Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Osakana373
Agni
Level 23
God Stats
6W - 11L
1,789 SR
Queue Stats
337W - 320L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
SEzzrie
Danzaburou
Level 23
God Stats
2W - 3L
1,773 SR
Queue Stats
220W - 226L
1,587 Elo+
Solo
Thor
Thor
hectornavrroo
Thor
Level 16
God Stats
0W - 2L
1,339 SR
Queue Stats
40W - 29L
1,700 Elo+
Party 1
Team Averages
Level 26
1,580 SR
1,583 Elo+

VS

Team Averages
Level 17
1,676 SR
1,645 Elo+
Hachiman
Hachiman
Aroyoal
Hachiman
Level 25
God Stats
9W - 5L
1,835 SR
Queue Stats
186W - 120L
1,684 Elo+
Solo
Amaterasu
Amaterasu
DerNobody
Amaterasu
Level 6
God Stats
2W - 1L
1,508 SR
Queue Stats
7W - 3L
1,548 Elo+
Party 2
Fenrir
Fenrir
JLKanes
Fenrir
Level 27
God Stats
4W - 2L
1,922 SR
Queue Stats
13W - 6L
1,806 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Velthaia
Morgan Le Fay
Level 25
God Stats
13W - 6L
1,617 SR
Queue Stats
49W - 38L
1,528 Elo+
Party 2
Yemoja
Yemoja
ZeroRevo
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 1
7,996
571
3,846
5,213
1,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
 
Cerberus
11
3 / 5 / 2
7,142
510
4,506
14,859
9,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 5 / 4
6,401
457
4,742
7,180
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
SEzzrie
Danzaburou
7
0 / 4 / 0
5,161
369
2,338
4,636
992
13
3 / 3 / 1
7,310
522
3,648
9,693
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aroyoal
Hachiman
16
9 / 0 / 1
9,564
683
8,332
7,402
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
DerNobody
Amaterasu
12
0 / 3 / 2
6,820
487
2,080
8,510
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
JLKanes
Fenrir
14
4 / 2 / 9
8,428
602
6,691
9,085
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Velthaia
Morgan Le Fay
12
4 / 5 / 5
7,298
521
8,053
9,098
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
ZeroRevo
Yemoja
11
1 / 1 / 7
7,008
501
2,578
3,839
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
18
18
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
1
1
3.5
L
Cerberus
 
Cerberus
3
5
2
0.8
W
Hachiman
Aroyoal
Hachiman
9
0
1
9.5
W
Amaterasu
DerNobody
Amaterasu
0
3
2
0.33
W
Fenrir
JLKanes
Fenrir
4
2
9
4.25
L
2
5
4
0.8
L
Danzaburou
SEzzrie
Danzaburou
0
4
0
0
W
Morgan Le Fay
Velthaia
Morgan Le Fay
4
5
5
1.3
W
Yemoja
ZeroRevo
Yemoja
1
1
7
4.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,080
Damage
27,734
41,581
Taken
37,934
18,330
Mitigated
13,733
9,330
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,846
1,390
0
2,355
5,213
1,748
1,044
56
5,157
0
47,393
L
Cerberus
 
Cerberus
4,506
311
0
2,317
14,859
9,968
0
4,797
10,062
16,674
0
W
Hachiman
Aroyoal
Hachiman
8,332
4,541
0
4,653
7,402
2,195
2,198
891
6,511
0
74,103
W
Amaterasu
DerNobody
Amaterasu
2,080
702
0
3,479
8,510
3,900
107
0
8,510
0
25,124
W
Fenrir
JLKanes
Fenrir
6,691
1,731
0
1,552
9,085
3,339
1,105
1,810
7,111
0
50,276
L
4,742
664
0
787
7,180
2,251
0
2,843
4,337
28,883
0
L
Danzaburou
SEzzrie
Danzaburou
2,338
1,011
0
353
4,636
992
0
248
4,388
0
15,070
W
Morgan Le Fay
Velthaia
Morgan Le Fay
8,053
612
0
1,491
9,098
2,305
585
4,240
4,514
34,087
0
W
Yemoja
ZeroRevo
Yemoja
2,578
593
1,620
1,463
3,839
1,994
1,016
1,739
2,040
12,966
0
L
3,648
263
0
3,518
9,693
3,371
0
2,687
7,006
0
38,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
39,118
290
Minions Killed
379
0
Camps Cleared
0
1,132,593
Distance Traveled
1,300,864
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,996
571
106
8
0
269,854
2
L
Cerberus
7,142
510
20
1
0
244,133
1
W
Hachiman
9,564
683
121
9
0
237,091
3
W
Amaterasu
6,820
487
60
4
0
285,860
0
W
Fenrir
8,428
602
98
7
0
293,543
6
L
Agni
6,401
457
52
4
0
223,509
0
L
Danzaburou
5,161
369
22
2
0
145,846
3
W
Morgan Le Fay
7,298
521
75
5
0
244,758
1
W
Yemoja
7,008
501
25
2
0
239,612
1
L
Thor
7,310
522
90
6
0
249,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role