Player Matchup

Hades
Hades
Elitekill11
Hades
Level 8
God Stats
4W - 4L
1,191 SR
Queue Stats
7W - 11L
1,198 Elo+
Solo
Bakasura
Bakasura
Metrical Hero
Bakasura
Level 18
God Stats
5W - 1L
1,678 SR
Queue Stats
385W - 426L
1,325 Elo+
Solo
Rama
Rama
Milkshake9493
Rama
Level 26
God Stats
3W - 4L
1,633 SR
Queue Stats
146W - 154L
1,550 Elo+
Solo
Terra
Terra
SweetPoison7149
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
savage pluck
Cthulhu
Level 25
God Stats
2W - 3L
1,585 SR
Queue Stats
71W - 83L
1,235 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,361 Elo+

VS

Team Averages
Level 14
1,659 SR
1,509 Elo+
Thor
Thor
Angel1238327
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Leyzark
Cabrakan
Level 13
God Stats
1W - 2L
1,679 SR
Queue Stats
22W - 16L
1,473 Elo+
Solo
Neith
Neith
Spunkin Blonuts
Neith
Level 29
God Stats
3W - 5L
1,697 SR
Queue Stats
184W - 184L
1,386 Elo+
Solo
Cthulhu
Cthulhu
TNG Airow
Cthulhu
Level 8
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 5L
1,486 Elo+
Solo
Ares
Ares
VivaViaggroCrag
Ares
Level 20
God Stats
0W - 1L
1,696 SR
Queue Stats
87W - 62L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
8,457
470
6,685
11,736
7,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Metrical Hero
Bakasura
15
4 / 2 / 3
8,869
493
6,296
11,465
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
12 / 1 / 0
11,404
634
12,767
15,473
5,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 8 / 1
6,392
355
2,044
9,592
5,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
savage pluck
Cthulhu
16
10 / 0 / 7
10,054
559
18,244
19,713
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 4
7,131
396
4,261
13,330
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Leyzark
Cabrakan
11
3 / 3 / 1
7,563
420
9,003
14,695
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 1
7,470
415
8,268
10,155
3,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TNG Airow
Cthulhu
11
0 / 7 / 0
7,144
397
4,043
17,673
7,058
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 3 / 1
8,520
473
12,137
17,850
12,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
31
Kills
13
15
Deaths
32
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
W
4
4
4
1.5
L
Cabrakan
Leyzark
Cabrakan
3
3
1
1.17
W
Bakasura
Metrical Hero
Bakasura
4
2
3
2.75
W
12
1
0
12
L
1
7
1
0.21
W
1
8
1
0.19
L
Cthulhu
TNG Airow
Cthulhu
0
7
0
0
L
7
3
1
2.5
W
Cthulhu
savage pluck
Cthulhu
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,036
Damage
37,712
67,979
Taken
73,703
34,461
Mitigated
37,505
25,432
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,261
2,146
0
216
13,330
4,613
104
5,152
7,968
0
21,508
W
6,685
465
104
1,660
11,736
7,666
1,106
5,451
5,841
33,834
0
L
Cabrakan
Leyzark
Cabrakan
9,003
1,757
0
3,961
14,695
9,551
484
5,538
8,987
29,182
0
W
Bakasura
Metrical Hero
Bakasura
6,296
5,347
0
2,296
11,465
4,244
276
2,310
9,005
0
54,224
W
12,767
11,701
0
9,473
15,473
5,771
3,023
4,318
11,125
0
76,487
L
8,268
4,210
0
690
10,155
3,505
1,386
1,007
8,988
0
42,076
W
2,044
1,364
424
1,222
9,592
5,311
0
2,752
6,660
7,960
0
L
Cthulhu
TNG Airow
Cthulhu
4,043
564
57
1,851
17,673
7,058
294
9,116
8,047
29,651
0
L
12,137
919
0
5,721
17,850
12,778
121
4,857
12,511
46,896
0
W
Cthulhu
savage pluck
Cthulhu
18,244
3,335
276
9,977
19,713
11,469
629
9,273
10,165
50,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
37,828
385
Minions Killed
287
0
Camps Cleared
0
1,579,082
Distance Traveled
1,547,015
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,131
396
38
2
0
291,150
0
W
Hades
8,457
470
58
3
0
308,713
2
L
Cabrakan
7,563
420
44
2
0
329,719
7
W
Bakasura
8,869
493
107
6
0
380,132
6
W
Rama
11,404
634
132
7
0
307,263
0
L
Neith
7,470
415
69
4
0
293,647
5
W
Terra
6,392
355
15
1
0
228,769
0
L
Cthulhu
7,144
397
70
4
0
307,409
3
L
Ares
8,520
473
66
4
0
325,090
5
W
Cthulhu
10,054
559
73
4
0
354,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role