1
3
4.5
L
Neith
peepeoeep
Neith
2
10
0
0.2
W
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
79,190
100,555
Taken
88,612
70,267
Mitigated
56,408
30,457
Healing
44,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ProEnteprise
Arachne
7,859
5,411
0
4,289
15,320
7,749
3,510
3,000
12,320
0
63,085
L
Aphrodite
Queen_Vivii
Aphrodite
14,860
1,214
2,628
10,775
19,274
9,311
906
9,157
10,117
79,683
0
L
8,093
3,501
0
3,455
18,341
6,918
0
3,955
14,386
0
56,625
W
Izanami
22,356
14,640
0
2,447
10,703
4,672
3,530
1,410
9,293
0
86,475
L
3,936
1,500
1,017
2,701
21,044
17,504
240
7,553
13,491
15,361
0
W
15,524
1,340
3,573
7,588
14,085
6,611
3,040
8,424
5,661
89,720
0
L
Hercules
add53
Hercules
15,540
4,162
0
8,849
27,350
31,351
0
3,922
23,428
0
54,975
W
King Arthur
lil-poopooGoat
King Arthur
17,352
2,132
0
10,440
19,570
14,373
344
2,659
16,911
0
96,572
L
Neith
peepeoeep
Neith
10,175
3,451
0
1,032
14,546
5,183
0
7,036
7,510
0
34,866
W
16,099
3,446
254
15,892
28,934
23,003
655
3,303
25,631
44,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
59,491
387
Minions Killed
619
0
Camps Cleared
0
1,719,683
Distance Traveled
2,051,669
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,935
521
119
6
0
484,653
1
L
Aphrodite
9,647
459
138
7
0
381,224
0
L
Loki
8,445
402
95
5
0
349,074
1
W
Izanami
12,114
577
145
7
0
369,483
3
L
Yemoja
7,398
352
21
1
0
294,237
0
W
Ra
11,643
554
146
7
0
360,783
3
L
Hercules
9,423
449
90
4
0
389,848
4
W
King Arthur
12,295
585
166
8
0
432,465
6
L
Neith
7,801
371
43
2
0
305,300
0
W
Ymir
12,504
595
43
2
0
404,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role