Player Matchup

Gilgamesh
Gilgamesh
DieZiegen
Gilgamesh
Level 42
God Stats
16W - 17L
1,591 SR
Queue Stats
274W - 295L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
Mystik_108
Zhong Kui
Level 157
God Stats
187W - 117L
1,500 SR
Queue Stats
1,025W - 1,054L
1,360 Elo+
Solo
Loki
Loki
Wilily2347
Loki
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 23L
1,531 Elo+
Solo
Danzaburou
Danzaburou
XxEl_GABOxX
Danzaburou
Level 101
God Stats
11W - 6L
1,755 SR
Queue Stats
607W - 587L
1,493 Elo+
Party 1
Ymir
Ymir
karazuma2000
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 25L
1,095 Elo+
Party 1
Team Averages
Level 79
1,569 SR
1,370 Elo+

VS

Team Averages
Level 69
1,453 SR
1,353 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Bit Unknown
Scylla
Level 37
God Stats
129W - 125L
1,511 SR
Queue Stats
542W - 579L
1,364 Elo+
Party 3
Fenrir
Fenrir
CryingTea314
Fenrir
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 402L
1,358 Elo+
Party 3
King Arthur
King Arthur
iceguy_
King Arthur
Level 148
God Stats
17W - 11L
1,572 SR
Queue Stats
616W - 705L
1,392 Elo+
Solo
Danzaburou
Danzaburou
slayer25c
Danzaburou
Level 21
God Stats
5W - 19L
1,182 SR
Queue Stats
11W - 41L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DieZiegen
Gilgamesh
19
2 / 1 / 4
13,571
543
13,557
25,014
12,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Mystik_108
Zhong Kui
18
6 / 1 / 3
12,341
494
13,125
12,397
8,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 4 / 3
12,657
506
11,196
22,587
9,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
XxEl_GABOxX
Danzaburou
20
8 / 1 / 1
13,371
535
16,813
17,682
7,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 9
11,016
441
13,030
22,970
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 4 / 2
10,188
408
15,239
19,185
8,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
20
3 / 3 / 2
13,176
527
14,452
13,705
5,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
15
0 / 4 / 0
9,492
380
5,216
17,324
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
iceguy_
King Arthur
17
2 / 4 / 1
11,240
450
20,541
34,122
20,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
slayer25c
Danzaburou
17
2 / 5 / 2
10,517
421
8,141
14,221
4,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
10
10
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
4
2
1
L
Scylla
3
3
2
1.33
L
Fenrir
0
4
0
0
W
Gilgamesh
DieZiegen
Gilgamesh
2
1
4
4
W
Zhong Kui
Mystik_108
Zhong Kui
6
1
3
7.5
W
2
4
3
0.88
W
Danzaburou
XxEl_GABOxX
Danzaburou
8
1
1
8.5
L
King Arthur
iceguy_
King Arthur
2
4
1
0.63
W
1
3
9
1.83
L
Danzaburou
slayer25c
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,721
Damage
63,589
100,650
Taken
98,557
56,792
Mitigated
46,800
40,629
Healing
35,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
15,239
444
3,104
8,494
19,185
8,946
396
6,175
13,010
53,032
0
L
Scylla
14,452
714
0
2,346
13,705
5,548
1,427
7,010
6,695
112,098
0
L
Fenrir
5,216
487
0
5,625
17,324
7,345
0
3,016
14,308
0
66,531
W
Gilgamesh
DieZiegen
Gilgamesh
13,557
2,695
1,080
10,509
25,014
12,727
1,218
3,534
21,480
0
71,085
W
Zhong Kui
Mystik_108
Zhong Kui
13,125
929
0
7,315
12,397
8,899
753
4,718
7,679
62,662
0
W
11,196
4,977
123
6,324
22,587
9,178
2,724
6,214
16,373
0
105,585
W
Danzaburou
XxEl_GABOxX
Danzaburou
16,813
5,103
0
8,613
17,682
7,686
5,403
8,379
9,303
0
122,702
L
King Arthur
iceguy_
King Arthur
20,541
2,039
0
14,636
34,122
20,042
330
6,398
27,724
847
77,003
W
13,030
1,029
660
6,005
22,970
18,302
204
7,693
15,277
35,229
0
L
Danzaburou
slayer25c
Danzaburou
8,141
3,232
0
911
14,221
4,919
332
3,556
10,665
0
62,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,956
Gold Earned
54,613
615
Minions Killed
610
0
Camps Cleared
0
2,151,283
Distance Traveled
2,186,458
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,188
408
60
2
0
423,349
11
L
Scylla
13,176
527
215
9
0
474,198
2
L
Fenrir
9,492
380
106
4
0
489,383
0
W
Gilgamesh
13,571
543
116
5
0
455,073
2
W
Zhong Kui
12,341
494
109
4
0
325,179
3
W
Loki
12,657
506
164
7
0
470,384
0
W
Danzaburou
13,371
535
175
7
0
469,177
4
L
King Arthur
11,240
450
112
4
0
389,723
2
W
Ymir
11,016
441
51
2
0
431,470
3
L
Danzaburou
10,517
421
117
5
0
409,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role