Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
A10-Zx-SMITHY-xZ
Jormungandr
Level 81
God Stats
0W - 1L
1,485 SR
Queue Stats
31W - 51L
1,401 Elo+
Solo
Ne Zha
Ne Zha
Hazzardnight
Ne Zha
Level 42
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 6L
1,281 Elo+
Solo
Janus
Janus
JohnTheMars
Janus
Level 83
God Stats
6W - 26L
1,442 SR
Queue Stats
33W - 48L
1,411 Elo+
Solo
Team Averages
Level 91
1,546 SR
1,398 Elo+

VS

Team Averages
Level 94
1,502 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
Shaymiiin
Morgan Le Fay
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 119L
1,637 Elo+
Party 2
Artemis
Artemis
TheIronButterfly
Artemis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
What1sL0Ve2000
Cthulhu
Level 27
God Stats
3W - 9L
1,389 SR
Queue Stats
3W - 11L
1,085 Elo+
Party 1
Bellona
Bellona
xTotal Terror
Bellona
Level 145
God Stats
10W - 3L
1,620 SR
Queue Stats
260W - 256L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
12 / 4 / 1
13,200
776
21,715
20,364
8,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
A10-Zx-SMITHY-xZ
Jormungandr
18
2 / 2 / 8
11,987
705
16,603
22,181
19,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
15
1 / 9 / 4
10,068
592
5,665
13,950
5,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 5
11,385
670
10,308
12,010
4,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Shaymiiin
Morgan Le Fay
19
9 / 9 / 4
12,751
750
18,653
18,250
8,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 6
10,274
604
8,871
11,757
5,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

19
5 / 1 / 5
11,965
704
12,066
15,601
11,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
18
5 / 3 / 6
12,932
761
17,946
19,708
21,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
16
Kills
19
19
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
12
4
1
3.13
L
Jormungandr
A10-Zx-SMITHY-xZ
Jormungandr
2
2
8
3
L
Ne Zha
1
9
4
0.33
L
1
4
5
0.88
W
Morgan Le Fay
Shaymiiin
Morgan Le Fay
9
9
4
1.22
W
0
3
6
1
W
5
1
5
7.5
W
Bellona
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
57,536
68,505
Taken
65,316
38,602
Mitigated
46,339
11,540
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
21,715
5,956
0
5,710
20,364
8,930
0
10,186
10,178
0
59,014
L
Jormungandr
A10-Zx-SMITHY-xZ
Jormungandr
16,603
1,969
0
1,780
22,181
19,177
112
7,747
14,434
42,801
0
L
Ne Zha
5,665
1,351
0
1,950
13,950
5,766
0
7,051
6,899
0
21,331
L
10,308
715
0
2,100
12,010
4,729
1,238
6,472
5,538
48,485
0
W
Morgan Le Fay
Shaymiiin
Morgan Le Fay
18,653
1,524
0
4,952
18,250
8,005
247
7,730
10,520
44,391
0
W
8,871
3,075
346
1,246
11,757
5,429
226
5,124
6,633
0
35,689
W
12,066
184
864
1,307
15,601
11,101
1,014
6,381
9,220
39,733
0
W
Bellona
17,946
8,674
0
3,784
19,708
21,804
441
8,119
11,589
0
47,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
47,922
240
Minions Killed
230
12
Camps Cleared
11
1,254,582
Distance Traveled
1,206,334
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,200
776
79
5
4
350,531
2
L
Jormungandr
11,987
705
66
4
1
297,174
0
L
Ne Zha
10,068
592
29
2
3
263,069
0
L
Janus
11,385
670
66
4
4
343,808
3
W
Morgan Le Fay
12,751
750
62
4
3
249,254
1
W
Artemis
10,274
604
54
3
2
271,268
2
W
Cthulhu
11,965
704
55
3
0
347,064
1
W
Bellona
12,932
761
59
3
6
338,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role