Player Matchup

Jing Wei
Jing Wei
Chochocupcake
Jing Wei
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
129W - 173L
1,271 Elo+
Party 1
Tiamat
Tiamat
DeKey225
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 118L
1,208 Elo+
Party 1
Ganesha
Ganesha
Elpolloloco98
Ganesha
Level 40
God Stats
41W - 34L
1,500 SR
Queue Stats
171W - 217L
1,309 Elo+
Party 1
Pele
Pele
LeWinnss_
Pele
Level 43
God Stats
5W - 9L
1,424 SR
Queue Stats
26W - 45L
1,313 Elo+
Party 3
Bellona
Bellona
ghostfyre95
Bellona
Level 29
God Stats
2W - 3L
1,491 SR
Queue Stats
7W - 10L
1,358 Elo+
Party 3
Team Averages
Level 33
1,483 SR
1,292 Elo+

VS

Team Averages
Level 41
1,547 SR
1,359 Elo+
Izanami
Izanami
K_E_N_T_E_R
Izanami
Level 69
God Stats
8W - 5L
1,790 SR
Queue Stats
172W - 146L
1,392 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Northern_Undead
Morgan Le Fay
Level 27
God Stats
8W - 9L
1,459 SR
Queue Stats
117W - 122L
1,419 Elo+
Party 2
Hades
Hades
TC_Drako_013
Hades
Level 27
God Stats
30W - 24L
1,435 SR
Queue Stats
177W - 239L
1,320 Elo+
Party 4
Arachne
Arachne
rubenUwU-GG
Arachne
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 177L
1,299 Elo+
Party 4
Ymir
Ymir
temp-895792
Ymir
Level 46
God Stats
17W - 16L
1,549 SR
Queue Stats
42W - 47L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chochocupcake
Jing Wei
15
3 / 6 / 3
8,798
463
6,258
13,941
4,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
DeKey225
Tiamat
12
0 / 10 / 1
6,462
340
2,750
14,566
5,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
11
0 / 7 / 6
6,472
341
4,540
18,464
11,518
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pele
16
8 / 7 / 6
10,119
533
14,594
18,731
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
ghostfyre95
Bellona
14
5 / 6 / 8
9,322
491
11,844
17,721
16,200
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K_E_N_T_E_R
Izanami
17
9 / 0 / 8
11,226
591
17,108
9,371
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Northern_Undead
Morgan Le Fay
18
13 / 3 / 10
11,464
603
24,964
16,887
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 4 / 9
10,188
536
10,183
12,128
6,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
rubenUwU-GG
Arachne
15
0 / 7 / 7
9,543
502
3,838
17,293
7,075
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 3 / 12
9,937
523
10,937
11,667
9,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
16
Kills
36
36
Deaths
17
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chochocupcake
Jing Wei
3
6
3
0.75
L
Tiamat
DeKey225
Tiamat
0
10
1
0.05
L
Ganesha
0
7
6
0.43
W
Izanami
K_E_N_T_E_R
Izanami
9
0
8
13
L
Pele
8
7
6
1.57
W
Morgan Le Fay
Northern_Undead
Morgan Le Fay
13
3
10
6
W
5
4
9
2.38
L
Bellona
ghostfyre95
Bellona
5
6
8
1.5
W
Arachne
rubenUwU-GG
Arachne
0
7
7
0.5
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,986
Damage
67,030
83,423
Taken
67,346
44,984
Mitigated
33,387
13,345
Healing
26,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chochocupcake
Jing Wei
6,258
3,689
417
3,180
13,941
4,381
1,670
7,044
6,719
0
42,414
L
Tiamat
DeKey225
Tiamat
2,750
455
0
2,022
14,566
5,969
0
10,664
3,323
19,879
0
L
Ganesha
4,540
210
0
1,120
18,464
11,518
0
8,358
9,982
12,770
0
W
Izanami
K_E_N_T_E_R
Izanami
17,108
12,006
0
5,175
9,371
3,457
3,523
1,781
7,590
0
89,471
L
Pele
14,594
2,903
0
5,450
18,731
6,916
0
9,808
8,795
0
58,042
W
Morgan Le Fay
Northern_Undead
Morgan Le Fay
24,964
3,400
255
5,200
16,887
7,590
453
1,966
14,921
77,796
0
W
10,183
1,442
538
5,232
12,128
6,181
2,300
344
11,784
48,041
0
L
Bellona
ghostfyre95
Bellona
11,844
3,848
0
1,156
17,721
16,200
0
9,028
8,520
0
36,731
W
Arachne
rubenUwU-GG
Arachne
3,838
2,673
717
7,011
17,293
7,075
1,573
0
17,293
0
47,777
W
10,937
2,033
0
2,735
11,667
9,084
68
3,199
8,468
26,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
52,358
266
Minions Killed
469
0
Camps Cleared
0
1,516,113
Distance Traveled
1,590,997
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,798
463
89
5
0
316,396
2
L
Tiamat
6,462
340
29
2
0
254,750
0
L
Ganesha
6,472
341
2
0
0
280,551
2
W
Izanami
11,226
591
161
8
0
339,667
4
L
Pele
10,119
533
85
4
0
360,016
2
W
Morgan Le Fay
11,464
603
99
5
0
314,436
2
W
Hades
10,188
536
90
5
0
299,354
1
L
Bellona
9,322
491
61
3
0
304,400
0
W
Arachne
9,543
502
88
5
0
309,763
2
W
Ymir
9,937
523
31
2
0
327,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role