Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Eightbitgus11
Achilles
Level 78
God Stats
12W - 17L
1,341 SR
Queue Stats
510W - 564L
1,392 Elo+
Party 1
Medusa
Medusa
HopeiHitMyAutos
Medusa
Level 109
God Stats
6W - 2L
1,676 SR
Queue Stats
29W - 11L
1,787 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WitherGod
Morgan Le Fay
Level 160
God Stats
6W - 1L
1,854 SR
Queue Stats
102W - 114L
1,564 Elo+
Party 1
Hel
Hel
lol12323232
Hel
Level 84
God Stats
1W - 0L
1,712 SR
Queue Stats
18W - 8L
1,710 Elo+
Party 2
Team Averages
Level 110
1,617 SR
1,590 Elo+

VS

Team Averages
Level 76
1,562 SR
1,537 Elo+
Tiamat
Tiamat
 
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
DarkTrillSeeker
Mulan
Level 107
God Stats
2W - 3L
1,253 SR
Queue Stats
275W - 238L
1,595 Elo+
Party 4
Loki
Loki
HowTho
Loki
Level 64
God Stats
7W - 8L
1,582 SR
Queue Stats
161W - 192L
1,476 Elo+
Party 3
Ymir
Ymir
Zelond1
Ymir
Level 25
God Stats
11W - 10L
1,664 SR
Queue Stats
17W - 22L
1,461 Elo+
Party 3
Medusa
Medusa
thegasmaskalien
Medusa
Level 50
God Stats
8W - 3L
1,809 SR
Queue Stats
203W - 173L
1,652 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
5 / 1 / 3
7,170
652
5,669
4,574
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Eightbitgus11
Achilles
11
0 / 3 / 2
6,074
552
4,874
6,900
3,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 3
6,832
621
7,576
5,209
1,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
WitherGod
Morgan Le Fay
10
2 / 4 / 0
6,043
549
6,069
7,690
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 8
6,415
583
4,820
4,032
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 3 / 1
6,563
597
4,092
8,044
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 0
6,191
563
3,753
9,793
3,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
HowTho
Loki
10
2 / 3 / 1
6,149
559
4,809
7,219
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Zelond1
Ymir
6
0 / 3 / 0
4,647
422
1,558
8,811
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
5,159
469
1,588
5,887
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
8
8
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
1
3
6.5
L
Tiamat
 
Tiamat
2
3
1
0.83
L
3
2
0
1.5
W
Achilles
Eightbitgus11
Achilles
0
3
2
0.33
W
7
0
3
8.5
L
Loki
HowTho
Loki
2
3
1
0.83
W
Morgan Le Fay
WitherGod
Morgan Le Fay
2
4
0
0.5
L
Ymir
Zelond1
Ymir
0
3
0
0
W
2
0
8
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
15,800
28,405
Taken
39,754
12,457
Mitigated
15,686
10,486
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,669
592
0
1,590
4,574
3,381
0
279
4,295
34,527
0
L
Tiamat
 
Tiamat
4,092
371
0
2,170
8,044
3,938
0
5,185
2,859
39,085
0
L
3,753
577
0
4,007
9,793
3,754
0
2,668
7,125
0
29,580
W
Achilles
Eightbitgus11
Achilles
4,874
1,414
0
1,534
6,900
3,321
0
32
6,868
0
31,635
W
7,576
3,533
0
775
5,209
1,813
168
799
4,410
0
36,712
L
Loki
HowTho
Loki
4,809
2,338
0
2,324
7,219
2,970
0
3,388
3,831
0
34,776
W
Morgan Le Fay
WitherGod
Morgan Le Fay
6,069
825
0
1,574
7,690
2,695
0
3,781
3,909
37,381
0
L
Ymir
Zelond1
Ymir
1,558
210
0
505
8,811
3,343
216
2,912
5,899
5,596
0
W
4,820
1,170
2,180
2,833
4,032
1,247
145
759
3,273
27,519
0
L
1,588
419
0
370
5,887
1,681
462
2,405
3,482
0
24,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
28,709
316
Minions Killed
285
0
Camps Cleared
0
1,059,423
Distance Traveled
1,052,137
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,170
652
76
7
0
227,252
2
L
Tiamat
6,563
597
82
7
0
218,069
2
L
Mulan
6,191
563
79
7
0
196,834
2
W
Achilles
6,074
552
63
6
0
209,485
4
W
Medusa
6,832
621
75
7
0
212,752
4
L
Loki
6,149
559
71
6
0
250,665
1
W
Morgan Le Fay
6,043
549
62
6
0
205,732
4
L
Ymir
4,647
422
8
1
0
204,292
3
W
Hel
6,415
583
40
4
0
204,202
4
L
Medusa
5,159
469
45
4
0
182,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role