Player Matchup

Kukulkan
Kukulkan
AQWEWDXFESZXH
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,643 Elo+
Party 2
Arachne
Arachne
Dareog
Arachne
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,643 Elo+
Party 2
Artemis
Artemis
FlippyFizz
Artemis
Level 4
God Stats
0W - 3L
1,151 SR
Queue Stats
1W - 5L
1,294 Elo+
Solo
Yemoja
Yemoja
NixieTheFae
Yemoja
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 108L
1,425 Elo+
Solo
Jing Wei
Jing Wei
WET0X
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 90L
1,470 Elo+
Solo
Team Averages
Level 17
1,430 SR
1,495 Elo+

VS

Team Averages
Level 10
1,463 SR
1,426 Elo+
Artemis
Artemis
Fireffoxx
Artemis
Level 6
God Stats
16W - 9L
1,366 SR
Queue Stats
20W - 11L
1,333 Elo+
Solo
Neith
Neith
Mckaulic
Neith
Level 18
God Stats
21W - 16L
1,565 SR
Queue Stats
48W - 37L
1,538 Elo+
Party 1
Olorun
Olorun
Mdeus10
Olorun
Level 5
God Stats
3W - 5L
1,316 SR
Queue Stats
4W - 6L
1,343 Elo+
Solo
Yemoja
Yemoja
Ropex037
Yemoja
Level 12
God Stats
7W - 7L
1,575 SR
Queue Stats
30W - 40L
1,444 Elo+
Solo
Fenrir
Fenrir
x1sparkyy1x
Fenrir
Level 11
God Stats
10W - 6L
1,492 SR
Queue Stats
10W - 8L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AQWEWDXFESZXH
Kukulkan
15
0 / 6 / 2
9,358
936
7,272
10,192
4,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Dareog
Arachne
14
0 / 10 / 1
8,584
858
2,443
12,894
4,909
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
FlippyFizz
Artemis
15
1 / 8 / 2
9,182
918
8,595
14,608
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
16
1 / 6 / 2
10,399
1,040
5,826
15,541
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
WET0X
Jing Wei
15
3 / 13 / 1
9,655
966
12,244
20,527
8,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

88

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fireffoxx
Artemis
18
7 / 0 / 18
11,137
1,114
10,664
7,055
3,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Mckaulic
Neith
19
18 / 0 / 17
13,338
1,334
31,811
9,567
4,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Mdeus10
Olorun
17
5 / 3 / 19
10,909
1,091
7,935
8,176
3,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Ropex037
Yemoja
18
7 / 1 / 16
11,866
1,187
8,135
6,262
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
17
6 / 1 / 12
10,567
1,057
8,269
8,827
5,036
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
125
5
Kills
43
43
Deaths
5
8
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AQWEWDXFESZXH
Kukulkan
0
6
2
0.17
L
Arachne
Dareog
Arachne
0
10
1
0.05
W
Artemis
Fireffoxx
Artemis
7
0
18
16
L
Artemis
FlippyFizz
Artemis
1
8
2
0.25
W
Neith
Mckaulic
Neith
18
0
17
26.5
W
Olorun
Mdeus10
Olorun
5
3
19
4.83
L
Yemoja
1
6
2
0.33
W
Yemoja
Ropex037
Yemoja
7
1
16
15
L
Jing Wei
WET0X
Jing Wei
3
13
1
0.27
W
Fenrir
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,380
Damage
66,814
73,762
Taken
39,887
40,427
Mitigated
20,214
4,601
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AQWEWDXFESZXH
Kukulkan
7,272
1,211
0
74
10,192
4,568
0
1,170
9,022
52,565
0
L
Arachne
Dareog
Arachne
2,443
2,028
0
0
12,894
4,909
0
2,735
9,503
0
10,684
W
Artemis
Fireffoxx
Artemis
10,664
5,305
0
0
7,055
3,103
0
3,792
3,263
0
24,643
L
Artemis
FlippyFizz
Artemis
8,595
3,975
0
1,558
14,608
6,083
0
5,035
9,573
0
26,140
W
Neith
Mckaulic
Neith
31,811
20,034
0
1,190
9,567
4,284
0
3,968
5,599
0
51,517
W
Olorun
Mdeus10
Olorun
7,935
3,348
225
938
8,176
3,834
0
1,794
6,382
19,242
0
L
Yemoja
5,826
1,168
1,174
992
15,541
16,059
0
3,473
12,068
17,524
0
W
Yemoja
Ropex037
Yemoja
8,135
1,469
1,278
1,043
6,262
3,957
0
896
5,366
25,296
0
L
Jing Wei
WET0X
Jing Wei
12,244
9,130
0
803
20,527
8,808
0
3,657
16,870
0
26,449
W
Fenrir
8,269
1,842
0
407
8,827
5,036
0
2,648
6,179
0
11,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,178
Gold Earned
57,817
200
Minions Killed
161
12
Camps Cleared
3
776,052
Distance Traveled
864,755
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,358
936
93
9
5
148,125
0
L
Arachne
8,584
858
9
1
5
154,305
2
W
Artemis
11,137
1,114
43
4
0
168,241
0
L
Artemis
9,182
918
41
4
0
136,785
1
W
Neith
13,338
1,334
53
5
2
184,847
0
W
Olorun
10,909
1,091
30
3
0
144,634
1
L
Yemoja
10,399
1,040
32
3
0
151,326
0
W
Yemoja
11,866
1,187
32
3
0
149,721
2
L
Jing Wei
9,655
966
25
3
2
185,511
2
W
Fenrir
10,567
1,057
3
0
1
217,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role