Player Matchup

Thor
Thor
 
Thor
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DanTheman832
Scylla
Level 27
God Stats
11W - 12L
1,513 SR
Queue Stats
94W - 94L
1,320 Elo+
Solo
Cu Chulainn
Cu Chulainn
ElPsyK0ngro0
Cu Chulainn
Level 16
God Stats
1W - 4L
1,574 SR
Queue Stats
32W - 33L
1,536 Elo+
Solo
Anhur
Anhur
Latenivenatrix
Anhur
Level 20
God Stats
4W - 3L
1,690 SR
Queue Stats
54W - 41L
1,497 Elo+
Solo
Athena
Athena
matyorugua95
Athena
Level 27
God Stats
20W - 21L
1,549 SR
Queue Stats
140W - 168L
1,283 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,427 Elo+

VS

Team Averages
Level 19
1,539 SR
1,427 Elo+
Arachne
Arachne
DampJanne
Arachne
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 95L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
Gat0_Bueno0
Gilgamesh
Level 12
God Stats
9W - 5L
1,715 SR
Queue Stats
32W - 35L
1,143 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Moonpxl
Morgan Le Fay
Level 17
God Stats
11W - 7L
1,645 SR
Queue Stats
57W - 35L
1,700 Elo+
Solo
Yemoja
Yemoja
TroublingHero
Yemoja
Level 23
God Stats
17W - 19L
1,366 SR
Queue Stats
37W - 54L
1,288 Elo+
Solo
Achilles
Achilles
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Achilles
Level 29
God Stats
19W - 21L
1,467 SR
Queue Stats
108W - 108L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 4 / 1
6,759
563
2,629
9,556
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
9
0 / 5 / 0
5,091
424
1,392
6,458
2,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
ElPsyK0ngro0
Cu Chulainn
13
5 / 2 / 1
7,316
610
7,413
8,772
3,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 1
6,530
544
4,044
6,471
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
0 / 4 / 2
5,619
468
4,158
9,562
3,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DampJanne
Arachne
11
3 / 5 / 0
6,689
557
4,644
9,862
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Gat0_Bueno0
Gilgamesh
9
0 / 0 / 3
5,481
457
828
5,442
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morgan Le Fay
Moonpxl
Morgan Le Fay
14
11 / 1 / 0
8,299
692
13,979
7,474
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 3
5,454
455
2,622
2,985
1,035
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 0
5,750
479
2,560
6,703
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
15
15
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
1
0.38
W
Arachne
DampJanne
Arachne
3
5
0
0.6
L
Scylla
0
5
0
0
L
Cu Chulainn
ElPsyK0ngro0
Cu Chulainn
5
2
1
2.75
W
Gilgamesh
Gat0_Bueno0
Gilgamesh
0
0
3
1.5
L
2
0
1
2.5
W
Morgan Le Fay
Moonpxl
Morgan Le Fay
11
1
0
11
W
0
1
3
1.5
L
Athena
0
4
2
0.25
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
24,633
40,819
Taken
32,466
16,123
Mitigated
13,407
12,371
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,629
386
0
2,361
9,556
4,856
0
4,589
4,807
0
34,141
W
Arachne
DampJanne
Arachne
4,644
3,842
0
3,908
9,862
4,199
184
0
9,862
0
28,268
L
Scylla
1,392
399
0
1,054
6,458
2,082
144
4,933
1,303
16,299
0
L
Cu Chulainn
ElPsyK0ngro0
Cu Chulainn
7,413
1,444
0
3,305
8,772
3,708
64
1,175
7,597
0
41,513
W
Gilgamesh
Gat0_Bueno0
Gilgamesh
828
160
0
2,052
5,442
1,653
0
843
4,599
0
22,770
L
4,044
2,299
0
3,533
6,471
1,852
143
1,685
4,496
0
29,235
W
Morgan Le Fay
Moonpxl
Morgan Le Fay
13,979
1,209
0
2,066
7,474
2,802
0
3,311
4,163
54,519
0
W
2,622
289
338
0
2,985
1,035
204
232
2,753
17,196
0
L
Athena
4,158
844
0
2,118
9,562
3,625
0
3,701
5,715
21,545
0
W
2,560
134
0
2,096
6,703
3,718
340
1,164
5,539
0
25,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
31,673
286
Minions Killed
270
0
Camps Cleared
0
1,082,765
Distance Traveled
1,102,801
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,759
563
70
6
0
228,067
2
W
Arachne
6,689
557
50
4
0
215,976
1
L
Scylla
5,091
424
31
3
0
205,494
0
L
Cu Chulainn
7,316
610
87
7
0
203,504
0
W
Gilgamesh
5,481
457
49
4
0
205,002
1
L
Anhur
6,530
544
64
5
0
205,614
3
W
Morgan Le Fay
8,299
692
103
9
0
235,302
5
W
Yemoja
5,454
455
23
2
0
204,273
0
L
Athena
5,619
468
34
3
0
240,086
0
W
Achilles
5,750
479
45
4
0
242,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role