Player Matchup

Fafnir
Fafnir
Gold I
 
Fafnir
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Gold IV
Dolleshis
Aphrodite
Gold IV
Level 143
God Stats
11W - 11L
1,507 SR
Queue Stats
72W - 80L
1,630 MMR
Solo
Izanami
Izanami
Gold II
Eis3nSchmieden
Izanami
Gold II
Level 39
God Stats
1W - 3L
1,736 SR
Queue Stats
82W - 76L
1,757 MMR
Party 3
Poseidon
Poseidon
Gold II
SkooD 963
Poseidon
Gold II
Level 128
God Stats
5W - 4L
1,677 SR
Queue Stats
157W - 160L
1,581 MMR
Party 2
Nemesis
Nemesis
Platinum V
bluesliter
Nemesis
Platinum V
Level 138
God Stats
8W - 6L
1,676 SR
Queue Stats
321W - 315L
1,788 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,619 SR
1,651 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,696 SR
1,663 MMR
Tsukuyomi
Tsukuyomi
Gold V
HHumii
Tsukuyomi
Gold V
Level 145
God Stats
7W - 0L
1,860 SR
Queue Stats
50W - 30L
1,753 MMR
Party 1
Chang'e
Chang'e
Gold III
Jarvisism
Chang'e
Gold III
Level 109
God Stats
27W - 21L
1,599 SR
Queue Stats
286W - 281L
1,577 MMR
Solo
Amaterasu
Amaterasu
Gold II
Naaughty_Boy
Amaterasu
Gold II
Level 107
God Stats
134W - 137L
1,551 SR
Queue Stats
889W - 900L
1,669 MMR
Solo
Sol
Sol
Gold I
Neeyll
Sol
Gold I
Level 147
God Stats
111W - 71L
1,677 SR
Queue Stats
299W - 300L
1,638 MMR
Solo
Chiron
Chiron
Silver I
WOLFIE NL
Chiron
Silver I
Level 44
God Stats
2W - 0L
1,792 SR
Queue Stats
21W - 4L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 5 / 5
10,947
476
5,466
22,926
19,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Dolleshis
Aphrodite
17
3 / 7 / 2
11,240
489
7,792
18,996
21,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 8 / 2
10,828
471
12,458
20,675
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
SkooD 963
Poseidon
16
2 / 9 / 2
10,457
455
5,477
16,178
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
bluesliter
Nemesis
16
2 / 10 / 1
9,948
433
8,910
20,570
7,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatAthenaSetGilgameshJanus

VS

Bans
PersephoneGebScyllaKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HHumii
Tsukuyomi
20
19 / 1 / 10
15,456
672
27,869
17,470
9,060
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Jarvisism
Chang'e
18
5 / 2 / 12
11,930
519
10,189
19,681
8,744
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Naaughty_Boy
Amaterasu
18
2 / 4 / 8
14,147
615
4,716
21,640
15,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Neeyll
Sol
20
5 / 4 / 14
13,745
598
18,165
12,011
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
WOLFIE NL
Chiron
20
8 / 0 / 6
15,836
689
18,949
15,335
6,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
10
Kills
39
39
Deaths
11
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
5
5
0.9
L
Aphrodite
Dolleshis
Aphrodite
3
7
2
0.57
L
1
8
2
0.25
W
Tsukuyomi
HHumii
Tsukuyomi
19
1
10
24
W
Chang'e
Jarvisism
Chang'e
5
2
12
5.5
W
Amaterasu
Naaughty_Boy
Amaterasu
2
4
8
1.5
W
Sol
Neeyll
Sol
5
4
14
3
L
Poseidon
SkooD 963
Poseidon
2
9
2
0.33
W
Chiron
WOLFIE NL
Chiron
8
0
6
11
L
Nemesis
bluesliter
Nemesis
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
79,888
99,345
Taken
86,137
60,622
Mitigated
43,488
19,113
Healing
36,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,466
844
0
2,500
22,926
19,827
0
8,356
14,382
13,725
0
L
Aphrodite
Dolleshis
Aphrodite
7,792
1,203
1,257
7,592
18,996
21,668
732
2,592
16,348
65,410
0
L
12,458
7,362
0
4,141
20,675
6,589
2,053
2,876
17,761
0
95,655
W
Tsukuyomi
HHumii
Tsukuyomi
27,869
10,011
0
2,927
17,470
9,060
3,986
3,616
13,754
0
121,780
W
Chang'e
Jarvisism
Chang'e
10,189
829
4,344
11,127
19,681
8,744
1,864
5,234
14,356
64,129
0
W
Amaterasu
Naaughty_Boy
Amaterasu
4,716
1,482
0
3,316
21,640
15,225
2,478
5,072
16,568
2,467
60,351
W
Sol
Neeyll
Sol
18,165
4,978
0
3,555
12,011
4,153
5,308
4,153
7,814
88,835
0
L
Poseidon
SkooD 963
Poseidon
5,477
92
0
1,740
16,178
5,162
0
8,545
7,187
65,716
0
W
Chiron
WOLFIE NL
Chiron
18,949
11,140
1,294
10,112
15,335
6,306
2,489
1,750
13,381
0
166,041
L
Nemesis
bluesliter
Nemesis
8,910
3,281
0
1,883
20,570
7,376
0
5,358
14,991
0
64,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,420
Gold Earned
71,114
545
Minions Killed
732
0
Camps Cleared
0
1,886,235
Distance Traveled
2,141,771
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,947
476
15
1
0
366,632
7
L
Aphrodite
11,240
489
119
5
0
324,000
4
L
Izanami
10,828
471
173
8
0
361,779
5
W
Tsukuyomi
15,456
672
144
6
0
483,838
2
W
Chang'e
11,930
519
92
4
0
406,154
4
W
Amaterasu
14,147
615
119
5
0
413,265
1
W
Sol
13,745
598
141
6
0
413,969
8
L
Poseidon
10,457
455
126
5
0
395,129
6
W
Chiron
15,836
689
236
10
0
424,545
5
L
Nemesis
9,948
433
112
5
0
438,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role