Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DeathsAdvocate
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
Froloff789
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,654 Elo+
Party 2
Neith
Neith
Tsukinekoν
Neith
Level 26
God Stats
74W - 75L
1,558 SR
Queue Stats
462W - 465L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vullpii
Morgan Le Fay
Level 29
God Stats
9W - 6L
1,755 SR
Queue Stats
202W - 192L
1,499 Elo+
Solo
Team Averages
Level 27
1,563 SR
1,546 Elo+

VS

Team Averages
Level 26
1,583 SR
1,593 Elo+
Osiris
Osiris
Buck3tKing
Osiris
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,571 Elo+
Solo
Thanatos
Thanatos
Idkwattodoo
Thanatos
Level 26
God Stats
13W - 9L
1,535 SR
Queue Stats
24W - 14L
1,607 Elo+
Solo
Scylla
Scylla
Rukasu200503
Scylla
Level 26
God Stats
28W - 15L
1,751 SR
Queue Stats
254W - 130L
1,605 Elo+
Party 1
Fenrir
Fenrir
UzukiAraAra
Fenrir
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
gspargo04
Yemoja
Level 26
God Stats
5W - 0L
1,629 SR
Queue Stats
216W - 81L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 6 / 3
11,141
1,013
12,373
10,995
3,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
16
2 / 5 / 6
10,272
934
10,553
18,063
11,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Froloff789
Gilgamesh
17
1 / 8 / 8
11,330
1,030
10,513
19,096
16,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 4
10,496
954
8,760
11,349
3,419
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
vullpii
Morgan Le Fay
17
2 / 6 / 7
11,104
1,009
17,941
12,505
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

121

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Buck3tKing
Osiris
18
2 / 2 / 19
10,816
983
11,977
16,907
13,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Idkwattodoo
Thanatos
17
11 / 4 / 9
12,648
1,150
15,232
14,676
6,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
19
11 / 2 / 10
13,025
1,184
26,365
9,463
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
17
3 / 2 / 11
10,980
998
5,467
12,009
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
gspargo04
Yemoja
18
2 / 0 / 19
11,094
1,009
6,947
11,664
10,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
10
Kills
29
29
Deaths
10
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
3
0.75
W
Osiris
Buck3tKing
Osiris
2
2
19
5.75
L
Hercules
2
5
6
1
L
Gilgamesh
Froloff789
Gilgamesh
1
8
8
0.63
W
Thanatos
Idkwattodoo
Thanatos
11
4
9
3.88
W
Scylla
11
2
10
8
L
2
4
4
1
W
Fenrir
3
2
11
4.25
W
Yemoja
gspargo04
Yemoja
2
0
19
11.5
L
Morgan Le Fay
vullpii
Morgan Le Fay
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,140
Damage
65,988
72,008
Taken
64,719
40,529
Mitigated
39,983
4,610
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,373
693
0
188
10,995
3,756
0
5,327
5,548
54,715
0
W
Osiris
Buck3tKing
Osiris
11,977
4,332
0
0
16,907
13,410
0
6,862
9,729
0
19,693
L
Hercules
10,553
4,381
0
2,024
18,063
11,789
0
7,317
10,524
0
16,321
L
Gilgamesh
Froloff789
Gilgamesh
10,513
2,576
445
437
19,096
16,896
0
7,935
10,955
0
16,148
W
Thanatos
Idkwattodoo
Thanatos
15,232
5,937
561
7,176
14,676
6,581
0
6,341
8,159
0
26,662
W
Scylla
26,365
1,115
0
173
9,463
3,893
0
4,170
5,085
71,813
0
L
8,760
5,879
0
492
11,349
3,419
0
5,921
5,194
0
27,963
W
Fenrir
5,467
2,558
0
410
12,009
5,764
0
4,984
6,843
0
13,286
W
Yemoja
gspargo04
Yemoja
6,947
1,068
9,417
2,749
11,664
10,335
0
6,861
4,589
19,073
0
L
Morgan Le Fay
vullpii
Morgan Le Fay
17,941
1,505
0
1,024
12,505
4,669
0
5,908
6,475
38,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,343
Gold Earned
58,563
230
Minions Killed
207
5
Camps Cleared
11
1,025,459
Distance Traveled
1,162,175
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,141
1,013
109
10
0
216,783
2
W
Osiris
10,816
983
17
2
3
254,975
0
L
Hercules
10,272
934
13
1
0
214,018
0
L
Gilgamesh
11,330
1,030
14
1
0
183,353
1
W
Thanatos
12,648
1,150
29
3
5
219,783
0
W
Scylla
13,025
1,184
120
11
0
224,127
0
L
Neith
10,496
954
44
4
1
200,453
0
W
Fenrir
10,980
998
21
2
3
249,715
0
W
Yemoja
11,094
1,009
20
2
0
213,575
0
L
Morgan Le Fay
11,104
1,009
50
5
4
210,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role