Player Matchup

Arachne
Arachne
BomboJombo
Arachne
Level 17
God Stats
20W - 10L
1,790 SR
Queue Stats
83W - 86L
1,342 Elo+
Party 1
Cupid
Cupid
ItsDylDoe
Cupid
Level 25
God Stats
16W - 11L
1,328 SR
Queue Stats
264W - 237L
1,390 Elo+
Party 1
Sobek
Sobek
Smallpig61
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,370 Elo+
Party 2
Zeus
Zeus
extra12-0
Zeus
Level 18
God Stats
1W - 2L
1,725 SR
Queue Stats
2W - 3L
1,370 Elo+
Party 2
Hou Yi
Hou Yi
praduhgee
Hou Yi
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 137L
1,336 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,362 Elo+

VS

Team Averages
Level 20
1,488 SR
1,370 Elo+
Loki
Loki
AimNot
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,482 Elo+
Party 3
Ah Puch
Ah Puch
Killercrok29502
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,508 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SENAshes
Morgan Le Fay
Level 12
God Stats
1W - 4L
1,248 SR
Queue Stats
16W - 26L
1,226 Elo+
Solo
Thanatos
Thanatos
TTVNoShowHo
Thanatos
Level 27
God Stats
21W - 21L
1,517 SR
Queue Stats
51W - 56L
1,385 Elo+
Party 3
Tiamat
Tiamat
xXkeyMasterXx
Tiamat
Level 27
God Stats
3W - 2L
1,675 SR
Queue Stats
4W - 14L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BomboJombo
Arachne
18
6 / 4 / 5
12,765
532
8,985
19,396
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
ItsDylDoe
Cupid
20
12 / 2 / 4
14,473
603
17,773
15,867
5,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
17
1 / 1 / 4
11,786
491
2,483
12,988
12,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
19
4 / 3 / 5
12,698
529
11,296
14,396
5,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
praduhgee
Hou Yi
18
2 / 5 / 4
12,505
521
9,638
15,562
5,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AimNot
Loki
15
1 / 8 / 4
10,086
420
4,864
17,141
6,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 7 / 0
10,061
419
6,877
18,176
6,252
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SENAshes
Morgan Le Fay
16
5 / 6 / 2
10,305
429
8,241
14,706
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TTVNoShowHo
Thanatos
1
0 / 0 / 0
6,066
253
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

19
6 / 5 / 4
12,338
514
19,446
21,417
14,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
14
15
Deaths
26
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
AimNot
Loki
1
8
4
0.38
W
Arachne
BomboJombo
Arachne
6
4
5
2.13
W
Cupid
ItsDylDoe
Cupid
12
2
4
7
L
2
7
0
0.29
L
Morgan Le Fay
SENAshes
Morgan Le Fay
5
6
2
1
W
Sobek
1
1
4
3
L
Thanatos
TTVNoShowHo
Thanatos
0
0
0
0
W
Zeus
4
3
5
2.17
W
Hou Yi
praduhgee
Hou Yi
2
5
4
0.8
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,175
Damage
39,428
78,209
Taken
71,440
36,808
Mitigated
33,349
25,388
Healing
20,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AimNot
Loki
4,864
1,796
0
3,855
17,141
6,313
0
0
17,141
0
62,083
W
Arachne
BomboJombo
Arachne
8,985
6,050
0
7,011
19,396
7,800
413
8,441
10,855
0
89,510
W
Cupid
ItsDylDoe
Cupid
17,773
12,395
336
9,792
15,867
5,844
730
6,475
9,346
0
101,757
L
6,877
810
0
4,413
18,176
6,252
296
8,803
9,373
53,000
0
L
Morgan Le Fay
SENAshes
Morgan Le Fay
8,241
1,247
0
2,097
14,706
5,947
587
3,748
10,958
43,473
0
W
Sobek
2,483
275
0
3,025
12,988
12,663
1,512
5,645
7,138
40,702
0
L
Thanatos
TTVNoShowHo
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
11,296
1,153
0
5,050
14,396
5,016
2,760
5,934
8,212
93,196
0
W
Hou Yi
praduhgee
Hou Yi
9,638
5,530
0
174
15,562
5,485
3,974
7,414
8,094
0
72,659
L
19,446
1,191
62
9,584
21,417
14,837
1,330
1,228
20,189
84,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,227
Gold Earned
48,856
608
Minions Killed
409
0
Camps Cleared
0
2,225,747
Distance Traveled
1,498,472
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,086
420
104
4
0
434,852
1
W
Arachne
12,765
532
126
5
0
509,233
1
W
Cupid
14,473
603
157
7
0
428,640
2
L
Ah Puch
10,061
419
99
4
0
277,471
5
L
Morgan Le Fay
10,305
429
67
3
0
339,923
0
W
Sobek
11,786
491
64
3
0
447,439
3
L
Thanatos
6,066
253
0
0
0
11,143
0
W
Zeus
12,698
529
139
6
0
424,109
3
W
Hou Yi
12,505
521
122
5
0
416,326
1
L
Tiamat
12,338
514
139
6
0
435,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role