Player Matchup

Raijin
Raijin
Darcusi
Raijin
Level 148
God Stats
7W - 4L
1,586 SR
Queue Stats
317W - 312L
1,566 Elo+
Party 2
Izanami
Izanami
LordStuhlgang56
Izanami
Level 107
God Stats
31W - 16L
1,720 SR
Queue Stats
147W - 144L
1,618 Elo+
Solo
Guan Yu
Guan Yu
MéLe
Guan Yu
Level 153
God Stats
4W - 0L
1,564 SR
Queue Stats
396W - 358L
1,496 Elo+
Party 1
Geb
Geb
PianeIo
Geb
Level 149
God Stats
77W - 50L
1,636 SR
Queue Stats
379W - 338L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
cadilow
Ao Kuang
Level 160
God Stats
11W - 6L
1,920 SR
Queue Stats
307W - 321L
1,515 Elo+
Party 2
Team Averages
Level 143
1,685 SR
1,548 Elo+

VS

Team Averages
Level 107
1,623 SR
1,630 Elo+
Olorun
Olorun
Chulako
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,555 Elo+
Solo
Nemesis
Nemesis
Crispeenis
Nemesis
Level 98
God Stats
6W - 3L
1,774 SR
Queue Stats
84W - 64L
1,630 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LZVendetta
Morgan Le Fay
Level 119
God Stats
5W - 3L
1,554 SR
Queue Stats
157W - 128L
1,644 Elo+
Party 3
Chaac
Chaac
Ollirex
Chaac
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 72L
1,674 Elo+
Party 3
Athena
Athena
SGUnpaidIntern
Athena
Level 68
God Stats
16W - 5L
1,785 SR
Queue Stats
52W - 38L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Darcusi
Raijin
12
4 / 3 / 4
6,974
536
7,553
5,918
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 4
7,319
563
5,788
5,845
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MéLe
Guan Yu
12
0 / 1 / 1
6,249
481
2,577
8,045
5,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Geb
11
2 / 0 / 7
7,021
540
5,493
7,950
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
cadilow
Ao Kuang
11
6 / 0 / 3
6,964
536
5,220
7,318
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chulako
Olorun
12
1 / 2 / 0
6,882
529
3,539
7,831
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Crispeenis
Nemesis
11
1 / 3 / 0
6,382
491
4,042
8,471
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morgan Le Fay
LZVendetta
Morgan Le Fay
13
1 / 0 / 0
7,601
585
5,211
3,572
1,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Ollirex
Chaac
12
1 / 4 / 2
7,080
545
6,751
10,472
4,262
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 1
6,386
491
2,622
10,355
5,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
4
4
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chulako
Olorun
1
2
0
0.5
L
Nemesis
Crispeenis
Nemesis
1
3
0
0.33
W
Raijin
Darcusi
Raijin
4
3
4
2
L
Morgan Le Fay
LZVendetta
Morgan Le Fay
1
0
0
1
W
1
0
4
3
W
Guan Yu
MéLe
Guan Yu
0
1
1
0.5
L
Chaac
Ollirex
Chaac
1
4
2
0.5
W
Geb
2
0
7
5.5
L
0
4
1
0.13
W
Ao Kuang
cadilow
Ao Kuang
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,631
Damage
22,165
35,076
Taken
40,701
16,942
Mitigated
17,514
13,826
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chulako
Olorun
3,539
1,584
840
4,193
7,831
2,903
0
2,671
5,160
42,614
0
L
Nemesis
Crispeenis
Nemesis
4,042
1,018
0
2,320
8,471
3,113
0
3,785
4,686
0
42,819
W
Raijin
Darcusi
Raijin
7,553
1,553
0
1,166
5,918
2,126
0
379
5,539
41,073
0
L
Morgan Le Fay
LZVendetta
Morgan Le Fay
5,211
1,331
0
2,796
3,572
1,827
76
180
3,182
52,066
0
W
5,788
4,277
0
2,157
5,845
1,856
0
2,269
3,576
0
62,194
W
Guan Yu
MéLe
Guan Yu
2,577
355
467
2,899
8,045
5,935
0
4,935
3,110
0
36,025
L
Chaac
Ollirex
Chaac
6,751
1,727
0
3,115
10,472
4,262
0
6,756
3,686
0
46,665
W
Geb
5,493
867
0
3,283
7,950
4,801
0
2,791
5,159
17,654
0
L
2,622
704
0
1,132
10,355
5,409
0
4,874
5,481
18,837
0
W
Ao Kuang
cadilow
Ao Kuang
5,220
1,976
82
3,772
7,318
2,224
0
998
6,320
30,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
34,331
364
Minions Killed
415
0
Camps Cleared
0
1,218,814
Distance Traveled
1,162,519
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,882
529
97
7
0
203,464
5
L
Nemesis
6,382
491
87
7
0
262,607
3
W
Raijin
6,974
536
93
7
0
217,146
7
L
Morgan Le Fay
7,601
585
105
8
0
224,156
1
W
Izanami
7,319
563
118
9
0
235,969
5
W
Guan Yu
6,249
481
75
6
0
247,249
4
L
Chaac
7,080
545
94
7
0
247,313
4
W
Geb
7,021
540
20
2
0
248,997
3
L
Athena
6,386
491
32
2
0
224,979
2
W
Ao Kuang
6,964
536
58
4
0
269,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role